Player Matchup

Nemesis
Nemesis
Sick Beast187
Nemesis
Level 62
God Stats
3W - 1L
1,354 SR
Queue Stats
108W - 90L
1,488 Elo+
Party 2
Ymir
Ymir
TurtleREAPER641
Ymir
Level 47
God Stats
84W - 67L
1,443 SR
Queue Stats
104W - 87L
1,484 Elo+
Party 2
Janus
Janus
iTzGary20
Janus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 108L
1,502 Elo+
Solo
Team Averages
Level 77
1,432 SR
1,491 Elo+

VS

Team Averages
Level 112
1,510 SR
1,440 Elo+
Sylvanus
Sylvanus
Dxsani-_-
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,396 Elo+
Party 1
Merlin
Merlin
Landeau_x
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,502 Elo+
Party 1
Awilix
Awilix
Thriftwalker
Awilix
Level 101
God Stats
20W - 19L
1,531 SR
Queue Stats
55W - 54L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
8 / 2 / 7
8,847
885
7,763
10,128
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
5 / 0 / 9
8,904
890
5,850
10,499
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
iTzGary20
Janus
12
2 / 2 / 10
7,609
761
7,037
3,504
928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dxsani-_-
Sylvanus
11
0 / 3 / 2
6,803
680
5,126
9,412
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Landeau_x
Merlin
10
1 / 7 / 3
6,530
653
8,173
8,193
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
10
3 / 5 / 1
7,095
710
6,600
7,940
2,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
4
4
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Dxsani-_-
Sylvanus
0
3
2
0.33
L
Merlin
Landeau_x
Merlin
1
7
3
0.36
W
Nemesis
8
2
7
5.75
L
Awilix
3
5
1
0.7
W
5
0
9
9.5
W
Janus
iTzGary20
Janus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,650
Damage
19,899
24,131
Taken
25,545
14,559
Mitigated
14,513
5,913
Healing
4,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Dxsani-_-
Sylvanus
5,126
2,120
1,417
3,154
9,412
9,014
0
5,523
3,889
16,849
0
L
Merlin
Landeau_x
Merlin
8,173
642
0
205
8,193
3,144
0
4,882
3,311
23,477
0
W
Nemesis
7,763
3,539
0
2,103
10,128
4,248
819
4,907
4,942
0
19,442
L
Awilix
6,600
2,384
0
0
7,940
2,355
0
2,840
5,100
0
14,641
W
5,850
1,191
0
3,200
10,499
9,383
52
6,504
3,632
19,616
0
W
Janus
iTzGary20
Janus
7,037
380
0
610
3,504
928
412
1,427
1,905
27,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,360
Gold Earned
20,428
125
Minions Killed
85
3
Camps Cleared
5
563,862
Distance Traveled
496,551
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,803
680
33
3
0
161,550
6
L
Merlin
6,530
653
34
3
4
148,781
1
W
Nemesis
8,847
885
36
4
2
197,800
1
L
Awilix
7,095
710
18
2
1
186,220
2
W
Ymir
8,904
890
33
3
1
180,969
0
W
Janus
7,609
761
56
6
0
185,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role