Player Matchup

Nike
Nike
DropDemWubz
Nike
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,189 Elo+
Party 2
Janus
Janus
JDotes
Janus
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 11L
1,683 Elo+
Party 2
Da Ji
Da Ji
Nickels1330
Da Ji
Level 21
God Stats
3W - 9L
1,307 SR
Queue Stats
90W - 120L
1,112 Elo+
Party 1
Atlas
Atlas
SicholasNimmons
Atlas
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,235 Elo+
Party 2
Neith
Neith
TheHusky14
Neith
Level 32
God Stats
3W - 10L
1,307 SR
Queue Stats
850W - 817L
1,257 Elo+
Party 1
Team Averages
Level 50
1,423 SR
1,295 Elo+

VS

Team Averages
Level 35
1,413 SR
1,558 Elo+
Chronos
Chronos
DumbHippy
Chronos
Level 78
God Stats
2W - 2L
1,309 SR
Queue Stats
22W - 25L
1,539 Elo+
Party 3
Shiva
Shiva
Dumb_Hippy_Dude
Shiva
Level 7
God Stats
1W - 2L
1,307 SR
Queue Stats
34W - 25L
1,415 Elo+
Party 3
Ymir
Ymir
JoaquinBottom
Ymir
Level 4
God Stats
2W - 1L
1,447 SR
Queue Stats
142W - 121L
1,500 Elo+
Party 4
Medusa
Medusa
gemdaysunday
Medusa
Level 83
God Stats
7W - 1L
1,500 SR
Queue Stats
46W - 27L
1,835 Elo+
Party 4
Thor
Thor
mubbymcmubbmubbs
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 0
4,116
374
1,031
6,787
2,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
JDotes
Janus
11
4 / 3 / 0
6,624
602
1,626
5,526
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 1
5,582
507
1,194
5,571
1,816
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 4 / 0
4,853
441
1,148
8,532
2,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
9
0 / 3 / 1
5,364
488
3,089
6,548
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DumbHippy
Chronos
10
1 / 3 / 3
6,322
575
3,883
4,497
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
8 / 0 / 0
7,311
665
4,060
4,037
1,400
10
2 / 0 / 4
6,400
582
1,899
4,685
2,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
11
3 / 0 / 4
6,467
588
8,142
4,150
1,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 2 / 4
6,755
614
2,580
6,364
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
19
19
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Chronos
DumbHippy
Chronos
1
3
3
0.83
W
8
0
0
8
L
Janus
JDotes
Janus
4
3
0
1.33
W
2
0
4
4
L
1
2
1
0.75
L
0
4
0
0
L
Neith
0
3
1
0.17
W
Medusa
3
0
4
5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,088
Damage
20,564
32,964
Taken
23,733
9,523
Mitigated
8,585
5,201
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,031
407
0
130
6,787
2,633
42
0
6,787
976
9,027
W
Chronos
DumbHippy
Chronos
3,883
793
0
652
4,497
1,307
1,682
764
3,655
28,981
0
W
4,060
1,433
0
750
4,037
1,400
1,063
0
4,037
0
30,890
L
Janus
JDotes
Janus
1,626
232
0
1,130
5,526
1,551
0
2,827
2,699
32,161
0
W
1,899
536
0
1,883
4,685
2,555
0
333
4,352
10,166
3,151
L
1,194
231
0
230
5,571
1,816
0
1,095
4,476
0
29,482
L
1,148
393
794
546
8,532
2,143
0
1,131
7,401
6,966
0
L
Neith
3,089
1,336
0
2,371
6,548
1,380
0
495
6,053
0
32,560
W
Medusa
8,142
4,729
0
2,271
4,150
1,089
336
726
3,424
0
47,067
W
2,580
393
0
2,777
6,364
2,234
226
807
5,491
0
32,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,539
Gold Earned
33,255
236
Minions Killed
312
0
Camps Cleared
0
1,010,999
Distance Traveled
1,022,695
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,116
374
12
1
0
181,953
2
W
Chronos
6,322
575
57
5
0
218,196
3
W
Shiva
7,311
665
71
6
0
172,480
2
L
Janus
6,624
602
73
7
0
220,630
0
W
Ymir
6,400
582
30
3
0
207,913
0
L
Da Ji
5,582
507
67
6
0
241,197
2
L
Atlas
4,853
441
17
2
0
187,766
0
L
Neith
5,364
488
67
6
0
179,453
3
W
Medusa
6,467
588
87
8
0
210,011
5
W
Thor
6,755
614
67
6
0
214,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role