Player Matchup

Shiva
Shiva
Dinkleburg778
Shiva
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 72L
1,507 Elo+
Party 2
Cabrakan
Cabrakan
GoMifune6
Cabrakan
Level 124
God Stats
108W - 74L
1,648 SR
Queue Stats
233W - 198L
1,552 Elo+
Party 2
Neith
Neith
HadesHairyLog
Neith
Level 67
God Stats
174W - 168L
1,555 SR
Queue Stats
219W - 220L
1,442 Elo+
Party 1
Horus
Horus
HornyTyranasuar
Horus
Level 127
God Stats
1W - 2L
1,442 SR
Queue Stats
109W - 104L
1,558 Elo+
Party 1
Agni
Agni
V1VO
Agni
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 87L
1,563 Elo+
Party 2
Team Averages
Level 98
1,529 SR
1,524 Elo+

VS

Team Averages
Level 104
1,484 SR
1,525 Elo+
Ganesha
Ganesha
BigButtEGirl
Ganesha
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,472 Elo+
Party 3
Chaac
Chaac
BiologicOC
Chaac
Level 149
God Stats
0W - 4L
1,285 SR
Queue Stats
132W - 130L
1,533 Elo+
Solo
Shiva
Shiva
MercMedia
Shiva
Level 124
God Stats
2W - 2L
1,751 SR
Queue Stats
194W - 210L
1,525 Elo+
Party 3
Olorun
Olorun
Mumenrider215
Olorun
Level 81
God Stats
0W - 2L
1,285 SR
Queue Stats
28W - 19L
1,531 Elo+
Party 3
Medusa
Medusa
SlimyQuin
Medusa
Level 65
God Stats
7W - 6L
1,602 SR
Queue Stats
98W - 108L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,306
554
8,630
10,212
7,802
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
GoMifune6
Cabrakan
15
8 / 0 / 4
8,793
586
10,048
8,931
6,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 0 / 3
8,017
534
4,662
5,696
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 0 / 4
7,546
503
6,311
10,631
10,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
V1VO
Agni
15
6 / 0 / 0
8,616
574
7,579
5,311
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigButtEGirl
Ganesha
10
0 / 0 / 0
6,299
420
4,140
8,551
5,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
11
2 / 6 / 1
7,130
475
5,699
14,046
13,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Shiva
MercMedia
Shiva
12
1 / 6 / 0
6,896
460
4,597
12,803
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 0
6,717
448
4,571
7,155
1,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
SlimyQuin
Medusa
12
0 / 3 / 0
6,884
459
4,066
8,787
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
19
Kills
3
3
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BigButtEGirl
Ganesha
0
0
0
0
L
Chaac
2
6
1
0.42
W
2
3
4
1.33
W
Cabrakan
GoMifune6
Cabrakan
8
0
4
10
W
1
0
3
2.5
W
2
0
4
4
L
Shiva
MercMedia
Shiva
1
6
0
0.17
L
0
4
0
0
L
Medusa
SlimyQuin
Medusa
0
3
0
0
W
Agni
V1VO
Agni
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,230
Damage
23,073
40,781
Taken
51,342
28,313
Mitigated
26,668
16,434
Healing
16,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BigButtEGirl
Ganesha
4,140
238
0
2,887
8,551
5,129
0
3,465
4,940
21,548
0
L
Chaac
5,699
1,223
0
5,254
14,046
13,006
0
3,184
10,862
0
34,111
W
8,630
1,983
0
2,192
10,212
7,802
806
0
9,701
0
42,577
W
Cabrakan
GoMifune6
Cabrakan
10,048
1,304
0
2,406
8,931
6,386
136
1,705
7,131
57,297
0
W
4,662
2,083
0
3,633
5,696
1,690
1,096
787
4,909
0
52,650
W
6,311
2,255
2,333
5,676
10,631
10,608
37
3,397
7,202
0
19,166
L
Shiva
MercMedia
Shiva
4,597
969
54
4,885
12,803
4,689
0
3,857
8,842
0
41,815
L
4,571
1,657
416
1,307
7,155
1,849
0
4,714
2,163
38,156
3,125
L
Medusa
SlimyQuin
Medusa
4,066
1,589
0
1,628
8,787
1,995
1,133
1,805
6,908
0
39,037
W
Agni
V1VO
Agni
7,579
172
0
194
5,311
1,827
89
2,395
2,916
59,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,278
Gold Earned
33,926
428
Minions Killed
341
0
Camps Cleared
0
1,430,210
Distance Traveled
1,395,932
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,299
420
1
0
0
286,124
3
L
Chaac
7,130
475
67
4
0
265,537
3
W
Shiva
8,306
554
84
6
0
257,811
0
W
Cabrakan
8,793
586
104
7
0
289,282
0
W
Neith
8,017
534
98
7
0
266,818
0
W
Horus
7,546
503
21
1
0
313,435
8
L
Shiva
6,896
460
80
5
0
284,425
4
L
Olorun
6,717
448
100
7
0
262,731
5
L
Medusa
6,884
459
93
6
0
297,115
0
W
Agni
8,616
574
121
8
0
302,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role