Player Matchup

Shiva
Shiva
BadZuka
Shiva
Level 122
God Stats
16W - 13L
1,819 SR
Queue Stats
167W - 141L
1,642 Elo+
Party 2
Thanatos
Thanatos
DiSSizDanK
Thanatos
Level 159
God Stats
0W - 1L
1,769 SR
Queue Stats
170W - 73L
1,180 Elo+
Solo
Cerberus
Cerberus
ItsMisterBlue
Cerberus
Level 124
God Stats
0W - 3L
1,713 SR
Queue Stats
183W - 154L
1,607 Elo+
Party 2
Sylvanus
Sylvanus
ItsMisterYellow
Sylvanus
Level 125
God Stats
30W - 11L
1,793 SR
Queue Stats
160W - 143L
1,571 Elo+
Party 2
Cabrakan
Cabrakan
Mattkarasoulis
Cabrakan
Level 144
God Stats
16W - 6L
1,924 SR
Queue Stats
265W - 249L
1,550 Elo+
Party 2
Team Averages
Level 135
1,804 SR
1,510 Elo+

VS

Team Averages
Level 149
1,538 SR
1,558 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DepressionRocks
Atlas
Level 146
God Stats
51W - 51L
1,562 SR
Queue Stats
251W - 253L
1,527 Elo+
Party 3
Shiva
Shiva
Monk--Lord
Shiva
Level 160
God Stats
20W - 17L
1,602 SR
Queue Stats
548W - 502L
1,636 Elo+
Party 3
Bastet
Bastet
SmooveAssassin18
Bastet
Level 149
God Stats
6W - 3L
1,725 SR
Queue Stats
51W - 43L
1,606 Elo+
Party 1
Danzaburou
Danzaburou
xAkamixPR
Danzaburou
Level 129
God Stats
3W - 2L
1,301 SR
Queue Stats
231W - 238L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BadZuka
Shiva
14
2 / 1 / 0
7,804
600
6,680
11,639
11,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
DiSSizDanK
Thanatos
7
1 / 9 / 0
5,184
399
4,899
9,864
3,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
ItsMisterBlue
Cerberus
13
4 / 2 / 1
7,655
589
4,730
8,602
3,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
13
2 / 3 / 2
7,765
597
5,240
8,384
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
10
0 / 2 / 4
6,182
476
5,419
7,238
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 3 / 0
7,063
543
4,416
7,009
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 4
7,655
589
5,831
8,683
4,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
13
2 / 1 / 2
7,751
596
8,813
11,770
8,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
4 / 2 / 4
7,571
582
6,268
8,842
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
xAkamixPR
Danzaburou
11
3 / 2 / 3
7,077
544
4,433
7,638
1,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
9
Kills
16
17
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
0
1
L
Shiva
BadZuka
Shiva
2
1
0
2
W
4
1
4
6
L
Thanatos
DiSSizDanK
Thanatos
1
9
0
0.11
L
Cerberus
ItsMisterBlue
Cerberus
4
2
1
2.25
L
Sylvanus
2
3
2
1
L
Cabrakan
0
2
4
1
W
Shiva
2
1
2
3
W
4
2
4
3
W
Danzaburou
xAkamixPR
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,968
Damage
29,761
45,727
Taken
43,942
25,290
Mitigated
19,113
17,410
Healing
17,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,416
110
0
1,462
7,009
2,019
0
2,639
4,103
48,391
0
L
Shiva
BadZuka
Shiva
6,680
915
0
4,236
11,639
11,039
0
0
11,639
0
53,740
W
5,831
2,480
1,508
2,183
8,683
4,677
0
4,504
4,036
17,842
0
L
Thanatos
DiSSizDanK
Thanatos
4,899
2,084
0
4,361
9,864
3,119
0
2,499
7,365
0
18,098
L
Cerberus
ItsMisterBlue
Cerberus
4,730
302
0
2,194
8,602
3,539
0
3,363
5,239
47,557
0
L
Sylvanus
5,240
990
150
3,310
8,384
3,535
946
2,760
5,624
43,492
11,303
L
Cabrakan
5,419
487
245
2,914
7,238
4,058
0
1,625
5,613
29,371
0
W
Shiva
8,813
1,949
0
6,796
11,770
8,212
0
1,103
10,626
0
53,500
W
6,268
1,663
0
3,540
8,842
2,495
0
3,267
5,489
0
39,931
W
Danzaburou
xAkamixPR
Danzaburou
4,433
2,321
0
2,487
7,638
1,710
0
3,557
4,023
0
36,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,590
Gold Earned
37,117
435
Minions Killed
389
0
Camps Cleared
0
1,161,660
Distance Traveled
1,264,597
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,063
543
106
8
0
238,395
4
L
Shiva
7,804
600
129
10
0
246,908
0
W
Atlas
7,655
589
31
2
0
269,692
6
L
Thanatos
5,184
399
24
2
0
216,333
3
L
Cerberus
7,655
589
113
9
0
228,143
0
L
Sylvanus
7,765
597
106
8
0
234,562
1
L
Cabrakan
6,182
476
63
5
0
235,714
1
W
Shiva
7,751
596
99
8
0
236,287
1
W
Bastet
7,571
582
76
6
0
269,059
6
W
Danzaburou
7,077
544
77
6
0
251,164
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role