Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Al3x_L1ttrell_
Poseidon
Level 81
God Stats
48W - 38L
1,590 SR
Queue Stats
145W - 147L
1,505 Elo+
Party 3
Fenrir
Fenrir
Lionhero9
Fenrir
Level 84
God Stats
8W - 5L
1,631 SR
Queue Stats
54W - 52L
1,518 Elo+
Party 2
Shiva
Shiva
NineTail Ninja9
Shiva
Level 103
God Stats
4W - 4L
1,500 SR
Queue Stats
64W - 62L
1,487 Elo+
Party 2
Xing Tian
Xing Tian
Selfless_Warrior
Xing Tian
Level 99
God Stats
3W - 4L
1,860 SR
Queue Stats
103W - 92L
1,561 Elo+
Party 3
Team Averages
Level 105
1,616 SR
1,514 Elo+

VS

Team Averages
Level 83
1,524 SR
1,402 Elo+
Shiva
Shiva
 
Shiva
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
CuBbYxStArZ
Freya
Level 51
God Stats
3W - 4L
1,734 SR
Queue Stats
477W - 483L
1,480 Elo+
Party 1
Chaac
Chaac
Glock Hound3165
Chaac
Level 67
God Stats
1W - 4L
1,387 SR
Queue Stats
17W - 25L
1,331 Elo+
Solo
Thoth
Thoth
Peteker
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,402 Elo+
Solo
Thanatos
Thanatos
VitalT1
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 0 / 0
5,975
543
8,227
6,699
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
13
1 / 0 / 2
6,931
630
1,931
2,378
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Lionhero9
Fenrir
11
3 / 0 / 5
6,566
597
4,541
5,100
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 0 / 1
7,797
709
7,732
6,565
5,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
10
0 / 2 / 3
5,722
520
1,722
8,566
3,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
1 / 2 / 1
5,367
488
5,173
8,710
6,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 1 / 1
4,674
425
1,513
5,128
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 6 / 0
5,285
480
2,339
10,998
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Peteker
Thoth
10
0 / 4 / 0
5,714
519
354
5,072
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
VitalT1
Thanatos
10
1 / 1 / 0
5,713
519
1,944
6,180
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
2
2
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
0
3
L
Shiva
 
Shiva
1
2
1
0.75
W
Poseidon
1
0
2
2
L
0
1
1
0.5
L
0
6
0
0
W
Fenrir
Lionhero9
Fenrir
3
0
5
5.5
W
7
0
1
7.5
L
Thoth
Peteker
Thoth
0
4
0
0
W
Xing Tian
0
2
3
0.75
L
Thanatos
VitalT1
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,153
Damage
11,323
29,308
Taken
36,088
13,805
Mitigated
15,253
12,658
Healing
14,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,227
2,640
0
2,424
6,699
1,980
809
165
6,534
0
41,647
L
Shiva
 
Shiva
5,173
816
83
1,275
8,710
6,320
0
1,078
7,632
0
16,700
W
Poseidon
1,931
156
0
758
2,378
684
145
302
2,076
44,760
0
L
1,513
476
0
1,424
5,128
1,116
0
644
4,484
15,680
0
L
2,339
700
0
3,739
10,998
4,842
0
0
10,998
0
27,908
W
Fenrir
Lionhero9
Fenrir
4,541
747
0
2,636
5,100
1,878
30
0
5,100
0
29,991
W
7,732
1,447
0
3,574
6,565
5,333
0
0
6,565
0
43,243
L
Thoth
Peteker
Thoth
354
52
0
532
5,072
1,233
0
1,779
3,141
36,187
0
W
Xing Tian
1,722
377
1,247
2,019
8,566
3,930
89
1,400
7,166
12,466
0
L
Thanatos
VitalT1
Thanatos
1,944
466
0
7,266
6,180
1,742
0
0
6,180
0
32,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,991
Gold Earned
26,753
363
Minions Killed
282
0
Camps Cleared
0
1,121,850
Distance Traveled
1,047,707
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,975
543
74
7
0
193,063
3
L
Shiva
5,367
488
24
2
0
211,334
0
W
Poseidon
6,931
630
105
10
0
254,771
3
L
Freya
4,674
425
39
4
0
199,410
0
L
Chaac
5,285
480
62
6
0
194,729
0
W
Fenrir
6,566
597
67
6
0
243,973
2
W
Shiva
7,797
709
93
8
0
201,728
1
L
Thoth
5,714
519
83
8
0
205,135
1
W
Xing Tian
5,722
520
24
2
0
228,315
1
L
Thanatos
5,713
519
74
7
0
237,099
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role