Player Matchup

Scylla
Scylla
Diamond IV
Lycidaas
Scylla
Diamond IV
Level 125
God Stats
5W - 4L
1,651 SR
Queue Stats
61W - 47L
2,097 MMR
Solo
Chiron
Chiron
Diamond V
Rickytaker
Chiron
Diamond V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
2,092 MMR
Party 2
Achilles
Achilles
Diamond V
RippersNightmare
Achilles
Diamond V
Level 158
God Stats
41W - 42L
1,179 SR
Queue Stats
273W - 270L
2,129 MMR
Party 1
Fenrir
Fenrir
Diamond V
W0rldddd
Fenrir
Diamond V
Level 160
God Stats
0W - 3L
1,326 SR
Queue Stats
50W - 49L
2,148 MMR
Party 2
Athena
Athena
Platinum II
YKSLegend-
Athena
Platinum II
Level 107
God Stats
13W - 8L
1,718 SR
Queue Stats
339W - 349L
1,956 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,475 SR
2,084 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,577 SR
1,993 MMR
King Arthur
King Arthur
Diamond V
 
King Arthur
Diamond V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Hera
Hera
Diamond III
Ephom
Hera
Diamond III
Level 156
God Stats
18W - 8L
1,500 SR
Queue Stats
150W - 105L
2,182 MMR
Party 3
Hou Yi
Hou Yi
Diamond II
Nadricks
Hou Yi
Diamond II
Level 158
God Stats
41W - 23L
1,663 SR
Queue Stats
120W - 73L
2,225 MMR
Party 3
Serqet
Serqet
Diamond III
Sandу
Serqet
Diamond III
Level 85
God Stats
3W - 6L
1,720 SR
Queue Stats
317W - 266L
2,045 MMR
Party 4
Bakasura
Bakasura
Diamond V
Xeouls
Bakasura
Diamond V
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 92L
2,013 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lycidaas
Scylla
17
2 / 6 / 3
10,768
513
6,505
12,107
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Rickytaker
Chiron
16
1 / 10 / 1
10,279
489
8,925
21,438
6,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 6 / 0
10,598
505
12,040
22,662
19,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
W0rldddd
Fenrir
18
6 / 4 / 5
11,130
530
9,168
19,491
9,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Athena
YKSLegend-
Athena
14
2 / 3 / 4
9,788
466
3,322
18,434
18,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
CliodhnaMedusaArachneBastet

VS

Bans
GebAtlasHerculesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
3 / 3 / 10
11,376
542
13,313
19,142
21,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
Ephom
Hera
19
5 / 4 / 9
12,354
588
16,640
10,280
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
Nadricks
Hou Yi
20
13 / 2 / 6
13,885
661
23,027
14,045
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Sandу
Serqet
15
2 / 3 / 15
10,691
509
8,104
17,768
14,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
Xeouls
Bakasura
20
6 / 2 / 9
12,726
606
10,307
16,490
12,345
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
14
Kills
29
29
Deaths
14
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
3
10
2.67
W
Hera
Ephom
Hera
5
4
9
2.38
L
Scylla
Lycidaas
Scylla
2
6
3
0.58
W
Hou Yi
Nadricks
Hou Yi
13
2
6
8
L
Chiron
Rickytaker
Chiron
1
10
1
0.15
L
3
6
0
0.5
W
Serqet
Sandу
Serqet
2
3
15
3.17
L
Fenrir
W0rldddd
Fenrir
6
4
5
2.13
W
Bakasura
Xeouls
Bakasura
6
2
9
5.25
L
Athena
YKSLegend-
Athena
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,960
Damage
71,391
94,132
Taken
77,725
58,188
Mitigated
57,698
18,886
Healing
24,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,313
660
0
5,709
19,142
21,119
70
1,846
16,300
0
61,008
W
Hera
Ephom
Hera
16,640
3,966
0
1,504
10,280
3,746
725
2,773
7,507
96,122
0
L
Scylla
Lycidaas
Scylla
6,505
60
0
373
12,107
3,894
323
4,028
7,705
88,636
0
W
Hou Yi
Nadricks
Hou Yi
23,027
13,373
0
6,115
14,045
6,195
2,233
2,891
11,154
0
130,203
L
Chiron
Rickytaker
Chiron
8,925
2,283
389
3,982
21,438
6,588
1,266
2,654
18,526
0
85,756
L
12,040
2,711
0
4,337
22,662
19,420
0
1,187
20,154
0
69,387
W
Serqet
Sandу
Serqet
8,104
1,547
0
3,877
17,768
14,293
348
4,942
12,826
0
29,506
L
Fenrir
W0rldddd
Fenrir
9,168
2,162
0
7,093
19,491
9,682
0
2,580
15,902
0
87,437
W
Bakasura
Xeouls
Bakasura
10,307
6,922
0
7,418
16,490
12,345
1,959
446
15,896
0
99,373
L
Athena
YKSLegend-
Athena
3,322
568
341
2,371
18,434
18,604
0
6,513
11,714
23,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,563
Gold Earned
61,032
608
Minions Killed
630
0
Camps Cleared
0
1,989,065
Distance Traveled
2,186,687
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,376
542
106
5
0
432,279
4
W
Hera
12,354
588
162
8
0
403,847
3
L
Scylla
10,768
513
162
8
0
376,508
7
W
Hou Yi
13,885
661
166
8
0
399,144
7
L
Chiron
10,279
489
142
7
0
346,187
11
L
Achilles
10,598
505
137
7
0
391,747
6
W
Serqet
10,691
509
31
1
0
449,480
9
L
Fenrir
11,130
530
128
6
0
446,261
2
W
Bakasura
12,726
606
165
8
0
501,937
0
L
Athena
9,788
466
39
2
0
428,362
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role