Player Matchup

Merlin
Merlin
KarnYagami
Merlin
Level 67
God Stats
14W - 9L
1,548 SR
Queue Stats
87W - 96L
1,385 Elo+
Party 1
Chernobog
Chernobog
KlutchKash_YT
Chernobog
Level 69
God Stats
3W - 6L
1,469 SR
Queue Stats
109W - 118L
1,360 Elo+
Party 1
Da Ji
Da Ji
Raven_Tale
Da Ji
Level 69
God Stats
0W - 2L
1,323 SR
Queue Stats
128W - 151L
1,390 Elo+
Party 1
Sylvanus
Sylvanus
juniormn227
Sylvanus
Level 82
God Stats
12W - 7L
1,527 SR
Queue Stats
74W - 90L
1,374 Elo+
Solo
Nike
Nike
notorious_cgc
Nike
Level 108
God Stats
19W - 15L
1,555 SR
Queue Stats
240W - 266L
1,434 Elo+
Solo
Team Averages
Level 79
1,484 SR
1,389 Elo+

VS

Team Averages
Level 91
1,504 SR
1,478 Elo+
Bastet
Bastet
BlameItOnMOJO
Bastet
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 124L
1,449 Elo+
Solo
Shiva
Shiva
Hatheus Drauki
Shiva
Level 128
God Stats
10W - 9L
1,500 SR
Queue Stats
27W - 36L
1,289 Elo+
Solo
Charybdis
Charybdis
MrPike21
Charybdis
Level 97
God Stats
8W - 12L
1,454 SR
Queue Stats
76W - 62L
1,523 Elo+
Party 2
Baron Samedi
Baron Samedi
TheNegachin2254
Baron Samedi
Level 76
God Stats
4W - 7L
1,565 SR
Queue Stats
76W - 71L
1,435 Elo+
Solo
Ymir
Ymir
the_rocketmn
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KarnYagami
Merlin
13
2 / 5 / 2
8,379
441
9,278
9,552
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
KlutchKash_YT
Chernobog
14
4 / 2 / 3
9,087
478
11,733
11,527
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
12
0 / 8 / 4
7,594
400
4,715
15,516
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
juniormn227
Sylvanus
12
2 / 5 / 3
7,533
396
6,323
16,792
17,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
5 / 3 / 3
9,578
504
8,883
11,888
13,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 8
9,842
518
9,895
14,010
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 6 / 3
10,192
536
9,394
15,555
19,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charybdis
MrPike21
Charybdis
16
2 / 3 / 9
9,947
524
5,306
11,253
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
TheNegachin2254
Baron Samedi
16
6 / 1 / 4
9,750
513
15,968
13,112
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 9
8,626
454
6,597
9,406
7,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
13
Kills
23
23
Deaths
13
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
8
6
3
1.58
L
Merlin
KarnYagami
Merlin
2
5
2
0.6
L
Chernobog
KlutchKash_YT
Chernobog
4
2
3
2.75
W
Charybdis
MrPike21
Charybdis
2
3
9
2.17
L
Da Ji
0
8
4
0.25
W
Baron Samedi
TheNegachin2254
Baron Samedi
6
1
4
8
L
Sylvanus
juniormn227
Sylvanus
2
5
3
0.7
L
5
3
3
2.17
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,932
Damage
47,160
65,275
Taken
63,336
43,502
Mitigated
40,209
12,382
Healing
22,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,895
1,412
0
2,190
14,010
4,767
0
4,448
9,230
0
62,244
W
9,394
2,047
444
1,796
15,555
19,167
515
4,425
10,327
0
39,480
L
Merlin
KarnYagami
Merlin
9,278
79
0
670
9,552
3,289
0
4,137
5,415
42,534
0
L
Chernobog
KlutchKash_YT
Chernobog
11,733
6,742
0
3,326
11,527
3,805
0
3,540
7,987
0
56,962
W
Charybdis
MrPike21
Charybdis
5,306
2,901
0
6,290
11,253
3,623
5,047
2,492
8,702
0
71,746
L
Da Ji
4,715
683
0
3,721
15,516
5,374
734
5,113
10,403
0
41,080
W
Baron Samedi
TheNegachin2254
Baron Samedi
15,968
542
2,795
7,478
13,112
5,636
117
3,368
9,466
63,044
0
L
Sylvanus
juniormn227
Sylvanus
6,323
1,676
590
2,201
16,792
17,605
186
7,536
9,256
25,183
6,813
L
8,883
715
221
1,653
11,888
13,429
0
1,960
9,928
13,618
41,091
W
6,597
1,017
0
1,740
9,406
7,016
0
2,194
7,123
30,718
2,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,171
Gold Earned
48,357
393
Minions Killed
425
0
Camps Cleared
0
1,677,964
Distance Traveled
1,813,317
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,842
518
89
5
0
422,685
2
W
Shiva
10,192
536
66
3
0
337,199
2
L
Merlin
8,379
441
77
4
0
332,071
0
L
Chernobog
9,087
478
106
6
0
371,756
2
W
Charybdis
9,947
524
124
7
0
348,503
6
L
Da Ji
7,594
400
74
4
0
354,441
0
W
Baron Samedi
9,750
513
93
5
0
381,742
3
L
Sylvanus
7,533
396
52
3
0
318,226
2
L
Nike
9,578
504
84
4
0
301,470
1
W
Ymir
8,626
454
53
3
0
323,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role