Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Dan_y_el96
Poseidon
Level 77
God Stats
25W - 29L
1,655 SR
Queue Stats
50W - 58L
1,496 Elo+
Solo
Hades
Hades
DearMoOzZoom
Hades
Level 93
God Stats
62W - 55L
1,681 SR
Queue Stats
181W - 234L
1,461 Elo+
Party 1
Team Averages
Level 99
1,567 SR
1,491 Elo+

VS

Team Averages
Level 82
1,457 SR
1,413 Elo+
Ra
Ra
 
Ra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
CAHM2901
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,305 Elo+
Party 3
Cthulhu
Cthulhu
DEA Screw
Cthulhu
Level 81
God Stats
15W - 13L
1,593 SR
Queue Stats
134W - 158L
1,423 Elo+
Party 2
Nemesis
Nemesis
Mamdo433
Nemesis
Level 78
God Stats
3W - 7L
1,445 SR
Queue Stats
45W - 65L
1,434 Elo+
Party 3
Shiva
Shiva
themadblaxican
Shiva
Level 135
God Stats
9W - 8L
1,244 SR
Queue Stats
102W - 109L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 3 / 0
6,700
609
5,146
8,179
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
 
Ganesha
10
1 / 1 / 8
6,443
586
3,433
9,029
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
 
Hou Yi
10
3 / 3 / 3
6,201
564
5,182
6,286
1,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
Dan_y_el96
Poseidon
12
4 / 1 / 2
6,778
616
3,637
4,392
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 0 / 2
7,439
676
3,675
4,499
2,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 6 / 2
5,898
536
4,075
6,303
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
CAHM2901
Medusa
10
3 / 3 / 0
6,195
563
3,998
5,459
1,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
DEA Screw
Cthulhu
6
0 / 4 / 1
4,790
435
2,607
7,670
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Mamdo433
Nemesis
11
2 / 1 / 3
6,615
601
3,855
5,781
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

11
2 / 2 / 1
6,683
608
5,915
9,816
6,783
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
8
8
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
3
0
0.67
W
Ganesha
 
Ganesha
1
1
8
5
W
Hou Yi
 
Hou Yi
3
3
3
1.5
L
Ra
 
Ra
1
6
2
0.33
L
Medusa
CAHM2901
Medusa
3
3
0
1
L
Cthulhu
DEA Screw
Cthulhu
0
4
1
0.13
W
Poseidon
Dan_y_el96
Poseidon
4
1
2
5
W
5
0
2
6
L
Nemesis
Mamdo433
Nemesis
2
1
3
3.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,073
Damage
20,450
32,385
Taken
35,029
16,363
Mitigated
15,087
11,983
Healing
6,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,146
1,484
0
2,607
8,179
5,941
514
1,104
7,075
0
31,969
W
Ganesha
 
Ganesha
3,433
536
230
3,334
9,029
5,326
318
1,980
7,005
14,663
0
W
Hou Yi
 
Hou Yi
5,182
2,221
296
1,653
6,286
1,859
558
2,932
3,236
0
31,142
L
Ra
 
Ra
4,075
897
222
416
6,303
2,029
384
3,667
2,636
23,622
0
L
Medusa
CAHM2901
Medusa
3,998
2,016
232
1,528
5,459
1,339
820
2,311
3,148
0
27,716
L
Cthulhu
DEA Screw
Cthulhu
2,607
688
149
1,664
7,670
3,275
0
2,271
5,399
8,585
0
W
Poseidon
Dan_y_el96
Poseidon
3,637
275
0
500
4,392
1,115
774
1,324
2,862
34,321
0
W
3,675
95
17
3,346
4,499
2,122
0
124
4,353
41,920
779
L
Nemesis
Mamdo433
Nemesis
3,855
983
0
699
5,781
1,661
0
1,730
4,051
0
39,803
L
5,915
1,103
0
1,308
9,816
6,783
66
644
9,172
5,954
31,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,561
Gold Earned
30,181
300
Minions Killed
278
0
Camps Cleared
0
1,137,201
Distance Traveled
1,044,047
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,700
609
60
5
0
221,022
0
W
Ganesha
6,443
586
3
0
0
233,608
2
W
Hou Yi
6,201
564
75
7
0
196,337
1
L
Ra
5,898
536
51
5
0
202,758
1
L
Medusa
6,195
563
69
6
0
216,893
3
L
Cthulhu
4,790
435
13
1
0
150,240
1
W
Poseidon
6,778
616
56
5
0
239,185
1
W
Hades
7,439
676
106
10
0
247,049
2
L
Nemesis
6,615
601
64
6
0
265,451
4
L
Shiva
6,683
608
81
7
0
208,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role