Player Matchup

Shiva
Shiva
 
Shiva
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DangerousJo
Ymir
Level 62
God Stats
6W - 3L
1,500 SR
Queue Stats
23W - 19L
1,559 Elo+
Party 1
Rama
Rama
Goryonpc
Rama
Level 84
God Stats
26W - 18L
1,702 SR
Queue Stats
55W - 47L
1,608 Elo+
Solo
Nemesis
Nemesis
LtFrootloops
Nemesis
Level 89
God Stats
4W - 4L
1,886 SR
Queue Stats
89W - 82L
1,583 Elo+
Party 1
Olorun
Olorun
Omegilla
Olorun
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 41L
1,534 Elo+
Solo
Team Averages
Level 97
1,618 SR
1,557 Elo+

VS

Team Averages
Level 114
1,608 SR
1,565 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Crimsynic
Heimdallr
Level 119
God Stats
9W - 8L
1,639 SR
Queue Stats
184W - 125L
1,582 Elo+
Solo
Shiva
Shiva
DongSchlongLong
Shiva
Level 108
God Stats
4W - 5L
1,717 SR
Queue Stats
123W - 109L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
Hozokauh
Baron Samedi
Level 82
God Stats
6W - 5L
1,689 SR
Queue Stats
272W - 245L
1,556 Elo+
Solo
Loki
Loki
NuwaBodyPillow
Loki
Level 116
God Stats
4W - 2L
1,497 SR
Queue Stats
80W - 69L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 6 / 1
6,971
465
10,109
16,178
11,201
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 2 / 2
6,219
415
3,021
11,699
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
12
1 / 6 / 4
7,116
474
8,286
14,111
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
LtFrootloops
Nemesis
12
5 / 5 / 5
7,768
518
10,006
13,211
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Omegilla
Olorun
13
7 / 6 / 2
8,867
591
9,940
13,998
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 0 / 13
7,860
524
5,856
12,710
10,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Crimsynic
Heimdallr
15
5 / 1 / 5
9,103
607
11,712
9,273
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 3 / 3
9,211
614
13,018
13,780
13,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Hozokauh
Baron Samedi
15
8 / 6 / 5
8,944
596
12,424
10,601
5,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 9
8,329
555
9,507
14,035
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
14
Kills
25
25
Deaths
14
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
6
1
0.25
W
Sylvanus
 
Sylvanus
0
0
13
6.5
W
Heimdallr
Crimsynic
Heimdallr
5
1
5
7.5
L
0
2
2
0.5
W
7
3
3
2.83
L
Rama
1
6
4
0.5
W
Baron Samedi
Hozokauh
Baron Samedi
8
6
5
1.75
L
Nemesis
LtFrootloops
Nemesis
5
5
5
1.5
W
5
4
9
2.38
L
Olorun
Omegilla
Olorun
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,362
Damage
52,517
69,197
Taken
60,399
31,638
Mitigated
37,123
19,275
Healing
25,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,109
1,676
515
4,525
16,178
11,201
0
1,227
14,951
2,067
33,207
W
Sylvanus
 
Sylvanus
5,856
518
3,852
5,010
12,710
10,492
13
3,656
8,412
16,408
5,572
W
Heimdallr
Crimsynic
Heimdallr
11,712
4,868
0
3,661
9,273
3,701
2,598
1,244
8,029
0
73,294
L
3,021
879
0
2,855
11,699
8,630
0
5,388
6,311
15,757
0
W
13,018
2,188
450
4,051
13,780
13,011
0
1,409
11,973
0
56,761
L
Rama
8,286
7,385
0
4,204
14,111
2,754
0
1,765
12,346
0
38,739
W
Baron Samedi
Hozokauh
Baron Samedi
12,424
1,795
2,034
2,434
10,601
5,056
26
4,784
5,673
52,188
0
L
Nemesis
LtFrootloops
Nemesis
10,006
4,857
0
1,438
13,211
4,348
0
3,476
9,735
0
46,090
W
9,507
3,388
0
3,610
14,035
4,863
0
3,284
10,556
0
44,207
L
Olorun
Omegilla
Olorun
9,940
5,645
585
5,153
13,998
4,705
835
5,875
8,123
44,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,941
Gold Earned
43,447
310
Minions Killed
439
0
Camps Cleared
0
1,413,681
Distance Traveled
1,393,813
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,971
465
72
5
0
298,270
1
W
Sylvanus
7,860
524
34
2
0
280,882
8
W
Heimdallr
9,103
607
140
9
0
260,692
3
L
Ymir
6,219
415
30
2
0
290,645
3
W
Shiva
9,211
614
111
7
0
276,112
1
L
Rama
7,116
474
72
5
0
273,390
0
W
Baron Samedi
8,944
596
72
5
0
272,689
3
L
Nemesis
7,768
518
72
5
0
307,307
3
W
Loki
8,329
555
82
5
0
303,438
0
L
Olorun
8,867
591
64
4
0
244,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role