Player Matchup

Ares
Ares
Silvanism
Ares
Level 68
God Stats
30W - 18L
1,619 SR
Queue Stats
151W - 154L
1,555 Elo+
Solo
Shiva
Shiva
nezhabodypillow
Shiva
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
welchm
Baron Samedi
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 19L
1,929 Elo+
Party 1
Team Averages
Level 119
1,540 SR
1,626 Elo+

VS

Team Averages
Level 140
1,547 SR
1,577 Elo+
Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Shirt21
Raijin
Level 128
God Stats
5W - 9L
1,641 SR
Queue Stats
319W - 223L
1,681 Elo+
Party 2
Shiva
Shiva
lagree4
Shiva
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 11L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 2 / 15
11,137
742
8,931
13,897
14,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
12 / 3 / 6
11,845
790
25,037
17,301
17,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
welchm
Baron Samedi
15
3 / 2 / 14
10,707
714
12,984
11,456
13,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 5 / 1
9,832
655
5,049
14,886
4,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Shirt21
Raijin
15
3 / 6 / 3
10,265
684
11,834
17,046
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
lagree4
Shiva
14
2 / 7 / 4
9,798
653
10,203
18,509
21,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
18
Kills
7
7
Deaths
18
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
5
1
0.5
L
Raijin
Shirt21
Raijin
3
6
3
0.75
W
Ares
3
2
15
5.25
L
Shiva
lagree4
Shiva
2
7
4
0.57
W
12
3
6
5
W
Baron Samedi
welchm
Baron Samedi
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,952
Damage
27,086
42,654
Taken
50,441
45,914
Mitigated
30,412
11,887
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,049
1,917
0
2,603
14,886
4,076
0
7,156
7,730
0
31,412
L
Raijin
Shirt21
Raijin
11,834
957
0
1,328
17,046
5,283
0
6,667
10,379
39,078
0
W
Ares
8,931
187
312
1,493
13,897
14,874
317
5,124
8,600
16,378
0
L
Shiva
lagree4
Shiva
10,203
595
1,204
3,191
18,509
21,053
0
8,169
10,340
0
21,441
W
25,037
4,857
712
3,433
17,301
17,738
1,112
3,438
13,416
0
62,067
W
Baron Samedi
welchm
Baron Samedi
12,984
2,002
2,922
3,015
11,456
13,302
964
3,907
7,271
52,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,689
Gold Earned
29,895
170
Minions Killed
144
9
Camps Cleared
4
826,427
Distance Traveled
737,702
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,832
655
68
5
3
243,062
3
L
Raijin
10,265
684
48
3
0
227,317
4
W
Ares
11,137
742
19
1
2
276,209
1
L
Shiva
9,798
653
28
2
1
267,323
1
W
Shiva
11,845
790
66
4
4
316,600
5
W
Baron Samedi
10,707
714
85
6
3
233,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role