Player Matchup

Vamana
Vamana
It DeadEvil
Vamana
Level 125
God Stats
11W - 7L
1,823 SR
Queue Stats
272W - 338L
1,500 Elo+
Party 3
Agni
Agni
Xiivert
Agni
Level 29
God Stats
23W - 29L
1,529 SR
Queue Stats
316W - 398L
1,502 Elo+
Party 3
Hou Yi
Hou Yi
YoungWilliG
Hou Yi
Level 109
God Stats
4W - 4L
1,729 SR
Queue Stats
466W - 543L
1,505 Elo+
Party 3
Zeus
Zeus
coldasice112
Zeus
Level 87
God Stats
70W - 69L
1,580 SR
Queue Stats
114W - 156L
1,452 Elo+
Party 1
Shiva
Shiva
x-KRS-ONE-x
Shiva
Level 48
God Stats
2W - 10L
1,500 SR
Queue Stats
57W - 75L
1,446 Elo+
Party 1
Team Averages
Level 80
1,632 SR
1,481 Elo+

VS

Team Averages
Level 62
1,599 SR
1,562 Elo+
Bastet
Bastet
EerieSeeker
Bastet
Level 149
God Stats
17W - 10L
1,630 SR
Queue Stats
177W - 150L
1,610 Elo+
Party 2
Cthulhu
Cthulhu
Jayjaygg67
Cthulhu
Level 16
God Stats
1W - 2L
1,265 SR
Queue Stats
8W - 11L
1,464 Elo+
Solo
Vamana
Vamana
Senku1776
Vamana
Level 45
God Stats
20W - 13L
2,101 SR
Queue Stats
175W - 151L
1,621 Elo+
Party 2
Charybdis
Charybdis
StealthCross100
Charybdis
Level 80
God Stats
3W - 0L
1,672 SR
Queue Stats
305W - 257L
1,602 Elo+
Party 2
Sol
Sol
ajes
Sol
Level 22
God Stats
4W - 7L
1,329 SR
Queue Stats
141W - 120L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
5 / 5 / 6
11,736
734
14,883
24,094
15,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Xiivert
Agni
17
2 / 5 / 6
10,790
674
13,043
12,711
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
18
3 / 3 / 4
10,878
680
8,677
11,467
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 8 / 4
10,359
647
16,271
16,949
3,888
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 6 / 7
10,355
647
8,677
21,361
16,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
11 / 2 / 4
12,954
810
24,975
12,716
5,154
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
Jayjaygg67
Cthulhu
19
2 / 5 / 8
11,463
716
7,622
23,577
20,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Senku1776
Vamana
20
8 / 0 / 10
13,724
858
15,710
13,082
8,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
StealthCross100
Charybdis
19
1 / 1 / 7
11,746
734
9,710
15,344
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
ajes
Sol
20
5 / 4 / 10
13,100
819
16,876
16,922
6,987
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
12
Kills
27
27
Deaths
12
27
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bastet
11
2
4
6.5
L
Vamana
5
5
6
1.6
W
Cthulhu
Jayjaygg67
Cthulhu
2
5
8
1.2
W
Vamana
Senku1776
Vamana
8
0
10
13
W
Charybdis
StealthCross100
Charybdis
1
1
7
4.5
L
Agni
Xiivert
Agni
2
5
6
1
L
Hou Yi
3
3
4
1.67
W
Sol
ajes
Sol
5
4
10
2.5
L
1
8
4
0.38
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,551
Damage
74,893
86,582
Taken
81,641
44,594
Mitigated
46,743
14,701
Healing
29,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
24,975
4,847
0
2,124
12,716
5,154
2,333
4,883
7,563
0
40,402
L
Vamana
14,883
7,164
0
7,681
24,094
15,250
401
8,503
15,427
0
39,517
W
Cthulhu
Jayjaygg67
Cthulhu
7,622
449
202
5,465
23,577
20,157
1,007
10,807
12,202
36,090
0
W
Vamana
Senku1776
Vamana
15,710
8,958
2,411
4,000
13,082
8,539
298
3,483
8,042
0
43,206
W
Charybdis
StealthCross100
Charybdis
9,710
7,542
0
7,296
15,344
5,906
4,192
4,281
10,523
0
52,840
L
Agni
Xiivert
Agni
13,043
543
0
0
12,711
3,934
1,209
3,413
9,162
45,003
0
L
Hou Yi
8,677
4,114
0
2,367
11,467
4,546
536
2,884
8,403
0
35,788
W
Sol
ajes
Sol
16,876
6,919
0
8,198
16,922
6,987
4,731
5,700
11,009
71,126
0
L
16,271
1,389
263
451
16,949
3,888
0
2,723
14,086
48,582
0
L
8,677
296
1,098
2,841
21,361
16,976
139
6,244
15,006
2,732
23,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,118
Gold Earned
62,987
304
Minions Killed
340
0
Camps Cleared
0
1,431,583
Distance Traveled
1,653,214
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,954
810
33
2
0
373,657
4
L
Vamana
11,736
734
59
4
0
308,377
4
W
Cthulhu
11,463
716
53
3
0
294,299
0
W
Vamana
13,724
858
54
3
0
363,160
0
W
Charybdis
11,746
734
84
5
0
295,451
6
L
Agni
10,790
674
64
4
0
282,720
1
L
Hou Yi
10,878
680
62
4
0
270,188
1
W
Sol
13,100
819
116
7
0
326,647
4
L
Zeus
10,359
647
80
5
0
265,061
0
L
Shiva
10,355
647
39
2
0
305,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role