Player Matchup

Bacchus
Bacchus
A Bunnr
Bacchus
Level 65
God Stats
1W - 1L
1,266 SR
Queue Stats
2W - 11L
1,065 Elo+
Party 2
Charybdis
Charybdis
CRU5ATYR
Charybdis
Level 146
God Stats
12W - 11L
1,469 SR
Queue Stats
501W - 553L
1,450 Elo+
Solo
Ah Puch
Ah Puch
Chosen Deasona
Ah Puch
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 98L
1,502 Elo+
Solo
Kukulkan
Kukulkan
IllWeeWoo2
Kukulkan
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
363W - 390L
1,471 Elo+
Solo
Xing Tian
Xing Tian
IsaiahxMetal
Xing Tian
Level 125
God Stats
6W - 1L
1,500 SR
Queue Stats
562W - 564L
1,468 Elo+
Party 2
Team Averages
Level 114
1,447 SR
1,391 Elo+

VS

Team Averages
Level 104
1,449 SR
1,447 Elo+
Odin
Odin
 
Odin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BRoberts45
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,471 Elo+
Party 3
Camazotz
Camazotz
GoDzPR_GOL2
Camazotz
Level 149
God Stats
0W - 3L
1,246 SR
Queue Stats
65W - 74L
1,407 Elo+
Party 1
Ganesha
Ganesha
MBox459
Ganesha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 96L
1,512 Elo+
Party 3
Nike
Nike
solid_wolf99
Nike
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A Bunnr
Bacchus
18
1 / 7 / 16
10,915
642
8,785
15,150
19,765
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
CRU5ATYR
Charybdis
18
4 / 7 / 14
11,565
680
18,757
16,113
6,458
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 5 / 16
12,441
732
21,115
13,303
5,113
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
IllWeeWoo2
Kukulkan
20
9 / 4 / 14
13,285
781
24,494
10,014
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
IsaiahxMetal
Xing Tian
20
10 / 2 / 15
13,492
794
17,997
19,264
26,638
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
6 / 6 / 10
11,967
704
10,087
19,581
12,999
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
BRoberts45
Bellona
19
7 / 6 / 10
11,662
686
11,277
19,249
27,348
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
GoDzPR_GOL2
Camazotz
19
5 / 6 / 10
11,345
667
10,309
20,881
20,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
MBox459
Ganesha
19
0 / 4 / 21
10,690
629
16,375
28,767
20,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 8 / 11
12,652
744
12,416
19,907
17,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
87
29
Kills
25
25
Deaths
30
75
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
6
6
10
1.83
W
Bacchus
A Bunnr
Bacchus
1
7
16
1.29
L
Bellona
BRoberts45
Bellona
7
6
10
2
W
Charybdis
CRU5ATYR
Charybdis
4
7
14
1.57
W
5
5
16
2.6
L
Camazotz
GoDzPR_GOL2
Camazotz
5
6
10
1.67
W
Kukulkan
IllWeeWoo2
Kukulkan
9
4
14
4
W
Xing Tian
IsaiahxMetal
Xing Tian
10
2
15
8.75
L
Ganesha
MBox459
Ganesha
0
4
21
2.63
L
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,148
Damage
60,464
73,844
Taken
108,385
63,151
Mitigated
98,596
18,013
Healing
39,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,087
1,328
2,178
5,638
19,581
12,999
412
14,663
4,918
0
22,863
W
Bacchus
A Bunnr
Bacchus
8,785
407
572
817
15,150
19,765
446
4,252
10,679
11,760
0
L
Bellona
BRoberts45
Bellona
11,277
569
1,555
2,405
19,249
27,348
262
11,079
8,170
0
17,036
W
Charybdis
CRU5ATYR
Charybdis
18,757
9,322
1,148
1,476
16,113
6,458
2,254
3,686
12,246
0
31,577
W
21,115
623
2,617
4,006
13,303
5,113
742
2,246
10,963
41,318
0
L
Camazotz
GoDzPR_GOL2
Camazotz
10,309
1,785
1,112
7,362
20,881
20,377
279
12,894
7,987
0
25,882
W
Kukulkan
IllWeeWoo2
Kukulkan
24,494
2,318
1,442
630
10,014
5,177
1,731
2,413
7,439
59,825
0
W
Xing Tian
IsaiahxMetal
Xing Tian
17,997
882
1,259
4,046
19,264
26,638
312
3,778
15,118
28,732
0
L
Ganesha
MBox459
Ganesha
16,375
2,024
2,136
11,188
28,767
20,723
0
21,693
7,074
38,858
0
L
12,416
832
2,711
3,623
19,907
17,149
242
12,062
7,845
0
27,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,698
Gold Earned
58,316
172
Minions Killed
149
0
Camps Cleared
0
1,465,936
Distance Traveled
1,480,811
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,967
704
34
2
0
314,112
0
W
Bacchus
10,915
642
4
0
0
288,002
1
L
Bellona
11,662
686
25
1
0
295,890
0
W
Charybdis
11,565
680
28
2
0
251,927
1
W
Ah Puch
12,441
732
51
3
0
293,759
2
L
Camazotz
11,345
667
48
3
0
277,889
2
W
Kukulkan
13,285
781
69
4
0
292,283
1
W
Xing Tian
13,492
794
20
1
0
339,965
0
L
Ganesha
10,690
629
6
0
0
289,348
0
L
Nike
12,652
744
36
2
0
303,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role