Player Matchup

Discordia
Discordia
SlushySeamen
Discordia
Level 158
God Stats
6W - 0L
1,861 SR
Queue Stats
191W - 73L
1,809 Elo+
Party 2
Shiva
Shiva
SquiffyTurtle35
Shiva
Level 136
God Stats
3W - 3L
1,605 SR
Queue Stats
94W - 42L
1,781 Elo+
Party 2
Medusa
Medusa
Zorgman67
Medusa
Level 126
God Stats
18W - 7L
1,780 SR
Queue Stats
140W - 51L
1,769 Elo+
Party 2
Team Averages
Level 140
1,748 SR
1,786 Elo+

VS

Team Averages
Level 112
1,558 SR
1,744 Elo+
Shiva
Shiva
 
Shiva
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BallsIn2Deep
Persephone
Level 160
God Stats
0W - 1L
1,675 SR
Queue Stats
66W - 26L
1,800 Elo+
Party 1
Ares
Ares
SouuupKitchen
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,932 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SlushySeamen
Discordia
15
7 / 3 / 9
10,143
780
10,393
7,420
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 14
10,389
799
7,578
10,415
12,185
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Zorgman67
Medusa
15
9 / 0 / 9
11,207
862
16,850
8,759
3,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 6 / 0
9,307
716
9,962
15,542
12,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
BallsIn2Deep
Persephone
9
0 / 4 / 3
7,742
596
1,461
7,900
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 9 / 1
7,509
578
5,535
19,461
19,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
18
Kills
3
3
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
6
0
0.5
L
Persephone
BallsIn2Deep
Persephone
0
4
3
0.38
W
Discordia
SlushySeamen
Discordia
7
3
9
3.83
L
0
9
1
0.06
W
2
0
14
9
W
Medusa
Zorgman67
Medusa
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,821
Damage
16,958
26,594
Taken
42,903
18,184
Mitigated
33,815
7,950
Healing
4,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,962
1,370
0
1,647
15,542
12,994
0
1,291
13,893
0
50,417
L
Persephone
BallsIn2Deep
Persephone
1,461
56
0
602
7,900
1,417
0
4,490
2,846
8,237
0
W
Discordia
SlushySeamen
Discordia
10,393
503
0
1,399
7,420
2,423
690
1,599
5,590
31,574
0
L
5,535
403
0
2,516
19,461
19,404
0
4,049
15,090
15,212
0
W
7,578
676
1,294
4,488
10,415
12,185
429
2,062
7,943
0
26,137
W
Medusa
Zorgman67
Medusa
16,850
8,512
0
769
8,759
3,576
1,535
3,735
4,871
0
56,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,739
Gold Earned
24,558
166
Minions Killed
105
9
Camps Cleared
2
771,952
Distance Traveled
489,922
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,307
716
68
5
1
242,580
5
L
Persephone
7,742
596
10
1
1
47,545
1
W
Discordia
10,143
780
59
5
4
241,688
0
L
Ares
7,509
578
27
2
0
199,797
5
W
Shiva
10,389
799
29
2
2
266,732
1
W
Medusa
11,207
862
78
6
3
263,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role