Player Matchup

Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Dijgdigit
Terra
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 212L
1,663 Elo+
Solo
Pele
Pele
Mooooogan
Pele
Level 104
God Stats
8W - 1L
1,709 SR
Queue Stats
42W - 45L
1,549 Elo+
Party 2
Ra
Ra
charliecappin
Ra
Level 101
God Stats
25W - 31L
1,540 SR
Queue Stats
591W - 582L
1,564 Elo+
Solo
Shiva
Shiva
faze_thotbot
Shiva
Level 119
God Stats
10W - 4L
1,500 SR
Queue Stats
107W - 95L
1,472 Elo+
Solo
Team Averages
Level 96
1,550 SR
1,550 Elo+

VS

Team Averages
Level 74
1,531 SR
1,713 Elo+
Ravana
Ravana
Etern1ty Light
Ravana
Level 117
God Stats
3W - 5L
1,813 SR
Queue Stats
131W - 112L
1,582 Elo+
Party 1
The Morrigan
The Morrigan
Etern1ty Night
The Morrigan
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 135L
1,605 Elo+
Party 1
Medusa
Medusa
Etern1ty Psycho
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 23L
1,774 Elo+
Party 1
Terra
Terra
niktadaronne
Terra
Level 20
God Stats
0W - 1L
1,521 SR
Queue Stats
4W - 6L
1,802 Elo+
Party 1
Thanatos
Thanatos
orny poo
Thanatos
Level 41
God Stats
0W - 1L
1,319 SR
Queue Stats
4W - 5L
1,802 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 0 / 2
6,454
645
4,729
4,196
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
Dijgdigit
Terra
8
1 / 2 / 3
5,420
542
2,454
7,917
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
10
7 / 0 / 4
6,428
643
4,618
5,167
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 6
6,158
616
4,670
5,376
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 1 / 2
6,222
622
4,057
8,004
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,840
584
6,140
6,745
3,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Etern1ty Night
The Morrigan
8
0 / 3 / 1
4,991
499
2,035
7,413
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 1
5,067
507
1,753
5,789
838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 2 / 2
4,995
500
4,182
8,169
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
orny poo
Thanatos
8
1 / 4 / 1
4,595
460
2,303
4,589
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
4
4
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
2
5
W
Terra
Dijgdigit
Terra
1
2
3
1.25
L
2
3
0
0.67
L
The Morrigan
Etern1ty Night
The Morrigan
0
3
1
0.17
L
0
4
1
0.13
W
Pele
7
0
4
9
W
2
1
6
5
W
2
1
2
3
L
1
2
2
1
L
Thanatos
orny poo
Thanatos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,528
Damage
16,413
30,660
Taken
32,705
15,186
Mitigated
10,853
14,760
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,729
1,576
0
2,313
4,196
1,223
0
1,608
2,588
0
37,182
W
Terra
Dijgdigit
Terra
2,454
482
313
2,721
7,917
4,197
0
1,853
6,064
12,932
0
L
6,140
1,334
0
2,702
6,745
3,141
0
608
6,137
0
30,353
L
The Morrigan
Etern1ty Night
The Morrigan
2,035
525
0
2,864
7,413
1,898
0
1,551
5,862
24,903
52
L
1,753
847
0
875
5,789
838
445
989
4,800
0
23,800
W
Pele
4,618
996
0
2,342
5,167
1,761
0
118
5,017
0
34,234
W
4,670
465
290
2,420
5,376
3,389
54
2,262
3,020
35,415
0
W
4,057
1,614
391
3,970
8,004
4,616
266
296
7,343
0
26,059
L
4,182
792
80
2,030
8,169
3,685
0
2,420
5,749
11,833
0
L
Thanatos
orny poo
Thanatos
2,303
258
0
1,748
4,589
1,291
0
1,556
3,033
0
10,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,682
Gold Earned
25,488
287
Minions Killed
187
0
Camps Cleared
0
1,029,949
Distance Traveled
1,022,118
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,454
645
76
8
0
184,008
3
W
Terra
5,420
542
16
2
0
201,119
3
L
Ravana
5,840
584
54
5
0
193,673
2
L
The Morrigan
4,991
499
59
6
0
198,204
2
L
Medusa
5,067
507
49
5
0
201,367
0
W
Pele
6,428
643
63
6
0
234,734
1
W
Ra
6,158
616
66
7
0
208,816
0
W
Shiva
6,222
622
66
7
0
201,272
4
L
Terra
4,995
500
13
1
0
213,230
2
L
Thanatos
4,595
460
12
1
0
215,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role