Player Matchup

Agni
Agni
 
Agni
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BUUNNY
Baron Samedi
Level 160
God Stats
5W - 0L
1,961 SR
Queue Stats
138W - 19L
2,002 Elo+
Party 1
Medusa
Medusa
OReiBruxo
Medusa
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 21L
2,000 Elo+
Party 1
Team Averages
Level 129
1,592 SR
1,701 Elo+

VS

Team Averages
Level 78
1,604 SR
1,471 Elo+
Nemesis
Nemesis
 
Nemesis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AylosBR
Medusa
Level 68
God Stats
9W - 7L
1,440 SR
Queue Stats
37W - 46L
1,441 Elo+
Solo
Chang'e
Chang'e
Jesuluck
Chang'e
Level 111
God Stats
203W - 209L
1,556 SR
Queue Stats
391W - 475L
1,460 Elo+
Solo
Nu Wa
Nu Wa
Muggleti
Nu Wa
Level 118
God Stats
18W - 16L
1,707 SR
Queue Stats
450W - 523L
1,485 Elo+
Solo
Jormungandr
Jormungandr
calvitopro1
Jormungandr
Level 16
God Stats
5W - 2L
1,818 SR
Queue Stats
27W - 37L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
13 / 3 / 13
9,929
993
15,274
8,954
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
 
Ymir
16
7 / 3 / 21
9,378
938
9,631
15,629
11,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
 
Bastet
15
7 / 3 / 19
8,897
890
12,497
11,621
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
BUUNNY
Baron Samedi
15
3 / 3 / 22
8,186
819
9,822
10,637
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
OReiBruxo
Medusa
15
8 / 2 / 13
8,700
870
7,150
9,598
3,364
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 9 / 3
6,695
670
4,856
12,876
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
AylosBR
Medusa
16
7 / 8 / 5
9,201
920
9,984
11,887
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Jesuluck
Chang'e
14
3 / 7 / 4
8,282
828
4,205
9,751
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Muggleti
Nu Wa
14
2 / 7 / 10
7,979
798
8,287
10,542
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
calvitopro1
Jormungandr
13
1 / 7 / 10
7,403
740
8,121
14,598
11,084
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
46
38
Kills
14
14
Deaths
38
88
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
13
3
13
6.5
W
Ymir
 
Ymir
7
3
21
5.83
W
Bastet
 
Bastet
7
3
19
5.5
L
Nemesis
 
Nemesis
1
9
3
0.28
L
Medusa
AylosBR
Medusa
7
8
5
1.19
W
Baron Samedi
BUUNNY
Baron Samedi
3
3
22
4.67
L
Chang'e
Jesuluck
Chang'e
3
7
4
0.71
L
Nu Wa
Muggleti
Nu Wa
2
7
10
1
W
Medusa
OReiBruxo
Medusa
8
2
13
7.25
L
Jormungandr
calvitopro1
Jormungandr
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,374
Damage
35,453
56,439
Taken
59,654
26,435
Mitigated
30,637
19,412
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,274
1,823
1,423
2,650
8,954
3,298
462
2,673
6,281
37,005
0
W
Ymir
 
Ymir
9,631
1,492
1,129
2,826
15,629
11,643
361
5,237
10,392
18,049
0
W
Bastet
 
Bastet
12,497
2,915
435
3,314
11,621
3,776
319
5,086
6,535
0
22,921
L
Nemesis
 
Nemesis
4,856
1,367
0
1,406
12,876
5,209
0
6,448
6,428
0
13,484
L
Medusa
AylosBR
Medusa
9,984
5,456
148
1,132
11,887
4,605
0
7,759
4,128
0
17,694
W
Baron Samedi
BUUNNY
Baron Samedi
9,822
1,341
3,136
3,313
10,637
4,354
148
4,081
6,556
30,501
0
L
Chang'e
Jesuluck
Chang'e
4,205
305
300
868
9,751
5,674
0
7,091
2,660
9,161
0
L
Nu Wa
Muggleti
Nu Wa
8,287
2,311
0
1,695
10,542
4,065
67
6,189
4,353
24,535
0
W
Medusa
OReiBruxo
Medusa
7,150
2,646
1,011
175
9,598
3,364
1,095
3,536
6,062
0
21,657
L
Jormungandr
calvitopro1
Jormungandr
8,121
841
0
887
14,598
11,084
0
7,240
7,358
20,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,090
Gold Earned
39,560
168
Minions Killed
111
0
Camps Cleared
0
1,017,777
Distance Traveled
846,786
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,929
993
48
5
0
192,667
0
W
Ymir
9,378
938
30
3
0
206,210
3
W
Bastet
8,897
890
24
2
0
219,280
0
L
Nemesis
6,695
670
18
2
0
178,350
1
L
Medusa
9,201
920
21
2
0
158,578
1
W
Baron Samedi
8,186
819
41
4
0
198,471
2
L
Chang'e
8,282
828
4
0
0
154,934
2
L
Nu Wa
7,979
798
35
4
0
170,040
2
W
Medusa
8,700
870
25
3
0
201,149
5
L
Jormungandr
7,403
740
33
3
0
184,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role