Player Matchup

Shiva
Shiva
Daddy-Jay99
Shiva
Level 145
God Stats
16W - 12L
1,108 SR
Queue Stats
444W - 422L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
Imfamous7414
Nu Wa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,456 Elo+
Party 2
Cernunnos
Cernunnos
OblockaAimbot
Cernunnos
Level 40
God Stats
5W - 8L
1,364 SR
Queue Stats
41W - 62L
1,411 Elo+
Party 2
Loki
Loki
RuleBreakerMedea
Loki
Level 148
God Stats
190W - 194L
1,441 SR
Queue Stats
321W - 358L
1,433 Elo+
Party 1
Cerberus
Cerberus
Wazit2u
Cerberus
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 9L
1,259 Elo+
Party 1
Team Averages
Level 80
1,383 SR
1,410 Elo+

VS

Team Averages
Level 84
1,458 SR
1,445 Elo+
Ullr
Ullr
 
Ullr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
RequiredLoli
Thoth
Level 88
God Stats
4W - 7L
1,535 SR
Queue Stats
56W - 57L
1,507 Elo+
Party 3
Neith
Neith
violatur
Neith
Level 3
God Stats
3W - 2L
1,255 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
yitioabridged
Amaterasu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,408 Elo+
Solo
Sylvanus
Sylvanus
Ûmbra
Sylvanus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
9,637
535
12,416
16,970
15,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 2 / 4
9,467
526
6,424
9,648
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
OblockaAimbot
Cernunnos
16
3 / 5 / 1
9,700
539
9,011
13,681
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 6 / 1
8,971
498
5,809
15,570
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Wazit2u
Cerberus
12
0 / 7 / 1
7,505
417
2,510
13,661
10,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
7 / 3 / 6
10,744
597
14,157
12,454
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 3
9,885
549
9,336
8,104
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
violatur
Neith
15
4 / 4 / 9
9,781
543
8,099
8,269
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
yitioabridged
Amaterasu
14
1 / 3 / 3
8,756
486
3,888
10,747
9,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Ûmbra
Sylvanus
15
7 / 1 / 10
9,518
529
10,173
16,221
16,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
13
Kills
22
23
Deaths
13
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
3
6
3.33
L
4
3
2
1.67
L
3
2
4
2.5
L
Cernunnos
OblockaAimbot
Cernunnos
3
5
1
0.7
W
3
2
3
2.25
L
3
6
1
0.58
L
Cerberus
Wazit2u
Cerberus
0
7
1
0.07
W
Neith
violatur
Neith
4
4
9
2.13
W
Amaterasu
yitioabridged
Amaterasu
1
3
3
0.83
W
Sylvanus
Ûmbra
Sylvanus
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,170
Damage
45,653
69,530
Taken
55,795
38,438
Mitigated
36,071
17,266
Healing
18,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,157
6,226
0
4,427
12,454
5,111
740
2,141
10,313
0
80,418
L
12,416
3,024
0
5,183
16,970
15,527
0
4,201
12,769
4,518
54,704
L
6,424
356
0
1,067
9,648
3,120
0
4,020
5,628
60,993
0
L
Cernunnos
OblockaAimbot
Cernunnos
9,011
3,504
0
4,099
13,681
4,286
1,928
3,759
9,922
0
83,407
W
9,336
158
232
2,232
8,104
2,381
786
2,469
5,635
75,248
0
L
5,809
1,899
0
4,806
15,570
4,873
72
3,600
11,970
0
59,971
L
Cerberus
Wazit2u
Cerberus
2,510
141
0
2,111
13,661
10,632
138
3,823
9,838
23,446
0
W
Neith
violatur
Neith
8,099
3,756
0
1,122
8,269
2,746
192
1,207
7,062
0
55,863
W
Amaterasu
yitioabridged
Amaterasu
3,888
805
110
1,909
10,747
9,414
531
1,273
9,474
10,224
31,096
W
Sylvanus
Ûmbra
Sylvanus
10,173
4,070
3,237
5,456
16,221
16,419
319
2,944
13,277
33,831
10,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,280
Gold Earned
48,684
530
Minions Killed
505
0
Camps Cleared
0
1,730,769
Distance Traveled
1,773,533
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,744
597
133
7
0
359,770
13
L
Shiva
9,637
535
103
6
0
366,367
3
L
Nu Wa
9,467
526
96
5
0
338,957
0
L
Cernunnos
9,700
539
145
8
0
331,945
1
W
Thoth
9,885
549
141
8
0
370,808
0
L
Loki
8,971
498
104
6
0
374,476
0
L
Cerberus
7,505
417
82
5
0
319,024
3
W
Neith
9,781
543
102
6
0
306,796
3
W
Amaterasu
8,756
486
77
4
0
387,000
5
W
Sylvanus
9,518
529
52
3
0
349,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role