Player Matchup

Serqet
Serqet
Hanjo07
Serqet
Level 142
God Stats
2W - 1L
1,852 SR
Queue Stats
47W - 42L
1,705 Elo+
Party 1
Apollo
Apollo
Mikka20
Apollo
Level 102
God Stats
0W - 2L
1,910 SR
Queue Stats
47W - 42L
1,705 Elo+
Party 1
Hou Yi
Hou Yi
Temper dead
Hou Yi
Level 119
God Stats
5W - 7L
1,308 SR
Queue Stats
383W - 412L
1,359 Elo+
Solo
Zhong Kui
Zhong Kui
blackstone264
Zhong Kui
Level 67
God Stats
2W - 5L
1,312 SR
Queue Stats
197W - 203L
1,484 Elo+
Solo
Shiva
Shiva
trackstarriiq
Shiva
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 107L
1,328 Elo+
Solo
Team Averages
Level 108
1,576 SR
1,516 Elo+

VS

Team Averages
Level 108
1,538 SR
1,520 Elo+
Cthulhu
Cthulhu
KrunchyNmilk
Cthulhu
Level 157
God Stats
10W - 5L
1,500 SR
Queue Stats
511W - 548L
1,422 Elo+
Solo
Chiron
Chiron
Manaless Mage
Chiron
Level 160
God Stats
13W - 14L
1,306 SR
Queue Stats
973W - 1,053L
1,472 Elo+
Solo
Cupid
Cupid
Ripclaw88
Cupid
Level 101
God Stats
1W - 1L
1,882 SR
Queue Stats
134W - 110L
1,712 Elo+
Party 2
Artio
Artio
V3rg1l_68
Artio
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 66L
1,485 Elo+
Solo
Janus
Janus
ZSmith64
Janus
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 149L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Hanjo07
Serqet
13
0 / 8 / 8
7,938
662
3,047
17,909
10,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Mikka20
Apollo
15
2 / 6 / 9
8,346
696
13,718
12,372
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
15
2 / 4 / 10
8,795
733
11,305
9,462
3,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
blackstone264
Zhong Kui
15
6 / 6 / 4
9,182
765
12,282
14,939
8,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 8
9,098
758
8,906
17,886
11,652
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KrunchyNmilk
Cthulhu
18
6 / 1 / 19
11,314
943
17,267
15,159
18,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 1 / 10
11,431
953
19,754
8,870
4,577
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cupid
Ripclaw88
Cupid
17
5 / 1 / 18
9,955
830
12,460
7,636
3,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
V3rg1l_68
Artio
14
2 / 5 / 15
9,504
792
5,617
15,930
20,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
ZSmith64
Janus
15
6 / 6 / 8
9,714
810
11,060
10,010
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
99
14
Kills
29
29
Deaths
14
39
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Serqet
Hanjo07
Serqet
0
8
8
0.5
W
Cthulhu
KrunchyNmilk
Cthulhu
6
1
19
15.5
W
10
1
10
15
L
Apollo
Mikka20
Apollo
2
6
9
1.08
W
Cupid
Ripclaw88
Cupid
5
1
18
14
L
Hou Yi
2
4
10
1.75
W
Artio
V3rg1l_68
Artio
2
5
15
1.9
W
Janus
ZSmith64
Janus
6
6
8
1.67
L
Zhong Kui
blackstone264
Zhong Kui
6
6
4
1.33
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,258
Damage
66,158
72,568
Taken
57,605
38,684
Mitigated
51,679
18,915
Healing
26,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Hanjo07
Serqet
3,047
745
405
1,408
17,909
10,426
0
8,956
8,658
173
3,354
W
Cthulhu
KrunchyNmilk
Cthulhu
17,267
670
1,937
3,568
15,159
18,681
451
3,837
10,630
32,430
0
W
19,754
6,185
2,465
2,707
8,870
4,577
1,966
1,837
7,033
0
39,882
L
Apollo
Mikka20
Apollo
13,718
5,584
1,796
2,446
12,372
4,259
0
6,933
5,272
0
25,762
W
Cupid
Ripclaw88
Cupid
12,460
6,744
2,870
2,388
7,636
3,730
1,569
1,555
5,939
0
25,073
L
Hou Yi
11,305
4,482
1,226
1,495
9,462
3,362
0
4,439
5,011
0
22,049
W
Artio
V3rg1l_68
Artio
5,617
315
3,403
4,663
15,930
20,882
348
4,150
11,496
9,504
0
W
Janus
ZSmith64
Janus
11,060
1,259
846
1,312
10,010
3,809
880
1,134
8,876
19,995
0
L
Zhong Kui
blackstone264
Zhong Kui
12,282
657
797
4,093
14,939
8,985
0
6,944
7,785
19,576
0
L
8,906
963
1,457
3,792
17,886
11,652
0
5,872
11,898
317
22,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,359
Gold Earned
51,918
103
Minions Killed
124
0
Camps Cleared
0
955,855
Distance Traveled
1,144,472
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,938
662
2
0
0
187,300
0
W
Cthulhu
11,314
943
26
2
0
257,608
0
W
Chiron
11,431
953
50
4
0
208,074
1
L
Apollo
8,346
696
21
2
0
195,229
0
W
Cupid
9,955
830
22
2
0
245,483
0
L
Hou Yi
8,795
733
27
2
0
171,978
2
W
Artio
9,504
792
7
1
0
235,112
1
W
Janus
9,714
810
19
2
0
198,195
0
L
Zhong Kui
9,182
765
13
1
0
196,259
1
L
Shiva
9,098
758
40
3
0
205,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role