Player Matchup

Tsukuyomi
Tsukuyomi
IcexCubez
Tsukuyomi
Level 28
God Stats
1W - 7L
1,120 SR
Queue Stats
51W - 75L
1,376 Elo+
Party 2
Shiva
Shiva
Kxmi
Shiva
Level 37
God Stats
5W - 3L
1,729 SR
Queue Stats
61W - 72L
1,480 Elo+
Party 2
Sol
Sol
Paapaz2309
Sol
Level 23
God Stats
3W - 1L
1,318 SR
Queue Stats
22W - 35L
1,417 Elo+
Party 2
Team Averages
Level 29
1,389 SR
1,424 Elo+

VS

Team Averages
Level 97
1,572 SR
1,537 Elo+
Ymir
Ymir
JUNIOR249609
Ymir
Level 24
God Stats
2W - 2L
1,297 SR
Queue Stats
4W - 3L
1,282 Elo+
Party 1
Scylla
Scylla
UnÐefined
Scylla
Level 158
God Stats
17W - 11L
1,453 SR
Queue Stats
529W - 434L
1,676 Elo+
Party 1
Shiva
Shiva
vantablank
Shiva
Level 108
God Stats
10W - 5L
1,964 SR
Queue Stats
166W - 129L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IcexCubez
Tsukuyomi
17
2 / 8 / 6
11,713
689
10,555
15,575
6,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
Kxmi
Shiva
17
5 / 6 / 5
12,851
756
13,293
20,086
18,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

16
3 / 8 / 5
11,355
668
9,334
13,764
3,168
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 13
12,613
742
3,528
16,524
22,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
UnÐefined
Scylla
19
13 / 5 / 8
13,993
823
17,069
12,377
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
18
6 / 2 / 15
13,142
773
21,431
20,507
20,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
10
Kills
22
22
Deaths
10
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
IcexCubez
Tsukuyomi
2
8
6
0.63
W
3
3
13
3.17
L
Shiva
Kxmi
Shiva
5
6
5
1.25
L
3
8
5
0.69
W
Scylla
UnÐefined
Scylla
13
5
8
3.4
W
Shiva
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,182
Damage
42,028
49,425
Taken
49,408
28,670
Mitigated
47,844
5,362
Healing
7,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
IcexCubez
Tsukuyomi
10,555
2,406
0
1,497
15,575
6,738
0
6,453
8,546
0
30,568
W
3,528
368
63
847
16,524
22,644
117
3,430
12,744
16,753
0
L
Shiva
Kxmi
Shiva
13,293
1,875
337
1,615
20,086
18,764
0
7,152
12,164
0
31,902
L
9,334
3,188
0
1,913
13,764
3,168
0
7,202
6,068
37,868
0
W
Scylla
UnÐefined
Scylla
17,069
1,318
0
1,444
12,377
4,707
1,940
1,493
10,625
62,485
0
W
Shiva
21,431
3,411
985
4,242
20,507
20,493
177
5,683
14,597
0
60,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,919
Gold Earned
39,748
133
Minions Killed
185
4
Camps Cleared
12
864,063
Distance Traveled
884,093
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,713
689
41
2
1
291,978
2
W
Ymir
12,613
742
22
1
1
288,933
0
L
Shiva
12,851
756
34
2
3
293,410
4
L
Sol
11,355
668
58
3
0
278,675
3
W
Scylla
13,993
823
101
6
6
250,389
5
W
Shiva
13,142
773
62
4
5
344,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role