Player Matchup

Ne Zha
Ne Zha
Coleman6262589
Ne Zha
Level 127
God Stats
26W - 19L
1,741 SR
Queue Stats
220W - 224L
1,441 Elo+
Solo
Terra
Terra
Dhuums75
Terra
Level 146
God Stats
0W - 2L
1,216 SR
Queue Stats
390W - 415L
1,435 Elo+
Party 2
Odin
Odin
Escanor_Seiken
Odin
Level 70
God Stats
2W - 4L
1,491 SR
Queue Stats
49W - 47L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
Yaksha-sensei
Hou Yi
Level 87
God Stats
1W - 5L
1,554 SR
Queue Stats
84W - 77L
1,444 Elo+
Party 2
Zeus
Zeus
Zootedslime
Zeus
Level 89
God Stats
8W - 5L
1,710 SR
Queue Stats
82W - 91L
1,443 Elo+
Solo
Team Averages
Level 104
1,542 SR
1,441 Elo+

VS

Team Averages
Level 57
1,394 SR
1,377 Elo+
Sylvanus
Sylvanus
Filos993_PL
Sylvanus
Level 51
God Stats
23W - 27L
1,449 SR
Queue Stats
164W - 224L
1,316 Elo+
Party 1
Izanami
Izanami
HEX_Negative
Izanami
Level 7
God Stats
5W - 4L
1,257 SR
Queue Stats
8W - 14L
1,202 Elo+
Party 1
Nu Wa
Nu Wa
Insensitive-x
Nu Wa
Level 35
God Stats
27W - 19L
1,491 SR
Queue Stats
43W - 39L
1,451 Elo+
Solo
Shiva
Shiva
Maggsimus IV
Shiva
Level 124
God Stats
18W - 4L
1,500 SR
Queue Stats
105W - 126L
1,474 Elo+
Solo
Mulan
Mulan
enganano
Mulan
Level 66
God Stats
6W - 12L
1,273 SR
Queue Stats
147W - 142L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,410
601
2,444
6,133
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Terra
Dhuums75
Terra
8
0 / 0 / 1
4,842
538
2,023
6,351
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 0
3,959
440
1,170
2,803
1,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 1 / 0
4,753
528
4,352
3,500
882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 3 / 1
5,035
559
3,608
4,987
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Filos993_PL
Sylvanus
9
3 / 0 / 0
5,628
625
2,233
4,745
2,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
HEX_Negative
Izanami
8
0 / 2 / 2
4,554
506
2,468
3,908
944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 0 / 2
6,419
713
3,688
2,231
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 3
5,272
586
685
6,715
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
enganano
Mulan
11
1 / 1 / 1
5,833
648
2,541
5,333
2,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
7
7
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Terra
Dhuums75
Terra
0
0
1
0.5
L
0
1
0
0
W
Sylvanus
Filos993_PL
Sylvanus
3
0
0
3
W
Izanami
HEX_Negative
Izanami
0
2
2
0.5
W
3
0
2
4
W
0
1
3
1.5
L
2
1
0
2
L
1
3
1
0.5
W
Mulan
enganano
Mulan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,597
Damage
11,615
23,774
Taken
22,932
7,841
Mitigated
8,670
6,419
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,444
981
0
517
6,133
1,757
0
1,198
4,753
0
30,587
L
Terra
Dhuums75
Terra
2,023
112
406
2,633
6,351
2,866
0
1,206
5,065
13,042
0
L
1,170
485
0
500
2,803
1,110
0
114
2,571
0
9,449
W
Sylvanus
Filos993_PL
Sylvanus
2,233
945
956
2,623
4,745
2,375
270
1,356
3,343
10,549
0
W
Izanami
HEX_Negative
Izanami
2,468
1,818
0
560
3,908
944
664
890
3,018
0
21,236
W
3,688
512
0
989
2,231
582
0
1,222
847
31,126
0
W
685
214
0
931
6,715
2,030
0
952
5,637
0
28,399
L
4,352
1,103
58
1,065
3,500
882
0
1,147
2,313
0
26,394
L
3,608
337
0
1,240
4,987
1,226
0
1,814
2,913
23,057
0
W
Mulan
enganano
Mulan
2,541
140
0
1,842
5,333
2,739
315
793
4,456
0
27,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,999
Gold Earned
27,706
227
Minions Killed
258
0
Camps Cleared
0
795,026
Distance Traveled
816,285
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,410
601
76
8
0
199,253
0
L
Terra
4,842
538
23
3
0
194,793
1
L
Odin
3,959
440
16
2
0
77,500
0
W
Sylvanus
5,628
625
20
2
0
171,029
4
W
Izanami
4,554
506
45
5
0
138,413
1
W
Nu Wa
6,419
713
77
9
0
177,647
5
W
Shiva
5,272
586
54
6
0
173,024
1
L
Hou Yi
4,753
528
68
8
0
162,354
1
L
Zeus
5,035
559
44
5
0
161,126
4
W
Mulan
5,833
648
62
7
0
156,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role