Player Matchup

Skadi
Skadi
 
Skadi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Saltysoldier12
Tiamat
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 62L
1,293 Elo+
Party 2
Shiva
Shiva
ZeRo212
Shiva
Level 70
God Stats
1W - 3L
1,687 SR
Queue Stats
49W - 63L
1,495 Elo+
Solo
Team Averages
Level 57
1,562 SR
1,429 Elo+

VS

Team Averages
Level 91
1,414 SR
1,364 Elo+
Medusa
Medusa
HOLDERKILLING
Medusa
Level 52
God Stats
11W - 18L
1,468 SR
Queue Stats
43W - 94L
1,260 Elo+
Party 1
Ah Puch
Ah Puch
Mofeta96
Ah Puch
Level 86
God Stats
16W - 36L
1,413 SR
Queue Stats
73W - 164L
1,235 Elo+
Party 1
Vamana
Vamana
huriyecan
Vamana
Level 135
God Stats
3W - 4L
1,362 SR
Queue Stats
125W - 139L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
4 / 7 / 3
10,679
763
14,337
11,923
3,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 5 / 6
9,784
699
8,193
8,716
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
ZeRo212
Shiva
14
3 / 7 / 3
9,926
709
10,120
12,906
9,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 9
11,868
848
12,316
9,920
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Mofeta96
Ah Puch
16
5 / 3 / 11
10,932
781
8,276
9,361
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
huriyecan
Vamana
14
6 / 1 / 11
10,843
775
8,932
18,360
10,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
19
19
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
7
3
0.79
W
8
4
9
3.13
W
Ah Puch
Mofeta96
Ah Puch
5
3
11
3.5
L
1
5
6
0.8
L
Shiva
ZeRo212
Shiva
3
7
3
0.64
W
Vamana
huriyecan
Vamana
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,650
Damage
29,524
33,545
Taken
37,641
16,600
Mitigated
16,277
3,117
Healing
10,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
14,337
5,413
0
1,116
11,923
3,762
0
2,668
9,255
0
53,115
W
12,316
3,674
0
3,299
9,920
3,329
1,468
2,154
7,540
0
50,586
W
Ah Puch
Mofeta96
Ah Puch
8,276
330
0
2,399
9,361
2,774
813
1,503
7,680
31,349
0
L
8,193
496
0
1,166
8,716
3,234
0
2,040
6,676
18,330
0
L
Shiva
ZeRo212
Shiva
10,120
2,047
110
725
12,906
9,604
0
3,833
9,073
179
24,156
W
Vamana
huriyecan
Vamana
8,932
4,503
0
4,664
18,360
10,174
1,167
3,870
13,972
0
21,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,389
Gold Earned
33,643
144
Minions Killed
161
6
Camps Cleared
6
729,366
Distance Traveled
834,637
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,679
763
70
5
3
245,784
6
W
Medusa
11,868
848
78
6
3
280,131
5
W
Ah Puch
10,932
781
61
4
3
280,045
2
L
Tiamat
9,784
699
31
2
3
246,881
2
L
Shiva
9,926
709
43
3
0
236,701
3
W
Vamana
10,843
775
22
2
0
274,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role