Player Matchup

Thanatos
Thanatos
Jongru-
Thanatos
Level 46
God Stats
31W - 32L
1,410 SR
Queue Stats
64W - 63L
1,396 Elo+
Party 1
Charybdis
Charybdis
PepsiSenpaii
Charybdis
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 18L
1,567 Elo+
Party 3
Nox
Nox
Ryder5160
Nox
Level 98
God Stats
3W - 3L
1,164 SR
Queue Stats
31W - 19L
1,653 Elo+
Party 3
Shiva
Shiva
Yikazi-
Shiva
Level 69
God Stats
8W - 5L
1,735 SR
Queue Stats
40W - 34L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
zzink8
Cthulhu
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,257 Elo+
Party 3
Team Averages
Level 63
1,462 SR
1,464 Elo+

VS

Team Averages
Level 44
1,468 SR
1,308 Elo+
Neith
Neith
Chemical_Vibe22
Neith
Level 64
God Stats
6W - 7L
1,618 SR
Queue Stats
155W - 189L
1,396 Elo+
Party 2
Ne Zha
Ne Zha
ConagSnake
Ne Zha
Level 80
God Stats
36W - 33L
1,499 SR
Queue Stats
785W - 763L
1,457 Elo+
Party 2
Yemoja
Yemoja
Please_sym
Yemoja
Level 7
God Stats
0W - 2L
1,225 SR
Queue Stats
1W - 5L
1,101 Elo+
Party 2
Anubis
Anubis
Pride_Loukario
Anubis
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
174W - 211L
1,294 Elo+
Party 4
Bakasura
Bakasura
Tofon281
Bakasura
Level 65
God Stats
9W - 5L
1,500 SR
Queue Stats
127W - 139L
1,294 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jongru-
Thanatos
20
9 / 4 / 7
13,338
580
9,003
15,339
6,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
PepsiSenpaii
Charybdis
20
8 / 1 / 6
13,189
573
12,669
10,448
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
20 / 1 / 11
15,134
658
28,850
13,636
5,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Yikazi-
Shiva
20
5 / 3 / 5
13,662
594
18,398
21,602
31,984
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Cthulhu
zzink8
Cthulhu
15
2 / 2 / 9
10,933
475
6,057
16,769
16,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 0
8,956
389
8,187
18,996
4,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
ConagSnake
Ne Zha
20
6 / 6 / 1
12,445
541
9,878
21,117
19,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yemoja
Please_sym
Yemoja
14
1 / 5 / 1
9,094
395
1,997
17,208
11,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 13 / 1
8,412
366
1,758
15,687
5,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Tofon281
Bakasura
16
2 / 10 / 3
10,168
442
11,809
25,115
8,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
17
44
Kills
11
11
Deaths
44
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
10
0
0.2
L
Ne Zha
ConagSnake
Ne Zha
6
6
1
1.08
W
Thanatos
Jongru-
Thanatos
9
4
7
3.13
W
Charybdis
PepsiSenpaii
Charybdis
8
1
6
11
L
Yemoja
Please_sym
Yemoja
1
5
1
0.3
L
0
13
1
0.04
W
20
1
11
25.5
L
Bakasura
Tofon281
Bakasura
2
10
3
0.35
W
Shiva
Yikazi-
Shiva
5
3
5
2.5
W
Cthulhu
zzink8
Cthulhu
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,977
Damage
33,629
77,794
Taken
98,123
65,261
Mitigated
48,307
30,522
Healing
18,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,187
4,560
308
3,566
18,996
4,465
54
9,284
9,530
0
66,110
L
Ne Zha
ConagSnake
Ne Zha
9,878
1,857
0
7,512
21,117
19,002
0
851
20,262
44
73,585
W
Thanatos
Jongru-
Thanatos
9,003
1,205
0
11,335
15,339
6,857
0
0
14,835
0
81,550
W
Charybdis
PepsiSenpaii
Charybdis
12,669
5,555
0
5,026
10,448
3,999
6,304
886
9,562
0
111,142
L
Yemoja
Please_sym
Yemoja
1,997
375
412
2,225
17,208
11,443
0
11,665
5,299
27,673
0
L
1,758
1,038
0
417
15,687
5,060
566
6,303
9,095
28,372
0
W
28,850
3,179
301
5,791
13,636
5,999
3,322
1,903
10,801
120,216
0
L
Bakasura
Tofon281
Bakasura
11,809
7,513
0
4,443
25,115
8,337
0
5,819
19,140
0
61,328
W
Shiva
Yikazi-
Shiva
18,398
1,974
368
3,640
21,602
31,984
857
44
21,320
0
82,643
W
Cthulhu
zzink8
Cthulhu
6,057
634
65
3,996
16,769
16,422
782
966
15,113
36,992
5,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,256
Gold Earned
49,075
659
Minions Killed
431
0
Camps Cleared
0
2,161,612
Distance Traveled
1,949,580
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,956
389
104
5
0
370,931
3
L
Ne Zha
12,445
541
140
6
0
463,077
1
W
Thanatos
13,338
580
124
5
0
445,237
0
W
Charybdis
13,189
573
169
7
0
421,153
1
L
Yemoja
9,094
395
41
2
0
336,366
3
L
Anubis
8,412
366
45
2
0
300,383
3
W
Nox
15,134
658
174
8
0
449,272
1
L
Bakasura
10,168
442
101
4
0
478,823
0
W
Shiva
13,662
594
141
6
0
456,455
4
W
Cthulhu
10,933
475
51
2
0
389,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role