Player Matchup

Bacchus
Bacchus
DemoGod717
Bacchus
Level 101
God Stats
1W - 0L
1,832 SR
Queue Stats
2W - 0L
1,724 Elo+
Party 1
Merlin
Merlin
JoeByronn
Merlin
Level 29
God Stats
12W - 8L
1,710 SR
Queue Stats
24W - 12L
1,782 Elo+
Party 1
Izanami
Izanami
Papa508
Izanami
Level 95
God Stats
2W - 1L
1,434 SR
Queue Stats
20W - 19L
1,628 Elo+
Party 1
Shiva
Shiva
RockMambaa
Shiva
Level 126
God Stats
5W - 5L
1,816 SR
Queue Stats
111W - 92L
1,556 Elo+
Party 1
Mulan
Mulan
toillehsoj
Mulan
Level 88
God Stats
47W - 28L
1,582 SR
Queue Stats
73W - 55L
1,576 Elo+
Party 1
Team Averages
Level 88
1,675 SR
1,653 Elo+

VS

Team Averages
Level 86
1,405 SR
1,474 Elo+
Baba Yaga
Baba Yaga
PattiProctor
Baba Yaga
Level 14
God Stats
0W - 2L
1,263 SR
Queue Stats
6W - 14L
1,355 Elo+
Solo
Chaac
Chaac
ZanXacato
Chaac
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,605 Elo+
Party 2
Apollo
Apollo
arcadiathegreat
Apollo
Level 45
God Stats
3W - 3L
1,263 SR
Queue Stats
7W - 17L
1,133 Elo+
Party 2
Baron Samedi
Baron Samedi
b3atnut301
Baron Samedi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,629 Elo+
Party 2
Shiva
Shiva
crackleb123
Shiva
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DemoGod717
Bacchus
19
3 / 3 / 24
13,602
716
12,542
24,388
44,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
JoeByronn
Merlin
20
16 / 6 / 15
16,986
894
38,879
21,084
12,182
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Papa508
Izanami
20
10 / 6 / 21
15,899
837
26,954
19,621
10,305
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
20
6 / 6 / 27
14,210
748
23,731
27,571
41,704
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
20
12 / 4 / 22
14,918
785
28,281
22,581
33,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
PattiProctor
Baba Yaga
19
4 / 8 / 12
13,011
685
19,287
17,629
7,309
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
ZanXacato
Chaac
20
2 / 5 / 13
13,433
707
19,222
30,753
46,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 16 / 8
12,835
676
8,600
29,204
11,255
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
b3atnut301
Baron Samedi
20
7 / 12 / 9
14,369
756
20,994
29,562
17,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 7 / 12
14,721
775
22,378
39,990
52,820
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
78
47
Kills
24
25
Deaths
48
109
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DemoGod717
Bacchus
3
3
24
5
W
Merlin
JoeByronn
Merlin
16
6
15
3.92
W
Izanami
Papa508
Izanami
10
6
21
3.42
L
Baba Yaga
PattiProctor
Baba Yaga
4
8
12
1.25
W
Shiva
6
6
27
3.25
L
Chaac
ZanXacato
Chaac
2
5
13
1.7
L
4
16
8
0.5
L
Baron Samedi
b3atnut301
Baron Samedi
7
12
9
0.96
L
7
7
12
1.86
W
Mulan
12
4
22
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,387
Damage
90,481
115,245
Taken
147,138
142,615
Mitigated
135,683
25,679
Healing
30,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DemoGod717
Bacchus
12,542
1,787
1,507
4,737
24,388
44,429
194
9,234
14,416
20,704
0
W
Merlin
JoeByronn
Merlin
38,879
2,623
656
6,781
21,084
12,182
1,801
7,438
13,248
83,049
0
W
Izanami
Papa508
Izanami
26,954
16,714
0
2,535
19,621
10,305
1,464
7,781
11,486
0
105,559
L
Baba Yaga
PattiProctor
Baba Yaga
19,287
1,054
307
2,599
17,629
7,309
0
8,235
8,973
43,282
0
W
Shiva
23,731
2,699
628
2,735
27,571
41,704
280
8,001
18,962
6,077
35,544
L
Chaac
ZanXacato
Chaac
19,222
2,445
797
11,483
30,753
46,912
0
8,500
20,920
0
57,106
L
8,600
3,945
0
2,025
29,204
11,255
544
12,451
15,887
0
25,330
L
Baron Samedi
b3atnut301
Baron Samedi
20,994
1,858
1,893
8,201
29,562
17,387
172
10,004
18,605
54,979
0
L
22,378
2,226
397
3,031
39,990
52,820
325
12,515
25,699
3,552
42,839
W
Mulan
28,281
2,089
0
6,100
22,581
33,995
260
9,176
12,719
669
41,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,615
Gold Earned
68,369
299
Minions Killed
241
0
Camps Cleared
0
1,929,069
Distance Traveled
1,683,211
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,602
716
16
1
0
381,751
0
W
Merlin
16,986
894
108
6
0
352,558
0
W
Izanami
15,899
837
114
6
0
367,889
2
L
Baba Yaga
13,011
685
50
3
0
330,117
0
W
Shiva
14,210
748
33
2
0
423,755
0
L
Chaac
13,433
707
62
3
0
414,890
1
L
Apollo
12,835
676
28
1
0
310,540
0
L
Baron Samedi
14,369
756
58
3
0
276,524
0
L
Shiva
14,721
775
43
2
0
351,140
0
W
Mulan
14,918
785
28
1
0
403,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role