Player Matchup

King Arthur
King Arthur
BigNotSmart
King Arthur
Level 108
God Stats
6W - 5L
1,715 SR
Queue Stats
135W - 94L
1,564 Elo+
Party 3
Thanatos
Thanatos
HuskyDaPupper
Thanatos
Level 6
God Stats
18W - 5L
1,631 SR
Queue Stats
25W - 9L
1,444 Elo+
Party 3
Neith
Neith
MommyThiccThighs
Neith
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,290 Elo+
Party 4
Scylla
Scylla
SmallBoyMeat
Scylla
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,290 Elo+
Party 4
He Bo
He Bo
SorryBrady
He Bo
Level 92
God Stats
8W - 2L
1,500 SR
Queue Stats
146W - 92L
1,537 Elo+
Party 3
Team Averages
Level 55
1,569 SR
1,425 Elo+

VS

Team Averages
Level 86
1,386 SR
1,516 Elo+
Khepri
Khepri
ImInfinix
Khepri
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 93L
1,582 Elo+
Party 2
Shiva
Shiva
ItsRetroSZN
Shiva
Level 89
God Stats
2W - 2L
1,326 SR
Queue Stats
78W - 63L
1,646 Elo+
Party 2
Neith
Neith
OblockaCharlo
Neith
Level 17
God Stats
3W - 11L
1,280 SR
Queue Stats
145W - 206L
1,263 Elo+
Party 1
Horus
Horus
ProbablyAnomaly
Horus
Level 114
God Stats
10W - 8L
1,325 SR
Queue Stats
158W - 129L
1,565 Elo+
Party 2
Poseidon
Poseidon
sijlp12
Poseidon
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 60L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigNotSmart
King Arthur
16
1 / 6 / 3
9,700
539
7,697
17,425
17,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
HuskyDaPupper
Thanatos
12
2 / 5 / 1
7,606
423
2,498
9,097
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 2 / 1
8,724
485
5,072
9,693
3,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Scylla
15
1 / 6 / 4
8,955
498
5,488
10,534
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
16
7 / 3 / 3
9,932
552
10,431
8,874
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ImInfinix
Khepri
14
1 / 1 / 8
9,035
502
3,301
9,790
9,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

18
6 / 3 / 3
10,768
598
12,417
14,287
12,417
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 1 / 1
9,754
542
6,734
8,659
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 1 / 5
11,396
633
9,404
11,501
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
sijlp12
Poseidon
16
3 / 5 / 3
10,122
562
6,461
10,728
3,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
11
Kills
22
22
Deaths
11
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigNotSmart
King Arthur
1
6
3
0.42
L
Thanatos
HuskyDaPupper
Thanatos
2
5
1
0.5
W
Khepri
ImInfinix
Khepri
1
1
8
5
W
6
3
3
2.5
L
0
2
1
0.25
W
3
1
1
3.5
W
9
1
5
11.5
L
Scylla
1
6
4
0.5
L
He Bo
7
3
3
2.83
W
Poseidon
sijlp12
Poseidon
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,186
Damage
38,317
55,623
Taken
54,965
28,872
Mitigated
34,217
13,127
Healing
18,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigNotSmart
King Arthur
7,697
1,490
0
230
17,425
17,522
0
1,851
15,574
0
65,521
L
Thanatos
HuskyDaPupper
Thanatos
2,498
825
0
6,315
9,097
2,932
0
1,976
7,121
0
27,258
W
Khepri
ImInfinix
Khepri
3,301
305
68
1,305
9,790
9,469
0
2,033
6,117
27,355
289
W
12,417
2,396
46
3,510
14,287
12,417
0
3,896
10,391
0
76,305
L
5,072
843
0
3,282
9,693
3,187
1,100
687
9,006
0
59,479
W
6,734
2,351
0
3,823
8,659
3,049
1,022
0
8,147
0
67,225
W
9,404
3,805
1,010
6,520
11,501
5,569
51
2,312
9,189
0
79,071
L
Scylla
5,488
494
0
625
10,534
2,716
0
3,062
7,472
57,691
0
L
He Bo
10,431
697
0
2,675
8,874
2,515
0
2,186
6,688
61,381
0
W
Poseidon
sijlp12
Poseidon
6,461
465
0
2,717
10,728
3,713
641
7,252
3,172
70,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,917
Gold Earned
51,075
558
Minions Killed
572
0
Camps Cleared
0
1,676,021
Distance Traveled
1,813,899
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,700
539
149
8
0
336,453
3
L
Thanatos
7,606
423
61
3
0
378,363
3
W
Khepri
9,035
502
29
2
0
384,459
3
W
Shiva
10,768
598
153
9
0
356,723
7
L
Neith
8,724
485
120
7
0
310,378
2
W
Neith
9,754
542
112
6
0
332,462
2
W
Horus
11,396
633
135
8
0
430,574
4
L
Scylla
8,955
498
125
7
0
301,305
4
L
He Bo
9,932
552
103
6
0
349,522
2
W
Poseidon
10,122
562
143
8
0
309,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role