Player Matchup

Vamana
Vamana
DeadOrchid
Vamana
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 39L
1,328 Elo+
Party 1
Anhur
Anhur
Panster
Anhur
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
216W - 169L
1,401 Elo+
Party 1
Apollo
Apollo
Shiroyaki
Apollo
Level 121
God Stats
3W - 1L
1,285 SR
Queue Stats
249W - 247L
1,470 Elo+
Party 1
Fenrir
Fenrir
Totery
Fenrir
Level 159
God Stats
11W - 8L
1,563 SR
Queue Stats
449W - 380L
1,542 Elo+
Party 1
Bacchus
Bacchus
xlPhySiCzS
Bacchus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 58L
1,603 Elo+
Party 1
Team Averages
Level 105
1,470 SR
1,469 Elo+

VS

Team Averages
Level 89
1,443 SR
1,384 Elo+
Artemis
Artemis
Lustmage
Artemis
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 73L
1,496 Elo+
Party 2
Janus
Janus
Raffael0137258
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,345 Elo+
Solo
Hades
Hades
ShiroiKuma
Hades
Level 29
God Stats
0W - 4L
1,207 SR
Queue Stats
44W - 53L
1,437 Elo+
Party 2
King Arthur
King Arthur
SonicStriker
King Arthur
Level 107
God Stats
1W - 2L
1,497 SR
Queue Stats
45W - 55L
1,211 Elo+
Party 2
Heimdallr
Heimdallr
mymg
Heimdallr
Level 131
God Stats
1W - 2L
1,511 SR
Queue Stats
69W - 75L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DeadOrchid
Vamana
16
2 / 1 / 15
9,829
819
5,326
13,360
13,969
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
Panster
Anhur
17
8 / 3 / 14
10,652
888
14,673
12,165
5,581
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Apollo
Shiroyaki
Apollo
16
1 / 3 / 16
9,438
787
8,394
13,279
6,931
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Totery
Fenrir
18
13 / 4 / 8
11,169
931
10,823
13,933
14,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
xlPhySiCzS
Bacchus
15
1 / 4 / 19
9,215
768
10,465
17,101
26,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lustmage
Artemis
18
6 / 4 / 6
10,587
882
16,563
9,951
4,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 6 / 10
8,481
707
12,484
11,417
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
16
3 / 5 / 8
9,376
781
6,938
11,975
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
SonicStriker
King Arthur
12
0 / 5 / 6
8,037
670
4,677
11,346
9,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
mymg
Heimdallr
16
5 / 5 / 9
9,923
827
14,479
10,202
4,658
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
54
25
Kills
15
15
Deaths
25
72
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Vamana
DeadOrchid
Vamana
2
1
15
9.5
L
Artemis
Lustmage
Artemis
6
4
6
2.25
W
Anhur
Panster
Anhur
8
3
14
5
L
1
6
10
1
L
Hades
3
5
8
1.4
W
Apollo
Shiroyaki
Apollo
1
3
16
3
L
King Arthur
SonicStriker
King Arthur
0
5
6
0.6
W
Fenrir
Totery
Fenrir
13
4
8
4.25
L
Heimdallr
mymg
Heimdallr
5
5
9
1.9
W
Bacchus
xlPhySiCzS
Bacchus
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,681
Damage
55,141
69,838
Taken
54,891
66,574
Mitigated
29,643
26,183
Healing
14,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
DeadOrchid
Vamana
5,326
1,754
1,363
4,173
13,360
13,969
581
5,379
7,494
0
14,067
L
Artemis
Lustmage
Artemis
16,563
8,520
1,542
2,231
9,951
4,324
1,903
1,676
8,275
0
28,461
W
Anhur
Panster
Anhur
14,673
8,258
1,678
2,612
12,165
5,581
1,123
4,099
7,956
0
28,005
L
12,484
925
1,016
1,644
11,417
3,609
291
1,906
9,511
32,767
0
L
Hades
6,938
338
762
2,479
11,975
7,882
428
2,316
9,659
13,850
0
W
Apollo
Shiroyaki
Apollo
8,394
4,317
2,827
4,076
13,279
6,931
2,204
3,226
9,951
0
34,894
L
King Arthur
SonicStriker
King Arthur
4,677
127
456
2,151
11,346
9,170
55
2,374
8,972
0
8,442
W
Fenrir
Totery
Fenrir
10,823
1,636
2,341
2,287
13,933
14,022
1,239
2,148
11,542
0
17,982
L
Heimdallr
mymg
Heimdallr
14,479
4,719
1,570
625
10,202
4,658
909
2,193
8,009
0
22,723
W
Bacchus
xlPhySiCzS
Bacchus
10,465
939
2,781
2,045
17,101
26,071
438
4,181
12,606
15,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,303
Gold Earned
46,404
119
Minions Killed
115
0
Camps Cleared
0
1,112,054
Distance Traveled
1,013,552
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,829
819
14
1
0
253,823
0
L
Artemis
10,587
882
39
3
0
200,999
1
W
Anhur
10,652
888
32
3
0
192,595
4
L
Janus
8,481
707
20
2
0
192,656
4
L
Hades
9,376
781
19
2
0
202,825
0
W
Apollo
9,438
787
53
4
0
208,442
5
L
King Arthur
8,037
670
11
1
0
201,550
0
W
Fenrir
11,169
931
15
1
0
228,213
2
L
Heimdallr
9,923
827
26
2
0
215,522
0
W
Bacchus
9,215
768
5
0
0
228,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role