Player Matchup

The Morrigan
The Morrigan
BaronSkage
The Morrigan
Level 31
God Stats
16W - 11L
1,941 SR
Queue Stats
83W - 54L
1,683 Elo+
Party 2
Izanami
Izanami
BurningMonky12
Izanami
Level 89
God Stats
5W - 7L
1,286 SR
Queue Stats
55W - 45L
1,606 Elo+
Party 3
Thoth
Thoth
OrokinOro
Thoth
Level 28
God Stats
4W - 3L
1,694 SR
Queue Stats
99W - 75L
1,692 Elo+
Party 2
King Arthur
King Arthur
RMA Liberator
King Arthur
Level 119
God Stats
3W - 1L
1,483 SR
Queue Stats
95W - 80L
1,513 Elo+
Party 3
Ares
Ares
Thoraden
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 62L
1,597 Elo+
Party 3
Team Averages
Level 59
1,581 SR
1,618 Elo+

VS

Team Averages
Level 76
1,417 SR
1,411 Elo+
Zhong Kui
Zhong Kui
BillMuffin
Zhong Kui
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,438 Elo+
Party 1
Khepri
Khepri
Foley
Khepri
Level 105
God Stats
0W - 2L
1,297 SR
Queue Stats
3W - 5L
1,392 Elo+
Party 1
Charybdis
Charybdis
Jácób
Charybdis
Level 109
God Stats
2W - 6L
1,479 SR
Queue Stats
6W - 12L
1,343 Elo+
Party 1
Fenrir
Fenrir
SizeableSoda721
Fenrir
Level 29
God Stats
0W - 1L
1,308 SR
Queue Stats
4W - 9L
1,378 Elo+
Party 1
Shiva
Shiva
princessgoop
Shiva
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 201L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BaronSkage
The Morrigan
15
10 / 2 / 4
9,890
618
10,776
8,102
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 1 / 7
9,251
578
10,648
6,897
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
OrokinOro
Thoth
16
4 / 2 / 5
9,897
619
9,446
5,912
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RMA Liberator
King Arthur
16
7 / 0 / 5
9,913
620
12,645
12,963
12,128
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
13
0 / 2 / 10
8,174
511
3,449
13,346
12,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BillMuffin
Zhong Kui
14
1 / 4 / 2
7,460
466
7,157
11,941
9,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Khepri
Foley
Khepri
13
1 / 3 / 3
7,887
493
4,155
11,104
9,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Jácób
Charybdis
12
2 / 5 / 0
7,376
461
6,519
9,299
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 7 / 1
7,821
489
3,857
14,046
6,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 7 / 0
6,894
431
4,102
15,893
7,558
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
26
Kills
7
7
Deaths
26
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BaronSkage
The Morrigan
10
2
4
6
L
Zhong Kui
BillMuffin
Zhong Kui
1
4
2
0.5
W
5
1
7
8.5
L
Khepri
Foley
Khepri
1
3
3
0.83
L
Charybdis
Jácób
Charybdis
2
5
0
0.4
W
Thoth
OrokinOro
Thoth
4
2
5
3.25
W
King Arthur
RMA Liberator
King Arthur
7
0
5
9.5
L
3
7
1
0.5
W
Ares
0
2
10
2.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,964
Damage
25,790
47,220
Taken
62,283
31,636
Mitigated
35,207
15,124
Healing
16,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BaronSkage
The Morrigan
10,776
1,771
0
2,974
8,102
3,044
287
1,720
6,289
58,918
0
L
Zhong Kui
BillMuffin
Zhong Kui
7,157
279
0
5,528
11,941
9,270
0
5,756
6,152
48,790
0
W
10,648
7,152
0
2,484
6,897
2,008
1,726
1,714
4,725
0
65,714
L
Khepri
Foley
Khepri
4,155
604
0
2,264
11,104
9,979
0
2,766
8,338
30,683
0
L
Charybdis
Jácób
Charybdis
6,519
4,561
0
3,103
9,299
2,177
0
2,778
6,521
0
58,598
W
Thoth
OrokinOro
Thoth
9,446
199
0
1,309
5,912
2,261
702
1,804
4,037
69,134
0
W
King Arthur
RMA Liberator
King Arthur
12,645
1,548
0
5,108
12,963
12,128
276
3,726
8,869
0
58,646
L
3,857
876
0
4,380
14,046
6,223
0
5,254
8,792
0
42,565
W
Ares
3,449
348
0
3,249
13,346
12,195
1,288
2,190
10,787
26,379
2,791
L
4,102
961
0
1,666
15,893
7,558
0
7,053
8,809
642
37,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,125
Gold Earned
37,438
526
Minions Killed
418
0
Camps Cleared
0
1,587,721
Distance Traveled
1,455,214
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,890
618
106
7
0
315,037
6
L
Zhong Kui
7,460
466
96
6
0
278,884
2
W
Izanami
9,251
578
115
7
0
307,118
1
L
Khepri
7,887
493
33
2
0
308,734
7
L
Charybdis
7,376
461
128
8
0
279,364
5
W
Thoth
9,897
619
130
8
0
322,822
3
W
King Arthur
9,913
620
123
8
0
325,824
2
L
Fenrir
7,821
489
77
5
0
319,898
0
W
Ares
8,174
511
52
3
0
316,920
3
L
Shiva
6,894
431
84
5
0
268,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role