Player Matchup

Danzaburou
Danzaburou
Atem12312
Danzaburou
Level 21
God Stats
2W - 4L
1,199 SR
Queue Stats
3W - 7L
1,210 Elo+
Party 2
Scylla
Scylla
HeAvYsBoY2
Scylla
Level 60
God Stats
1W - 2L
1,448 SR
Queue Stats
104W - 175L
1,249 Elo+
Solo
Shiva
Shiva
RathWest
Shiva
Level 97
God Stats
5W - 5L
1,276 SR
Queue Stats
30W - 47L
1,210 Elo+
Party 2
Team Averages
Level 59
1,308 SR
1,223 Elo+

VS

Team Averages
Level 43
1,455 SR
1,228 Elo+
Shiva
Shiva
 
Shiva
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Ja Crispy123337
Mercury
Level 28
God Stats
2W - 0L
1,364 SR
Queue Stats
21W - 40L
1,114 Elo+
Party 1
Olorun
Olorun
ThePurpleTiger4
Olorun
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 51L
1,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atem12312
Danzaburou
16
10 / 5 / 6
11,940
796
14,807
13,665
6,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
HeAvYsBoY2
Scylla
14
5 / 8 / 8
10,887
726
13,516
11,789
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
RathWest
Shiva
15
4 / 7 / 11
10,394
693
12,482
19,386
17,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
9 / 4 / 8
12,189
813
16,862
19,362
17,094
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 8 / 7
10,700
713
8,312
15,497
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 7 / 11
12,452
830
13,874
14,668
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
19
Kills
20
20
Deaths
19
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
9
4
8
3.25
L
Danzaburou
Atem12312
Danzaburou
10
5
6
2.6
L
Scylla
HeAvYsBoY2
Scylla
5
8
8
1.13
W
3
8
7
0.81
L
Shiva
RathWest
Shiva
4
7
11
1.36
W
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,805
Damage
39,048
44,840
Taken
49,527
28,300
Mitigated
26,976
7,175
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
16,862
2,415
0
1,497
19,362
17,094
699
2,920
16,291
2,416
41,717
L
Danzaburou
Atem12312
Danzaburou
14,807
5,223
80
1,809
13,665
6,471
376
3,378
10,071
0
36,753
L
Scylla
HeAvYsBoY2
Scylla
13,516
1,060
0
801
11,789
3,982
0
3,314
8,309
26,996
0
W
8,312
4,315
0
1,135
15,497
4,714
1,424
5,500
9,777
0
26,871
L
Shiva
RathWest
Shiva
12,482
1,423
315
4,170
19,386
17,847
65
7,753
11,314
0
32,633
W
13,874
8,454
1,290
3,839
14,668
5,168
1,321
4,945
9,421
33,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,221
Gold Earned
35,341
125
Minions Killed
139
5
Camps Cleared
5
687,871
Distance Traveled
781,186
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,189
813
74
5
1
262,871
0
L
Danzaburou
11,940
796
59
4
0
239,825
2
L
Scylla
10,887
726
27
2
2
191,802
1
W
Mercury
10,700
713
24
2
3
303,368
0
L
Shiva
10,394
693
39
3
3
256,244
0
W
Olorun
12,452
830
41
3
1
214,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role