Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Dom1232
Sol
Level 43
God Stats
1W - 0L
1,683 SR
Queue Stats
6W - 1L
1,828 Elo+
Party 1
Shiva
Shiva
ZoeLaGoblina
Shiva
Level 159
God Stats
7W - 1L
1,844 SR
Queue Stats
53W - 28L
1,929 Elo+
Party 1
Team Averages
Level 120
1,676 SR
1,752 Elo+

VS

Team Averages
Level 72
1,581 SR
1,182 Elo+
Thanatos
Thanatos
Admiraal39
Thanatos
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,067 Elo+
Party 2
Shiva
Shiva
BarackObanter
Shiva
Level 127
God Stats
0W - 3L
1,744 SR
Queue Stats
52W - 70L
1,514 Elo+
Solo
Merlin
Merlin
wpask2
Merlin
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 39L
965 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
5 / 2 / 14
8,382
838
7,040
9,010
6,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
12
0 / 0 / 16
7,459
746
4,573
3,148
1,022
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
16 / 0 / 4
9,958
996
15,601
12,315
8,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Admiraal39
Thanatos
8
0 / 10 / 0
5,757
576
1,642
9,440
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 0
6,342
634
7,053
12,111
6,162
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
wpask2
Merlin
10
1 / 6 / 0
6,551
655
4,281
8,398
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
21
Kills
2
2
Deaths
21
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
14
6
L
Thanatos
Admiraal39
Thanatos
0
10
0
0
L
1
5
0
0.2
W
Sol
0
0
16
8
W
16
0
4
18
L
Merlin
wpask2
Merlin
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,214
Damage
12,976
24,473
Taken
29,949
15,542
Mitigated
12,356
7,201
Healing
4,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,040
751
0
2,031
9,010
6,189
715
2,053
6,957
0
18,540
L
Thanatos
Admiraal39
Thanatos
1,642
201
0
1,416
9,440
3,650
0
1,106
8,179
0
6,670
L
7,053
1,636
757
931
12,111
6,162
0
2,391
9,439
1,180
18,032
W
Sol
4,573
1,015
0
715
3,148
1,022
520
1,115
2,033
14,267
0
W
15,601
3,646
712
3,743
12,315
8,331
677
2,181
10,134
0
39,765
L
Merlin
wpask2
Merlin
4,281
219
0
1,595
8,398
2,544
0
1,439
6,802
20,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,799
Gold Earned
18,650
109
Minions Killed
73
7
Camps Cleared
3
642,848
Distance Traveled
464,308
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,382
838
23
2
1
215,960
2
L
Thanatos
5,757
576
17
2
0
147,035
0
L
Shiva
6,342
634
19
2
2
172,793
3
W
Sol
7,459
746
30
3
1
208,057
1
W
Shiva
9,958
996
56
6
5
218,831
3
L
Merlin
6,551
655
37
4
1
144,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role