Player Matchup

Nemesis
Nemesis
UnwishedTunic78
Nemesis
Level 8
God Stats
3W - 3L
1,714 SR
Queue Stats
3W - 6L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
YourAuntie
Cthulhu
Level 55
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 5L
1,116 Elo+
Party 2
Freya
Freya
doge666666
Freya
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,017 Elo+
Party 2
Team Averages
Level 28
1,639 SR
1,204 Elo+

VS

Team Averages
Level 124
1,609 SR
1,507 Elo+
Khepri
Khepri
BeyondSkyGod
Khepri
Level 103
God Stats
7W - 6L
1,613 SR
Queue Stats
162W - 247L
1,388 Elo+
Party 1
Janus
Janus
Plex1z
Janus
Level 108
God Stats
12W - 12L
1,466 SR
Queue Stats
194W - 268L
1,444 Elo+
Party 1
Shiva
Shiva
UzielDarkGirMx
Shiva
Level 160
God Stats
4W - 3L
1,747 SR
Queue Stats
426W - 350L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,253
625
3,595
11,244
3,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
YourAuntie
Cthulhu
11
1 / 4 / 1
7,152
715
6,401
10,035
9,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
10
1 / 7 / 1
6,555
656
4,681
10,857
3,121
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 0 / 12
7,613
761
2,335
5,281
5,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Plex1z
Janus
14
9 / 0 / 4
9,105
911
8,564
3,591
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 2 / 10
8,615
862
15,230
10,589
7,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
16
16
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
0
12
7
W
Janus
Plex1z
Janus
9
0
4
11
L
0
5
1
0.1
W
6
2
10
5.5
L
Cthulhu
YourAuntie
Cthulhu
1
4
1
0.38
L
Freya
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,677
Damage
26,129
32,136
Taken
19,461
16,687
Mitigated
13,989
2,733
Healing
5,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,335
199
0
460
5,281
5,169
407
4,291
990
7,726
0
W
Janus
Plex1z
Janus
8,564
169
0
702
3,591
1,447
974
2,176
1,415
33,339
0
L
3,595
968
0
844
11,244
3,671
0
2,908
8,174
0
10,456
W
15,230
2,582
189
4,339
10,589
7,373
363
5,118
5,471
0
34,258
L
Cthulhu
YourAuntie
Cthulhu
6,401
455
95
377
10,035
9,895
0
3,516
6,321
20,762
0
L
Freya
4,681
1,373
123
1,294
10,857
3,121
0
4,227
6,391
16,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,960
Gold Earned
25,333
80
Minions Killed
119
3
Camps Cleared
7
533,550
Distance Traveled
577,220
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,613
761
14
1
0
177,035
0
W
Janus
9,105
911
66
7
5
192,682
1
L
Nemesis
6,253
625
23
2
1
189,668
0
W
Shiva
8,615
862
39
4
2
207,503
5
L
Cthulhu
7,152
715
32
3
1
182,682
4
L
Freya
6,555
656
25
3
1
161,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role