Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Buick6
Zhong Kui
Level 42
God Stats
3W - 3L
1,285 SR
Queue Stats
87W - 60L
1,539 Elo+
Solo
Guan Yu
Guan Yu
KinglyPiccolo
Guan Yu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,486 Elo+
Party 4
Danzaburou
Danzaburou
Mercen00
Danzaburou
Level 51
God Stats
5W - 3L
1,492 SR
Queue Stats
61W - 59L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
SirJammy19
Baron Samedi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,213 Elo+
Party 4
Team Averages
Level 55
1,455 SR
1,457 Elo+

VS

Team Averages
Level 62
1,502 SR
1,536 Elo+
Morgan Le Fay
Morgan Le Fay
Bezi36
Morgan Le Fay
Level 159
God Stats
0W - 1L
1,285 SR
Queue Stats
329W - 295L
1,551 Elo+
Party 3
Mercury
Mercury
HzPoseidon
Mercury
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,509 Elo+
Party 2
Achilles
Achilles
JigitLight
Achilles
Level 31
God Stats
1W - 8L
1,500 SR
Queue Stats
76W - 81L
1,526 Elo+
Party 2
Cerberus
Cerberus
Shur1g4m1
Cerberus
Level 27
God Stats
3W - 4L
1,672 SR
Queue Stats
63W - 55L
1,423 Elo+
Party 3
Chiron
Chiron
kkikokk
Chiron
Level 65
God Stats
10W - 8L
1,552 SR
Queue Stats
14W - 14L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
2 / 2 / 16
12,211
531
8,554
27,424
20,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Buick6
Zhong Kui
20
15 / 0 / 4
15,384
669
23,492
14,861
11,442
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
19
4 / 0 / 8
12,776
555
8,252
21,551
19,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Mercen00
Danzaburou
18
6 / 3 / 7
12,091
526
13,374
19,462
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
SirJammy19
Baron Samedi
19
6 / 3 / 4
12,998
565
14,663
14,565
13,275
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bezi36
Morgan Le Fay
17
2 / 4 / 1
10,366
451
14,073
17,389
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
HzPoseidon
Mercury
15
1 / 7 / 4
9,490
413
5,061
15,011
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
JigitLight
Achilles
16
2 / 7 / 0
10,068
438
8,284
19,699
11,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
Shur1g4m1
Cerberus
12
0 / 7 / 2
8,448
367
6,403
23,565
17,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
kkikokk
Chiron
14
2 / 8 / 2
9,284
404
16,104
15,581
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
33
Kills
7
8
Deaths
33
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
2
16
5
L
Morgan Le Fay
Bezi36
Morgan Le Fay
2
4
1
0.63
W
Zhong Kui
Buick6
Zhong Kui
15
0
4
17
L
Mercury
HzPoseidon
Mercury
1
7
4
0.43
L
Achilles
JigitLight
Achilles
2
7
0
0.29
W
Guan Yu
4
0
8
8
W
Danzaburou
Mercen00
Danzaburou
6
3
7
3.17
L
Cerberus
Shur1g4m1
Cerberus
0
7
2
0.14
W
Baron Samedi
SirJammy19
Baron Samedi
6
3
4
2.67
L
Chiron
kkikokk
Chiron
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,335
Damage
49,925
97,863
Taken
91,245
70,930
Mitigated
43,715
46,927
Healing
16,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
8,554
1,028
0
10,352
27,424
20,969
1,242
6,579
19,435
26,467
0
L
Morgan Le Fay
Bezi36
Morgan Le Fay
14,073
1,540
198
4,689
17,389
5,955
0
9,774
7,313
89,849
2,633
W
Zhong Kui
Buick6
Zhong Kui
23,492
4,235
0
7,809
14,861
11,442
3,201
5,680
8,915
147,473
0
L
Mercury
HzPoseidon
Mercury
5,061
2,548
0
351
15,011
4,034
228
7,398
7,503
0
64,540
L
Achilles
JigitLight
Achilles
8,284
2,811
0
2,687
19,699
11,489
608
13,243
6,368
0
53,372
W
Guan Yu
8,252
1,949
1,634
10,761
21,551
19,028
629
3,606
17,421
0
98,264
W
Danzaburou
Mercen00
Danzaburou
13,374
9,254
0
10,797
19,462
6,216
6,823
4,751
13,932
0
91,164
L
Cerberus
Shur1g4m1
Cerberus
6,403
664
0
5,173
23,565
17,580
0
10,935
12,506
29,586
0
W
Baron Samedi
SirJammy19
Baron Samedi
14,663
1,272
276
5,298
14,565
13,275
803
2,917
10,848
62,588
0
L
Chiron
kkikokk
Chiron
16,104
4,516
568
3,128
15,581
4,657
0
4,725
10,846
0
61,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,460
Gold Earned
47,656
647
Minions Killed
507
0
Camps Cleared
0
2,167,448
Distance Traveled
1,955,952
21
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,211
531
31
1
0
453,496
4
L
Morgan Le Fay
10,366
451
151
7
0
361,748
9
W
Zhong Kui
15,384
669
236
10
0
445,642
11
L
Mercury
9,490
413
103
4
0
387,662
2
L
Achilles
10,068
438
101
4
0
397,674
0
W
Guan Yu
12,776
555
133
6
0
499,070
3
W
Danzaburou
12,091
526
141
6
0
407,558
2
L
Cerberus
8,448
367
49
2
0
407,117
12
W
Baron Samedi
12,998
565
106
5
0
361,682
1
L
Chiron
9,284
404
103
4
0
401,751
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role