Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
BalefireQueen
Artio
Level 142
God Stats
10W - 8L
1,423 SR
Queue Stats
167W - 165L
1,496 Elo+
Party 1
Janus
Janus
Novembrwolf
Janus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 51L
1,360 Elo+
Party 1
Terra
Terra
SektupXP
Terra
Level 78
God Stats
7W - 5L
1,270 SR
Queue Stats
33W - 23L
1,709 Elo+
Party 3
Charybdis
Charybdis
TheDavid522
Charybdis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,709 Elo+
Party 3
Team Averages
Level 78
1,439 SR
1,555 Elo+

VS

Team Averages
Level 75
1,548 SR
1,410 Elo+
Thor
Thor
AlphonsoNesquik
Thor
Level 107
God Stats
12W - 18L
1,406 SR
Queue Stats
265W - 245L
1,362 Elo+
Party 2
Hercules
Hercules
Dostrimos
Hercules
Level 34
God Stats
4W - 7L
1,715 SR
Queue Stats
267W - 273L
1,418 Elo+
Solo
Janus
Janus
KnightmareM00n
Janus
Level 28
God Stats
1W - 4L
1,459 SR
Queue Stats
122W - 109L
1,188 Elo+
Party 2
Danzaburou
Danzaburou
Squaremet
Danzaburou
Level 85
God Stats
77W - 66L
1,472 SR
Queue Stats
257W - 227L
1,517 Elo+
Party 2
Cerberus
Cerberus
SunnySyn
Cerberus
Level 121
God Stats
17W - 14L
1,687 SR
Queue Stats
782W - 741L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 2 / 4
6,999
538
1,772
6,392
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
0 / 0 / 2
7,535
580
6,646
8,550
6,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 0 / 1
8,064
620
4,807
4,046
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
SektupXP
Terra
10
0 / 1 / 6
6,111
470
4,220
5,549
2,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
TheDavid522
Charybdis
12
4 / 1 / 1
7,227
556
6,182
9,307
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,228
479
2,171
6,471
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Dostrimos
Hercules
10
0 / 1 / 0
5,743
442
2,990
9,759
4,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 0
6,428
494
1,120
4,660
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Squaremet
Danzaburou
12
1 / 4 / 1
6,885
530
4,691
8,790
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
SunnySyn
Cerberus
8
3 / 4 / 1
5,954
458
3,442
8,852
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
4
4
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
4
2.5
L
0
1
1
0.5
W
0
0
2
1
L
Hercules
Dostrimos
Hercules
0
1
0
0
L
0
2
0
0
W
5
0
1
5.5
W
Terra
SektupXP
Terra
0
1
6
3
L
Danzaburou
Squaremet
Danzaburou
1
4
1
0.38
L
Cerberus
SunnySyn
Cerberus
3
4
1
0.88
W
Charybdis
TheDavid522
Charybdis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,627
Damage
14,414
33,844
Taken
38,532
14,373
Mitigated
13,219
17,188
Healing
14,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,772
213
0
4,943
6,392
2,207
553
718
5,650
0
26,834
L
2,171
271
0
3,249
6,471
1,740
0
1,949
4,518
0
37,972
W
6,646
518
0
3,962
8,550
6,814
70
1,112
7,053
40,499
0
L
Hercules
Dostrimos
Hercules
2,990
1,265
0
4,960
9,759
4,079
0
5,086
4,160
0
28,035
L
1,120
0
0
720
4,660
991
0
1,712
2,934
34,907
0
W
4,807
82
0
455
4,046
1,008
451
830
3,184
60,473
0
W
Terra
SektupXP
Terra
4,220
643
915
1,813
5,549
2,308
433
827
4,722
17,521
0
L
Danzaburou
Squaremet
Danzaburou
4,691
1,452
282
2,786
8,790
2,303
0
1,871
6,919
0
46,491
L
Cerberus
SunnySyn
Cerberus
3,442
179
191
2,738
8,852
4,106
0
4,405
4,328
13,735
0
W
Charybdis
TheDavid522
Charybdis
6,182
3,845
0
5,100
9,307
2,036
210
1,017
8,288
0
47,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,936
Gold Earned
31,238
382
Minions Killed
357
0
Camps Cleared
0
1,367,883
Distance Traveled
1,225,940
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,999
538
55
4
0
309,502
1
L
Thor
6,228
479
85
7
0
292,209
3
W
Artio
7,535
580
87
7
0
282,404
3
L
Hercules
5,743
442
65
5
0
235,697
2
L
Janus
6,428
494
86
7
0
234,045
1
W
Janus
8,064
620
133
10
0
274,321
0
W
Terra
6,111
470
23
2
0
249,388
2
L
Danzaburou
6,885
530
95
7
0
251,785
4
L
Cerberus
5,954
458
26
2
0
212,204
5
W
Charybdis
7,227
556
84
6
0
252,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role