Player Matchup

Cthulhu
Cthulhu
CreativeMambaTTV
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,611 Elo+
Party 1
Jing Wei
Jing Wei
JoshThaSauce
Jing Wei
Level 61
God Stats
10W - 9L
1,582 SR
Queue Stats
14W - 18L
1,624 Elo+
Party 1
Ymir
Ymir
TheBoogieMamba
Ymir
Level 26
God Stats
3W - 4L
1,366 SR
Queue Stats
10W - 10L
1,557 Elo+
Party 1
Poseidon
Poseidon
xXMOAPING_SOULXx
Poseidon
Level 62
God Stats
13W - 20L
1,858 SR
Queue Stats
175W - 196L
1,471 Elo+
Party 3
Tsukuyomi
Tsukuyomi
zach_1000000
Tsukuyomi
Level 81
God Stats
30W - 18L
1,758 SR
Queue Stats
472W - 489L
1,510 Elo+
Party 3
Team Averages
Level 59
1,613 SR
1,555 Elo+

VS

Team Averages
Level 110
1,583 SR
1,477 Elo+
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AWSOME THUG 182
Sol
Level 144
God Stats
3W - 0L
1,783 SR
Queue Stats
69W - 67L
1,468 Elo+
Party 2
Shiva
Shiva
Espra Nova
Shiva
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 82L
1,468 Elo+
Party 2
Bakasura
Bakasura
Rinkillin
Bakasura
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,478 Elo+
Party 2
Izanami
Izanami
bielgm20
Izanami
Level 118
God Stats
19W - 18L
1,634 SR
Queue Stats
201W - 222L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,800
433
6,222
12,413
11,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
JoshThaSauce
Jing Wei
12
0 / 5 / 6
7,571
421
4,732
12,290
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 0
7,523
418
630
14,436
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 5 / 4
8,756
486
7,193
8,812
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
zach_1000000
Tsukuyomi
14
4 / 4 / 1
8,349
464
6,085
10,709
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 2 / 8
10,007
556
5,375
13,585
14,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 2 / 4
11,000
611
10,067
11,383
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
17
7 / 1 / 1
11,611
645
10,006
15,969
10,727
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Rinkillin
Bakasura
14
1 / 2 / 5
9,364
520
3,484
12,315
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
bielgm20
Izanami
15
3 / 1 / 3
10,152
564
10,194
8,298
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
21
21
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
8
4
W
6
2
4
4
L
1
4
1
0.38
W
Shiva
7
1
1
7.5
L
Jing Wei
JoshThaSauce
Jing Wei
0
5
6
0.6
W
Bakasura
Rinkillin
Bakasura
1
2
5
1.75
L
1
3
0
0.33
W
Izanami
bielgm20
Izanami
3
1
3
4.5
L
2
5
4
0.8
L
Tsukuyomi
zach_1000000
Tsukuyomi
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,862
Damage
39,126
58,660
Taken
61,550
32,608
Mitigated
37,029
10,652
Healing
18,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,375
1,289
270
2,416
13,585
14,049
592
2,982
10,192
14,399
0
W
10,067
4,669
421
5,930
11,383
4,951
7,585
4,137
6,904
50,975
6,280
L
6,222
291
0
3,170
12,413
11,802
506
3,176
9,237
47,033
0
W
Shiva
10,006
1,468
0
1,059
15,969
10,727
1,483
4,362
10,905
0
69,409
L
Jing Wei
JoshThaSauce
Jing Wei
4,732
2,820
0
2,717
12,290
3,279
295
4,383
7,697
0
41,956
W
Bakasura
Rinkillin
Bakasura
3,484
2,268
0
5,645
12,315
4,106
536
1,029
11,248
0
40,545
L
630
93
0
627
14,436
11,487
111
3,043
11,393
34,159
0
W
Izanami
bielgm20
Izanami
10,194
5,838
0
3,186
8,298
3,196
4,366
262
8,020
0
80,180
L
7,193
945
0
214
8,812
2,508
0
2,227
6,409
52,131
0
L
Tsukuyomi
zach_1000000
Tsukuyomi
6,085
1,220
0
3,924
10,709
3,532
0
1,582
9,072
0
48,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,999
Gold Earned
52,134
410
Minions Killed
484
0
Camps Cleared
0
1,600,483
Distance Traveled
1,673,937
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,007
556
24
1
0
335,984
6
W
Sol
11,000
611
121
7
0
322,365
5
L
Cthulhu
7,800
433
80
4
0
322,623
1
W
Shiva
11,611
645
132
7
0
347,628
2
L
Jing Wei
7,571
421
72
4
0
317,324
0
W
Bakasura
9,364
520
75
4
0
360,380
0
L
Ymir
7,523
418
55
3
0
296,164
0
W
Izanami
10,152
564
132
7
0
307,580
5
L
Poseidon
8,756
486
113
6
0
344,624
1
L
Tsukuyomi
8,349
464
90
5
0
319,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role