Player Matchup

Serqet
Serqet
 
Serqet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ASwitch456
Nox
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
196W - 199L
1,451 Elo+
Solo
Loki
Loki
Djmavros89
Loki
Level 77
God Stats
2W - 5L
1,321 SR
Queue Stats
193W - 210L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
Fasoto
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Solo
Yemoja
Yemoja
calaveroso mag
Yemoja
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 249L
1,450 Elo+
Solo
Team Averages
Level 79
1,464 SR
1,395 Elo+

VS

Team Averages
Level 117
1,398 SR
1,461 Elo+
Ah Puch
Ah Puch
Exo-KillerBros7
Ah Puch
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 26L
1,571 Elo+
Solo
Xing Tian
Xing Tian
F0RSAK3Nx1x
Xing Tian
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 143L
1,454 Elo+
Solo
Ullr
Ullr
MisDilEmma
Ullr
Level 138
God Stats
2W - 2L
1,274 SR
Queue Stats
77W - 72L
1,366 Elo+
Solo
Yemoja
Yemoja
PilotComb193441
Yemoja
Level 101
God Stats
4W - 1L
1,215 SR
Queue Stats
134W - 132L
1,464 Elo+
Solo
Raijin
Raijin
akaLordRahl
Raijin
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
220W - 236L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 8 / 7
8,023
669
5,068
13,665
4,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 5 / 9
7,574
631
6,811
9,143
2,718
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 6 / 2
9,084
757
6,031
9,580
2,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Fasoto
Gilgamesh
16
4 / 4 / 7
8,317
693
6,661
23,570
15,898
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 4 / 10
8,534
711
7,275
16,607
12,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 13
11,747
979
33,976
9,939
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
F0RSAK3Nx1x
Xing Tian
16
5 / 5 / 15
9,958
830
8,854
16,632
18,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 1 / 18
9,238
770
7,855
7,660
3,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 1 / 13
9,317
776
3,089
6,002
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
14
7 / 3 / 10
9,527
794
9,974
7,568
3,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
96
13
Kills
27
27
Deaths
13
35
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
8
7
0.69
L
0
5
9
0.9
L
6
6
2
1.17
W
12
3
13
6.17
W
Xing Tian
F0RSAK3Nx1x
Xing Tian
5
5
15
2.5
L
Gilgamesh
Fasoto
Gilgamesh
4
4
7
1.88
W
1
1
18
10
W
2
1
13
8.5
W
Raijin
7
3
10
4
L
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,846
Damage
63,748
72,565
Taken
47,801
37,713
Mitigated
35,287
26,389
Healing
17,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,068
673
898
2,538
13,665
4,132
0
8,665
5,000
0
9,894
L
6,811
114
779
775
9,143
2,718
0
7,361
1,782
18,392
0
L
6,031
1,248
994
543
9,580
2,613
0
7,630
1,950
0
16,076
W
33,976
749
412
3,105
9,939
4,178
1,540
1,808
8,131
62,143
0
W
Xing Tian
F0RSAK3Nx1x
Xing Tian
8,854
824
132
732
16,632
18,736
203
3,065
11,325
15,826
0
L
Gilgamesh
Fasoto
Gilgamesh
6,661
610
584
8,572
23,570
15,898
0
18,218
5,352
0
13,768
W
7,855
3,504
1,059
1,738
7,660
3,718
1,650
4,136
3,524
0
24,014
W
3,089
618
5,622
1,664
6,002
5,141
745
2,292
3,710
6,769
0
W
Raijin
9,974
1,071
1,026
1,613
7,568
3,514
495
2,785
4,531
14,561
0
L
7,275
957
4,040
6,666
16,607
12,352
0
14,019
2,588
14,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,532
Gold Earned
49,787
94
Minions Killed
116
0
Camps Cleared
0
993,626
Distance Traveled
1,053,735
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,023
669
13
1
0
207,878
0
L
Nox
7,574
631
36
3
0
188,746
0
L
Loki
9,084
757
16
1
0
194,309
0
W
Ah Puch
11,747
979
57
5
0
210,493
3
W
Xing Tian
9,958
830
11
1
0
228,783
0
L
Gilgamesh
8,317
693
5
0
0
204,568
0
W
Ullr
9,238
770
33
3
0
186,132
1
W
Yemoja
9,317
776
9
1
0
223,650
0
W
Raijin
9,527
794
6
1
0
204,677
0
L
Yemoja
8,534
711
24
2
0
198,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role