Player Matchup

Khepri
Khepri
 
Khepri
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
David912703873
Zeus
Level 80
God Stats
238W - 214L
1,546 SR
Queue Stats
278W - 312L
1,472 Elo+
Party 2
Shiva
Shiva
PartePiernas96
Shiva
Level 126
God Stats
17W - 18L
1,272 SR
Queue Stats
397W - 422L
1,492 Elo+
Solo
Nu Wa
Nu Wa
This_Random_Guy_
Nu Wa
Level 103
God Stats
53W - 48L
1,649 SR
Queue Stats
941W - 993L
1,554 Elo+
Solo
Artemis
Artemis
ZTUNikto
Artemis
Level 50
God Stats
3W - 0L
1,522 SR
Queue Stats
7W - 1L
1,735 Elo+
Party 2
Team Averages
Level 93
1,498 SR
1,551 Elo+

VS

Team Averages
Level 113
1,517 SR
1,527 Elo+
Khepri
Khepri
Grimalkin_55
Khepri
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 72L
1,534 Elo+
Party 1
Da Ji
Da Ji
Theguy353
Da Ji
Level 117
God Stats
0W - 4L
1,523 SR
Queue Stats
50W - 61L
1,597 Elo+
Party 1
Zeus
Zeus
alex_ruano
Zeus
Level 137
God Stats
14W - 7L
1,649 SR
Queue Stats
111W - 129L
1,520 Elo+
Solo
Hel
Hel
r0ch BoO
Hel
Level 96
God Stats
24W - 27L
1,414 SR
Queue Stats
399W - 392L
1,482 Elo+
Solo
Shiva
Shiva
squeakx_
Shiva
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 37L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
0 / 0 / 11
11,190
1,119
5,431
13,744
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
6 / 0 / 9
11,952
1,195
17,141
5,943
2,339
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 2 / 7
11,178
1,118
13,376
13,584
13,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
0 / 0 / 13
10,484
1,048
8,759
3,523
1,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
ZTUNikto
Artemis
16
5 / 2 / 4
11,194
1,119
12,191
9,741
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

270

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 3 / 3
11,137
1,114
5,381
21,789
29,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Theguy353
Da Ji
15
1 / 4 / 2
9,986
999
6,838
11,010
4,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 1 / 3
10,543
1,054
21,558
7,525
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 1
10,036
1,004
7,843
7,218
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
squeakx_
Shiva
15
0 / 5 / 2
9,793
979
2,429
12,914
13,284
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
15
Kills
4
4
Deaths
15
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
11
5.5
W
6
0
9
10.5
L
Khepri
1
3
3
0.83
W
4
2
7
3.75
L
Da Ji
Theguy353
Da Ji
1
4
2
0.5
W
0
0
13
6.5
W
Artemis
ZTUNikto
Artemis
5
2
4
3.5
L
1
1
3
2.5
L
1
2
1
0.75
L
Shiva
squeakx_
Shiva
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,898
Damage
44,049
46,535
Taken
60,456
32,591
Mitigated
53,678
10,253
Healing
9,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,431
574
470
4,246
13,744
11,656
0
11,023
2,721
14,609
0
W
17,141
1,058
0
484
5,943
2,339
0
2,945
2,998
36,072
0
L
Khepri
5,381
434
0
738
21,789
29,525
0
10,509
10,779
21,360
0
W
13,376
3,765
2,068
1,457
13,584
13,653
0
10,038
3,546
235
33,842
L
Da Ji
Theguy353
Da Ji
6,838
1,465
0
0
11,010
4,785
0
5,748
5,236
0
17,650
W
8,759
1,951
72
386
3,523
1,114
0
3,316
207
17,474
0
W
Artemis
ZTUNikto
Artemis
12,191
5,649
745
325
9,741
3,829
0
7,460
2,281
0
29,235
L
21,558
973
0
1,188
7,525
2,814
0
4,650
2,831
52,703
0
L
7,843
182
3,338
2,979
7,218
3,270
0
4,457
2,693
25,588
0
L
Shiva
squeakx_
Shiva
2,429
137
127
884
12,914
13,284
0
6,202
6,676
0
26,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,998
Gold Earned
51,495
180
Minions Killed
226
7
Camps Cleared
4
966,368
Distance Traveled
906,420
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,190
1,119
18
2
0
196,361
0
W
Zeus
11,952
1,195
46
5
3
192,907
1
L
Khepri
11,137
1,114
24
2
0
178,607
0
W
Shiva
11,178
1,118
53
5
2
192,566
0
L
Da Ji
9,986
999
26
3
2
186,274
0
W
Nu Wa
10,484
1,048
25
3
1
204,868
0
W
Artemis
11,194
1,119
38
4
1
179,666
1
L
Zeus
10,543
1,054
86
9
0
167,400
1
L
Hel
10,036
1,004
29
3
2
216,581
1
L
Shiva
9,793
979
61
6
0
157,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role