Player Matchup

Baba Yaga
Baba Yaga
Bolo7u7r
Baba Yaga
Level 82
God Stats
12W - 2L
1,681 SR
Queue Stats
382W - 386L
1,386 Elo+
Solo
Discordia
Discordia
Jembow
Discordia
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
He Bo
He Bo
KlötasResolo
He Bo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Raikaza360
Baron Samedi
Level 130
God Stats
1W - 2L
1,274 SR
Queue Stats
234W - 252L
1,407 Elo+
Solo
Cerberus
Cerberus
Zrcs23
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,344 Elo+
Solo
Team Averages
Level 55
1,491 SR
1,428 Elo+

VS

Team Averages
Level 97
1,539 SR
1,486 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Matheus-BoladaO
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,547 Elo+
Solo
Arachne
Arachne
Mehdi-du-55
Arachne
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 64L
1,367 Elo+
Solo
Olorun
Olorun
PhantomMash
Olorun
Level 124
God Stats
2W - 3L
1,697 SR
Queue Stats
247W - 251L
1,493 Elo+
Party 1
Set
Set
z DaZeD
Set
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 94L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bolo7u7r
Baba Yaga
19
7 / 3 / 21
11,850
846
13,666
15,040
8,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Jembow
Discordia
17
6 / 3 / 18
10,648
761
9,101
8,998
4,202
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 6 / 13
12,627
902
21,978
17,510
9,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Raikaza360
Baron Samedi
19
7 / 2 / 20
11,343
810
18,854
11,289
7,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Zrcs23
Cerberus
18
2 / 2 / 26
11,137
796
5,841
17,242
23,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
4 / 7 / 4
9,999
714
10,023
15,265
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 6 / 8
8,662
619
6,650
16,397
17,143
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Mehdi-du-55
Arachne
17
6 / 8 / 5
9,825
702
11,012
14,247
5,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
17
3 / 8 / 7
9,732
695
12,589
14,957
7,697
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Set
15
3 / 8 / 6
9,316
665
10,444
16,681
15,458
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
46
37
Kills
16
16
Deaths
37
98
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
7
4
0.86
W
Baba Yaga
Bolo7u7r
Baba Yaga
7
3
21
5.83
W
Discordia
Jembow
Discordia
6
3
18
5
W
15
6
13
3.58
L
0
6
8
0.67
L
Arachne
Mehdi-du-55
Arachne
6
8
5
1.06
L
Olorun
3
8
7
0.81
W
Baron Samedi
Raikaza360
Baron Samedi
7
2
20
8.5
W
Cerberus
Zrcs23
Cerberus
2
2
26
7.5
L
Set
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,440
Damage
50,718
70,079
Taken
77,547
52,269
Mitigated
52,632
29,931
Healing
15,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,023
3,556
879
1,733
15,265
6,457
99
13,262
2,003
0
26,276
W
Baba Yaga
Bolo7u7r
Baba Yaga
13,666
397
1,801
6,015
15,040
8,380
1,692
2,561
12,479
39,226
0
W
Discordia
Jembow
Discordia
9,101
1,502
654
768
8,998
4,202
1,420
2,162
6,836
24,181
0
W
21,978
2,194
1,111
3,943
17,510
9,077
437
2,286
15,224
37,185
0
L
6,650
578
650
739
16,397
17,143
0
15,097
1,300
1,290
11,891
L
Arachne
Mehdi-du-55
Arachne
11,012
8,481
1,123
1,504
14,247
5,877
0
13,552
695
0
15,915
L
Olorun
12,589
3,687
3,268
3,217
14,957
7,697
0
14,223
734
30,546
0
W
Baron Samedi
Raikaza360
Baron Samedi
18,854
543
7,334
4,612
11,289
7,072
1,203
1,947
9,342
36,911
0
W
Cerberus
Zrcs23
Cerberus
5,841
400
774
2,919
17,242
23,538
311
4,414
12,828
22,376
0
L
Set
10,444
4,235
430
2,029
16,681
15,458
48
13,306
3,375
0
20,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,605
Gold Earned
47,534
202
Minions Killed
119
0
Camps Cleared
0
1,286,506
Distance Traveled
1,188,808
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,999
714
29
2
0
234,230
1
W
Baba Yaga
11,850
846
58
4
0
264,648
0
W
Discordia
10,648
761
36
3
0
233,725
0
W
He Bo
12,627
902
30
2
0
253,592
2
L
Nike
8,662
619
17
1
0
266,545
1
L
Arachne
9,825
702
13
1
0
234,459
1
L
Olorun
9,732
695
45
3
0
227,078
0
W
Baron Samedi
11,343
810
42
3
0
257,239
2
W
Cerberus
11,137
796
36
3
0
277,302
0
L
Set
9,316
665
15
1
0
226,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role