Player Matchup

Chronos
Chronos
 
Chronos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
EnviedGamer
Ganesha
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,222 Elo+
Party 2
Shiva
Shiva
Mrdragnslayr
Shiva
Level 60
God Stats
0W - 2L
1,286 SR
Queue Stats
10W - 18L
1,222 Elo+
Party 2
Team Averages
Level 70
1,429 SR
1,315 Elo+

VS

Team Averages
Level 96
1,476 SR
1,350 Elo+
Ah Muzen Cab
Ah Muzen Cab
Chickwolf
Ah Muzen Cab
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CinemaDude
Morgan Le Fay
Level 59
God Stats
1W - 3L
1,163 SR
Queue Stats
2W - 3L
1,233 Elo+
Party 1
Odin
Odin
DavidDeals
Odin
Level 113
God Stats
2W - 0L
1,765 SR
Queue Stats
13W - 18L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
9 / 2 / 1
13,814
727
21,210
20,656
11,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
EnviedGamer
Ganesha
17
0 / 5 / 9
12,650
666
8,392
22,766
28,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 5 / 6
11,391
600
12,299
23,928
18,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chickwolf
Ah Muzen Cab
19
7 / 4 / 5
13,969
735
31,177
20,742
8,409
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
CinemaDude
Morgan Le Fay
16
2 / 6 / 6
12,023
633
14,462
12,369
3,888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
3 / 0 / 9
13,428
707
10,256
16,074
21,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
10
Kills
12
12
Deaths
10
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
9
2
1
4.75
W
Ah Muzen Cab
Chickwolf
Ah Muzen Cab
7
4
5
2.38
W
Morgan Le Fay
CinemaDude
Morgan Le Fay
2
6
6
0.83
W
3
0
9
7.5
L
Ganesha
EnviedGamer
Ganesha
0
5
9
0.9
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,901
Damage
55,895
67,350
Taken
49,185
59,022
Mitigated
33,621
14,890
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
21,210
6,021
0
6,234
20,656
11,816
1,448
4,567
16,089
78,610
0
W
Ah Muzen Cab
Chickwolf
Ah Muzen Cab
31,177
13,177
0
6,552
20,742
8,409
1,826
12,471
7,851
0
88,859
W
Morgan Le Fay
CinemaDude
Morgan Le Fay
14,462
1,270
0
1,002
12,369
3,888
771
8,685
3,534
52,430
0
W
10,256
1,297
758
1,970
16,074
21,324
151
10,261
5,447
8,153
18,995
L
Ganesha
EnviedGamer
Ganesha
8,392
452
562
3,675
22,766
28,792
78
7,472
15,294
27,373
0
L
12,299
1,584
883
3,536
23,928
18,414
215
6,483
17,445
3,806
27,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,855
Gold Earned
39,420
238
Minions Killed
220
5
Camps Cleared
11
1,007,035
Distance Traveled
1,034,051
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,814
727
154
8
4
351,680
2
W
Ah Muzen Cab
13,969
735
120
6
4
335,466
1
W
Morgan Le Fay
12,023
633
68
4
6
299,996
5
W
Odin
13,428
707
32
2
1
398,589
0
L
Ganesha
12,650
666
7
0
0
307,424
2
L
Shiva
11,391
600
77
4
1
347,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role