Player Matchup

Janus
Janus
AleManiaco1
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,482 Elo+
Solo
Charybdis
Charybdis
MiniTWrex
Charybdis
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 22L
1,579 Elo+
Party 1
Persephone
Persephone
Noncolorless
Persephone
Level 111
God Stats
0W - 3L
1,188 SR
Queue Stats
31W - 32L
1,373 Elo+
Solo
Ah Puch
Ah Puch
grayce_bear_
Ah Puch
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
vevan3180
Chang'e
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,523 Elo+
Party 1
Team Averages
Level 62
1,438 SR
1,492 Elo+

VS

Team Averages
Level 96
1,561 SR
1,477 Elo+
Chronos
Chronos
Jrjr4040
Chronos
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 72L
1,468 Elo+
Solo
Fafnir
Fafnir
Teddy-Pooh-Bear
Fafnir
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
380W - 353L
1,531 Elo+
Solo
Ares
Ares
TheDovah117
Ares
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 44L
1,473 Elo+
Solo
Chiron
Chiron
demisson56
Chiron
Level 86
God Stats
9W - 10L
1,819 SR
Queue Stats
220W - 217L
1,442 Elo+
Solo
Horus
Horus
yourmumswife
Horus
Level 156
God Stats
2W - 1L
1,483 SR
Queue Stats
101W - 99L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 13
12,434
777
17,671
17,811
6,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
MiniTWrex
Charybdis
19
7 / 5 / 11
11,426
714
20,714
17,236
5,385
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Noncolorless
Persephone
20
5 / 5 / 14
12,612
788
21,451
19,112
7,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
grayce_bear_
Ah Puch
17
2 / 8 / 13
10,825
677
15,271
19,173
7,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
vevan3180
Chang'e
19
4 / 6 / 13
11,557
722
10,754
19,356
12,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jrjr4040
Chronos
20
7 / 5 / 14
12,929
808
24,222
23,863
12,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
6 / 4 / 17
12,540
784
13,418
21,798
30,248
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 7 / 17
11,586
724
12,390
23,923
32,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
demisson56
Chiron
20
13 / 7 / 11
14,154
885
23,676
17,650
8,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
2 / 2 / 19
11,158
697
8,917
20,744
31,512
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
109
25
Kills
31
31
Deaths
25
64
Assists
78
Player
Kills
Deaths
Assists
KDA
L
7
7
13
1.93
W
Chronos
Jrjr4040
Chronos
7
5
14
2.8
L
Charybdis
MiniTWrex
Charybdis
7
5
11
2.5
L
Persephone
Noncolorless
Persephone
5
5
14
2.4
W
6
4
17
3.63
W
3
7
17
1.64
W
Chiron
demisson56
Chiron
13
7
11
2.64
L
Ah Puch
grayce_bear_
Ah Puch
2
8
13
1.06
L
Chang'e
vevan3180
Chang'e
4
6
13
1.75
W
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,861
Damage
82,623
92,688
Taken
107,978
38,742
Mitigated
115,472
41,362
Healing
46,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,671
1,066
1,609
2,878
17,811
6,409
860
8,453
9,358
42,357
0
W
Chronos
Jrjr4040
Chronos
24,222
8,056
1,030
7,828
23,863
12,855
998
17,685
6,178
52,721
0
L
Charybdis
MiniTWrex
Charybdis
20,714
7,921
1,054
4,532
17,236
5,385
1,942
12,539
4,697
0
30,963
L
Persephone
Noncolorless
Persephone
21,451
2,615
1,277
5,516
19,112
7,652
216
8,799
10,308
41,029
0
W
13,418
6,338
1,478
4,358
21,798
30,248
447
11,732
10,066
23,522
0
W
12,390
676
1,766
2,444
23,923
32,327
47
11,296
12,627
19,574
0
W
Chiron
demisson56
Chiron
23,676
7,154
2,094
3,428
17,650
8,530
3,230
11,824
5,826
0
51,411
L
Ah Puch
grayce_bear_
Ah Puch
15,271
1,493
1,321
4,535
19,173
7,046
24
8,936
10,237
28,428
0
L
Chang'e
vevan3180
Chang'e
10,754
2,151
12,045
6,595
19,356
12,250
284
11,301
8,055
21,877
0
W
8,917
3,232
11,064
10,610
20,744
31,512
875
12,610
8,134
0
16,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,854
Gold Earned
62,367
151
Minions Killed
180
0
Camps Cleared
0
1,371,436
Distance Traveled
1,397,361
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,434
777
54
3
0
257,362
0
W
Chronos
12,929
808
66
4
0
265,639
1
L
Charybdis
11,426
714
27
2
0
271,837
0
L
Persephone
12,612
788
17
1
0
319,990
0
W
Fafnir
12,540
784
18
1
0
273,142
0
W
Ares
11,586
724
12
1
0
279,133
1
W
Chiron
14,154
885
60
4
0
259,279
1
L
Ah Puch
10,825
677
37
2
0
254,614
0
L
Chang'e
11,557
722
16
1
0
267,633
0
W
Horus
11,158
697
24
2
0
320,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role