Player Matchup

Apollo
Apollo
Gold III
Borkinator
Apollo
Gold III
Level 126
God Stats
24W - 21L
1,555 SR
Queue Stats
219W - 207L
1,441 MMR
Solo
Mercury
Mercury
Silver III
Mumimamma23
Mercury
Silver III
Level 116
God Stats
10W - 7L
1,620 SR
Queue Stats
54W - 43L
1,402 MMR
Solo
Anubis
Anubis
Silver I
Poisonrabbit666
Anubis
Silver I
Level 146
God Stats
2W - 2L
1,532 SR
Queue Stats
45W - 50L
1,301 MMR
Solo
Ares
Ares
Silver II
bondagebaby
Ares
Silver II
Level 68
God Stats
11W - 12L
1,405 SR
Queue Stats
175W - 202L
1,263 MMR
Solo
Jormungandr
Jormungandr
Silver II
stonman94
Jormungandr
Silver II
Level 108
God Stats
1W - 0L
1,794 SR
Queue Stats
4W - 4L
1,363 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,581 SR
1,354 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,575 SR
1,354 MMR
Izanami
Izanami
Bronze IV
CallaJW
Izanami
Bronze IV
Level 75
God Stats
0W - 1L
1,818 SR
Queue Stats
36W - 49L
1,409 MMR
Solo
Sol
Sol
Gold IV
Joldii
Sol
Gold IV
Level 126
God Stats
1W - 1L
1,752 SR
Queue Stats
48W - 48L
1,731 MMR
Solo
Bakasura
Bakasura
Gold V
LPQS Suizo
Bakasura
Gold V
Level 156
God Stats
4W - 4L
1,304 SR
Queue Stats
414W - 417L
1,299 MMR
Solo
Odin
Odin
Silver I
Macgregor1993
Odin
Silver I
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
383W - 395L
1,163 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
SonnyJins
Kuzenbo
Silver II
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
300W - 303L
1,167 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Borkinator
Apollo
20
3 / 3 / 9
14,769
527
14,922
21,695
8,382
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Mumimamma23
Mercury
20
12 / 0 / 5
16,882
603
24,611
19,536
9,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 8 / 5
13,943
498
23,787
30,227
17,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 3 / 13
12,532
448
10,534
23,863
30,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
stonman94
Jormungandr
20
6 / 4 / 4
15,494
553
17,727
24,316
30,114
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
KaliOlorunSobekBastet

VS

Bans
MulanMedusaChaacPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CallaJW
Izanami
20
5 / 3 / 5
13,761
491
13,912
21,099
7,543
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Sol
Joldii
Sol
19
2 / 5 / 5
12,254
438
19,062
16,549
6,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
LPQS Suizo
Bakasura
20
10 / 8 / 2
15,304
547
23,654
32,756
15,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
0 / 8 / 7
12,173
435
12,329
28,379
22,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
SonnyJins
Kuzenbo
17
1 / 4 / 4
11,297
403
12,236
24,784
31,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
28
Kills
18
18
Deaths
28
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
Borkinator
Apollo
3
3
9
2.5
L
Izanami
CallaJW
Izanami
5
3
5
2.5
L
Sol
Joldii
Sol
2
5
5
0.9
L
Bakasura
LPQS Suizo
Bakasura
10
8
2
1.38
L
0
8
7
0.44
W
Mercury
Mumimamma23
Mercury
12
0
5
14.5
W
5
8
5
0.94
L
Kuzenbo
SonnyJins
Kuzenbo
1
4
4
0.75
W
2
3
13
2.83
W
Jormungandr
stonman94
Jormungandr
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,581
Damage
81,193
119,637
Taken
123,567
96,336
Mitigated
84,274
46,549
Healing
37,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Borkinator
Apollo
14,922
8,401
0
10,389
21,695
8,382
1,737
3,311
17,626
0
133,097
L
Izanami
CallaJW
Izanami
13,912
10,270
0
5,347
21,099
7,543
311
5,311
15,788
0
115,289
L
Sol
Joldii
Sol
19,062
5,402
0
7,707
16,549
6,945
628
6,804
9,745
84,891
8,818
L
Bakasura
LPQS Suizo
Bakasura
23,654
12,034
0
13,394
32,756
15,928
1,459
13,566
19,190
0
124,408
L
12,329
3,265
0
6,111
28,379
22,487
172
15,414
12,965
8,420
59,385
W
Mercury
Mumimamma23
Mercury
24,611
11,294
0
9,500
19,536
9,995
1,032
4,803
14,176
0
165,665
W
23,787
1,003
0
16,178
30,227
17,266
0
13,491
15,835
133,926
0
L
Kuzenbo
SonnyJins
Kuzenbo
12,236
5,261
908
4,399
24,784
31,371
51
10,953
13,831
47,451
0
W
10,534
287
1,157
4,253
23,863
30,579
106
9,409
12,982
36,352
0
W
Jormungandr
stonman94
Jormungandr
17,727
6,868
0
5,072
24,316
30,114
254
1,568
19,757
118,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,620
Gold Earned
64,789
873
Minions Killed
707
0
Camps Cleared
0
2,675,022
Distance Traveled
2,569,247
36
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,769
527
222
8
0
550,575
11
L
Izanami
13,761
491
177
6
0
502,298
3
L
Sol
12,254
438
151
5
0
501,113
9
L
Bakasura
15,304
547
198
7
0
574,260
16
L
Odin
12,173
435
123
4
0
450,434
8
W
Mercury
16,882
603
205
7
0
727,364
6
W
Anubis
13,943
498
190
7
0
446,892
6
L
Kuzenbo
11,297
403
58
2
0
541,142
15
W
Ares
12,532
448
36
1
0
489,256
12
W
Jormungandr
15,494
553
220
8
0
460,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role