Player Matchup

Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
Jettpage
Nike
Gold V
Level 44
God Stats
1W - 4L
1,586 SR
Queue Stats
152W - 149L
1,469 MMR
Party 1
Charybdis
Charybdis
Gold I
JrWaffles
Charybdis
Gold I
Level 119
God Stats
10W - 15L
1,491 SR
Queue Stats
153W - 157L
1,590 MMR
Solo
Cerberus
Cerberus
Gold III
iJeffReyn
Cerberus
Gold III
Level 160
God Stats
26W - 21L
1,726 SR
Queue Stats
190W - 190L
1,512 MMR
Solo
Discordia
Discordia
Gold IV
melg9
Discordia
Gold IV
Level 99
God Stats
7W - 11L
1,868 SR
Queue Stats
325W - 321L
1,531 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,634 SR
1,520 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,695 SR
1,536 MMR
Persephone
Persephone
Gold II
BtrResort
Persephone
Gold II
Level 125
God Stats
17W - 4L
1,807 SR
Queue Stats
132W - 134L
1,523 MMR
Solo
Hachiman
Hachiman
Gold II
RoBoneHead
Hachiman
Gold II
Level 159
God Stats
5W - 2L
1,752 SR
Queue Stats
217W - 226L
1,606 MMR
Solo
Kali
Kali
Gold III
Shine4L
Kali
Gold III
Level 97
God Stats
5W - 1L
1,788 SR
Queue Stats
60W - 64L
1,515 MMR
Solo
Bakasura
Bakasura
Silver II
levibullrush
Bakasura
Silver II
Level 124
God Stats
1W - 2L
1,576 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
relbeek
Ne Zha
Gold III
Level 148
God Stats
18W - 18L
1,550 SR
Queue Stats
24W - 29L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 5 / 0
8,907
469
12,046
18,467
14,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
15
4 / 6 / 3
9,061
477
7,299
16,156
7,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
JrWaffles
Charybdis
15
0 / 7 / 1
8,777
462
2,546
12,596
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
iJeffReyn
Cerberus
14
3 / 3 / 2
8,826
465
5,889
15,029
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
melg9
Discordia
14
2 / 9 / 4
8,813
464
15,212
12,038
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
TiamatBastetChaac

VS

Bans
IzanamiAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BtrResort
Persephone
17
7 / 7 / 5
11,843
623
14,525
16,326
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
RoBoneHead
Hachiman
20
7 / 0 / 4
12,913
680
14,847
11,463
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kali
Shine4L
Kali
20
10 / 1 / 7
12,581
662
12,180
20,257
10,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
levibullrush
Bakasura
19
3 / 2 / 2
12,332
649
10,224
17,719
11,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
relbeek
Ne Zha
16
3 / 2 / 7
10,423
549
5,041
10,603
5,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
12
Kills
30
30
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
5
0
0.6
W
Persephone
BtrResort
Persephone
7
7
5
1.36
L
Nike
4
6
3
0.92
L
Charybdis
JrWaffles
Charybdis
0
7
1
0.07
W
Hachiman
RoBoneHead
Hachiman
7
0
4
9
W
Kali
Shine4L
Kali
10
1
7
13.5
L
Cerberus
iJeffReyn
Cerberus
3
3
2
1.33
W
Bakasura
levibullrush
Bakasura
3
2
2
2
L
Discordia
melg9
Discordia
2
9
4
0.44
W
Ne Zha
relbeek
Ne Zha
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,992
Damage
56,817
74,286
Taken
76,368
37,910
Mitigated
37,161
15,642
Healing
35,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,046
3,966
0
4,584
18,467
14,663
0
1,289
14,309
69
55,524
W
Persephone
BtrResort
Persephone
14,525
1,134
0
4,201
16,326
4,460
498
8,961
7,358
70,926
0
L
Nike
7,299
425
0
3,877
16,156
7,974
0
3,822
12,227
0
58,330
L
Charybdis
JrWaffles
Charybdis
2,546
846
0
3,656
12,596
2,212
0
251
12,345
0
62,354
W
Hachiman
RoBoneHead
Hachiman
14,847
6,734
0
7,982
11,463
4,404
1,865
1,667
9,796
0
125,427
W
Kali
Shine4L
Kali
12,180
5,752
0
10,217
20,257
10,559
410
6,429
13,828
0
92,233
L
Cerberus
iJeffReyn
Cerberus
5,889
173
0
3,025
15,029
10,717
0
2,284
12,745
38,757
0
W
Bakasura
levibullrush
Bakasura
10,224
5,628
0
11,265
17,719
11,851
3,519
547
17,172
0
62,656
L
Discordia
melg9
Discordia
15,212
713
0
500
12,038
2,344
0
6,879
5,159
60,260
0
W
Ne Zha
relbeek
Ne Zha
5,041
1,207
143
1,676
10,603
5,887
612
3,564
7,039
0
45,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,384
Gold Earned
60,092
528
Minions Killed
678
0
Camps Cleared
0
1,743,631
Distance Traveled
1,917,990
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,907
469
114
6
0
350,226
5
W
Persephone
11,843
623
125
7
0
324,082
3
L
Nike
9,061
477
92
5
0
399,718
4
L
Charybdis
8,777
462
143
8
0
300,288
8
W
Hachiman
12,913
680
207
11
0
344,392
3
W
Kali
12,581
662
122
6
0
431,768
5
L
Cerberus
8,826
465
78
4
0
360,512
6
W
Bakasura
12,332
649
166
9
0
428,346
2
L
Discordia
8,813
464
101
5
0
332,887
2
W
Ne Zha
10,423
549
58
3
0
389,402
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role