Player Matchup

Hel
Hel
Bronze IV
DarkinPhang
Hel
Bronze IV
Level 41
God Stats
0W - 1L
1,093 SR
Queue Stats
0W - 10L
879 MMR
Party 1
Rama
Rama
Bronze IV
TheDude0919
Rama
Bronze IV
Level 36
God Stats
0W - 1L
1,460 SR
Queue Stats
0W - 10L
879 MMR
Party 1
Osiris
Osiris
Bronze IV
deepmoon95
Osiris
Bronze IV
Level 39
God Stats
0W - 3L
1,086 SR
Queue Stats
0W - 10L
879 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 39
1,213 SR
879 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,525 SR
1,240 MMR
Chiron
Chiron
Gold V
DownwindBrush6
Chiron
Gold V
Level 72
God Stats
42W - 30L
1,654 SR
Queue Stats
87W - 93L
1,457 MMR
Party 2
Geb
Geb
Silver V
ImplacableBeast
Geb
Silver V
Level 69
God Stats
4W - 1L
1,507 SR
Queue Stats
28W - 30L
1,334 MMR
Party 2
Sol
Sol
Silver III
Qcastor
Sol
Silver III
Level 154
God Stats
8W - 14L
1,415 SR
Queue Stats
184W - 246L
928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
7,356
669
5,901
14,440
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 3
6,771
616
6,290
12,801
4,029
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
deepmoon95
Osiris
11
2 / 9 / 1
7,811
710
3,777
16,676
10,175
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
TsukuyomiZeusThe MorriganAchillesOdin

VS

Bans
BastetAgniArtemisPoseidonMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 14
9,699
882
13,284
6,746
2,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 1 / 18
10,188
926
10,599
12,146
13,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
13
10 / 1 / 10
9,329
848
11,903
7,710
2,470
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
3
Kills
26
26
Deaths
3
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
9
1
14
16
W
7
1
18
16
W
Sol
10
1
10
15
L
0
8
3
0.19
L
Osiris
deepmoon95
Osiris
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,968
Damage
35,786
43,917
Taken
26,602
19,358
Mitigated
18,282
8,479
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,901
420
1,966
3,752
14,440
5,154
0
7,030
7,410
17,174
0
W
13,284
5,939
1,010
1,530
6,746
2,579
1,151
1,569
5,177
0
36,067
W
10,599
1,572
793
3,768
12,146
13,233
26
2,843
9,303
25,081
0
W
Sol
11,903
5,227
0
4,083
7,710
2,470
1,418
1,788
5,922
27,033
0
L
6,290
5,271
0
610
12,801
4,029
0
5,404
7,397
0
25,367
L
Osiris
deepmoon95
Osiris
3,777
1,051
475
1,676
16,676
10,175
0
10,549
6,127
0
13,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,938
Gold Earned
29,216
67
Minions Killed
113
1
Camps Cleared
6
445,626
Distance Traveled
530,256
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,356
669
20
2
0
158,101
4
W
Chiron
9,699
882
58
5
3
193,080
3
W
Geb
10,188
926
18
2
1
194,469
0
W
Sol
9,329
848
37
3
2
142,707
0
L
Rama
6,771
616
31
3
0
139,495
4
L
Osiris
7,811
710
16
1
1
148,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role