Player Matchup

Horus
Horus
 
Horus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
B1ast44
Zeus
Level 120
God Stats
41W - 36L
1,568 SR
Queue Stats
42W - 38L
1,553 Elo+
Party 1
Scylla
Scylla
Deity-Da-God
Scylla
Level 80
God Stats
4W - 6L
1,412 SR
Queue Stats
434W - 421L
1,507 Elo+
Solo
Hachiman
Hachiman
Hoosier1142zero
Hachiman
Level 100
God Stats
3W - 4L
1,109 SR
Queue Stats
52W - 57L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
Markp20202000
Ah Puch
Level 68
God Stats
63W - 57L
1,603 SR
Queue Stats
63W - 59L
1,536 Elo+
Party 1
Team Averages
Level 91
1,438 SR
1,526 Elo+

VS

Team Averages
Level 123
1,519 SR
1,496 Elo+
Scylla
Scylla
DIVERTECH5648
Scylla
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,451 Elo+
Solo
Nox
Nox
DONDIDIT
Nox
Level 127
God Stats
59W - 57L
1,503 SR
Queue Stats
481W - 445L
1,544 Elo+
Solo
Bellona
Bellona
ItchyBunny99027
Bellona
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 20L
1,480 Elo+
Solo
Ganesha
Ganesha
Soul 3ater82
Ganesha
Level 157
God Stats
0W - 2L
1,436 SR
Queue Stats
20W - 16L
1,513 Elo+
Solo
Susano
Susano
XxBangin_5cr3wxX
Susano
Level 149
God Stats
18W - 16L
1,655 SR
Queue Stats
66W - 74L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
4 / 0 / 6
10,519
1,315
8,818
7,930
5,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
B1ast44
Zeus
15
2 / 2 / 7
9,772
1,222
9,741
5,140
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
15
0 / 2 / 5
8,749
1,094
2,729
6,657
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
14
2 / 2 / 4
8,943
1,118
4,413
5,830
1,615
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ah Puch
15
3 / 2 / 5
9,454
1,182
6,368
4,840
1,210
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

297

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
9,091
1,136
3,733
7,164
2,221
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 1 / 1
9,723
1,215
8,858
2,680
618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 0
7,632
954
0
0
0
Ganesha
Soul 3ater82
Ganesha
15
0 / 4 / 6
8,855
1,107
3,278
13,539
13,290
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 3 / 4
9,714
1,214
11,598
12,346
3,765
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
11
Kills
8
8
Deaths
11
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
6
7
W
Zeus
B1ast44
Zeus
2
2
7
2.75
L
1
3
1
0.5
L
4
1
1
4.5
W
Scylla
0
2
5
1.25
W
Hachiman
2
2
4
2
L
0
0
0
0
W
Ah Puch
3
2
5
2.75
L
Ganesha
Soul 3ater82
Ganesha
0
4
6
0.75
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,069
Damage
27,467
30,397
Taken
35,729
11,547
Mitigated
19,894
4,372
Healing
734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,818
3,319
968
1,848
7,930
5,466
0
4,651
3,279
0
17,094
W
Zeus
B1ast44
Zeus
9,741
1,415
110
162
5,140
1,438
0
2,686
2,454
26,665
0
L
3,733
119
0
0
7,164
2,221
0
4,142
3,022
29,108
0
L
8,858
64
0
0
2,680
618
0
739
1,941
31,406
0
W
Scylla
2,729
408
0
250
6,657
1,818
0
3,807
2,850
19,046
0
W
Hachiman
4,413
2,945
0
24
5,830
1,615
0
2,571
3,259
0
13,125
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
6,368
398
404
606
4,840
1,210
0
2,154
2,686
26,856
0
L
Ganesha
Soul 3ater82
Ganesha
3,278
461
17
717
13,539
13,290
0
6,652
6,887
12,508
0
L
11,598
2,514
0
0
12,346
3,765
0
7,305
5,041
0
18,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,437
Gold Earned
45,015
176
Minions Killed
140
9
Camps Cleared
3
782,008
Distance Traveled
607,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,519
1,315
15
2
0
168,926
0
W
Zeus
9,772
1,222
54
7
3
152,485
0
L
Scylla
9,091
1,136
67
8
0
149,359
0
L
Nox
9,723
1,215
53
7
2
170,265
0
W
Scylla
8,749
1,094
24
3
5
140,987
0
W
Hachiman
8,943
1,118
19
2
0
154,532
0
L
Bellona
7,632
954
0
0
0
0
0
W
Ah Puch
9,454
1,182
64
8
1
165,078
0
L
Ganesha
8,855
1,107
0
0
0
119,667
0
L
Susano
9,714
1,214
20
3
1
168,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role