Player Matchup

Arachne
Arachne
Fordlord420
Arachne
Level 29
God Stats
59W - 28L
1,753 SR
Queue Stats
87W - 113L
1,511 Elo+
Party 1
Chaac
Chaac
MagieDuButin
Chaac
Level 87
God Stats
5W - 7L
1,445 SR
Queue Stats
36W - 35L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
chrisbrian442
Cthulhu
Level 30
God Stats
9W - 10L
1,544 SR
Queue Stats
70W - 97L
1,455 Elo+
Party 1
Team Averages
Level 49
1,580 SR
1,500 Elo+

VS

Team Averages
Level 114
1,608 SR
1,558 Elo+
Charybdis
Charybdis
HumblemanJay
Charybdis
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 229L
1,537 Elo+
Solo
Ymir
Ymir
Ymirisbad
Ymir
Level 28
God Stats
23W - 21L
1,526 SR
Queue Stats
335W - 270L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
unversedace756
Nu Wa
Level 156
God Stats
14W - 13L
1,799 SR
Queue Stats
352W - 240L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fordlord420
Arachne
18
8 / 1 / 3
13,760
724
10,203
16,534
6,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 1 / 8
13,960
735
18,822
26,585
30,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
16
0 / 3 / 5
11,816
622
8,086
16,487
5,529
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HumblemanJay
Charybdis
15
2 / 6 / 2
11,595
610
10,454
10,801
4,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
16
0 / 1 / 5
11,777
620
6,286
15,243
19,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
3 / 4 / 2
11,988
631
22,766
15,239
6,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
5
5
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
Fordlord420
Arachne
8
1
3
9.5
L
Charybdis
HumblemanJay
Charybdis
2
6
2
0.5
W
3
1
8
7
L
Ymir
0
1
5
2.5
W
Cthulhu
0
3
5
0.83
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,111
Damage
39,506
59,606
Taken
41,283
41,687
Mitigated
30,249
29,313
Healing
3,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Fordlord420
Arachne
10,203
7,246
0
7,344
16,534
6,067
208
7,392
8,750
0
77,592
L
Charybdis
HumblemanJay
Charybdis
10,454
5,619
0
645
10,801
4,373
0
2,135
8,666
0
28,128
W
18,822
2,142
143
18,024
26,585
30,091
1,560
10,360
15,623
0
93,184
L
Ymir
6,286
776
546
1,761
15,243
19,345
0
3,978
11,265
19,713
0
W
Cthulhu
8,086
121
942
2,860
16,487
5,529
913
11,072
4,846
44,102
0
L
22,766
5,653
0
239
15,239
6,531
4
2,130
13,109
74,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,536
Gold Earned
35,360
291
Minions Killed
187
15
Camps Cleared
3
1,114,817
Distance Traveled
830,382
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,760
724
94
5
11
379,855
1
L
Charybdis
11,595
610
36
2
1
212,615
7
W
Chaac
13,960
735
146
8
2
392,737
0
L
Ymir
11,777
620
27
1
0
310,506
0
W
Cthulhu
11,816
622
51
3
2
342,225
2
L
Nu Wa
11,988
631
124
7
2
307,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role