Player Matchup

Ymir
Ymir
DumbHippy
Ymir
Level 78
God Stats
1W - 1L
1,773 SR
Queue Stats
22W - 25L
1,578 Elo+
Party 3
Shiva
Shiva
Dumb_Hippy_Dude
Shiva
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 25L
1,654 Elo+
Party 3
Da Ji
Da Ji
Nickels1330
Da Ji
Level 21
God Stats
3W - 9L
1,500 SR
Queue Stats
90W - 120L
1,154 Elo+
Party 2
Neith
Neith
TheHusky14
Neith
Level 32
God Stats
3W - 10L
1,500 SR
Queue Stats
850W - 817L
1,288 Elo+
Party 2
Discordia
Discordia
Xmoquer
Discordia
Level 66
God Stats
6W - 3L
1,500 SR
Queue Stats
97W - 67L
1,597 Elo+
Solo
Team Averages
Level 41
1,555 SR
1,454 Elo+

VS

Team Averages
Level 74
1,574 SR
1,476 Elo+
Shiva
Shiva
GruntKing2nd
Shiva
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
752W - 850L
1,321 Elo+
Party 1
Xing Tian
Xing Tian
LoppyEggg
Xing Tian
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,566 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
RektulExam
Morgan Le Fay
Level 77
God Stats
3W - 0L
1,773 SR
Queue Stats
22W - 11L
1,470 Elo+
Solo
Ganesha
Ganesha
frankbyrge123
Ganesha
Level 125
God Stats
5W - 1L
1,500 SR
Queue Stats
114W - 106L
1,614 Elo+
Party 4
Medusa
Medusa
frordo
Medusa
Level 57
God Stats
103W - 96L
1,596 SR
Queue Stats
588W - 660L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
6 / 5 / 0
7,846
604
8,826
10,108
7,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

8
1 / 6 / 6
5,820
448
7,141
10,176
5,548
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 4
6,772
521
2,175
8,431
2,561
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
11
4 / 7 / 1
7,025
540
7,069
11,734
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Xmoquer
Discordia
13
3 / 5 / 5
7,635
587
6,402
9,097
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 4 / 2
8,125
625
8,409
10,811
5,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xing Tian
LoppyEggg
Xing Tian
13
3 / 4 / 6
7,567
582
5,632
10,796
7,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
RektulExam
Morgan Le Fay
13
4 / 3 / 3
7,889
607
5,229
8,241
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
12
3 / 1 / 12
7,907
608
6,829
8,505
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
frordo
Medusa
13
9 / 4 / 1
8,376
644
9,378
9,603
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
15
Kills
28
28
Deaths
16
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
6
5
0
1.2
L
1
6
6
0.67
W
9
4
2
2.5
W
Xing Tian
LoppyEggg
Xing Tian
3
4
6
1.5
L
1
5
4
0.6
W
Morgan Le Fay
RektulExam
Morgan Le Fay
4
3
3
1.83
L
Neith
4
7
1
0.64
L
Discordia
Xmoquer
Discordia
3
5
5
1.1
W
Ganesha
3
1
12
9
W
Medusa
frordo
Medusa
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,613
Damage
35,477
49,546
Taken
47,956
20,874
Mitigated
25,820
9,157
Healing
11,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,826
1,877
0
302
10,108
7,234
90
5,233
4,475
35,111
2,657
L
7,141
1,786
467
1,772
10,176
5,548
0
3,299
6,818
0
18,226
W
8,409
1,142
128
3,341
10,811
5,306
215
2,239
8,478
0
39,356
W
Xing Tian
LoppyEggg
Xing Tian
5,632
854
0
1,214
10,796
7,725
365
6,697
4,069
30,964
0
L
2,175
569
0
1,956
8,431
2,561
0
2,304
6,089
0
29,485
W
Morgan Le Fay
RektulExam
Morgan Le Fay
5,229
346
39
2,755
8,241
2,998
560
2,947
4,982
47,389
0
L
Neith
7,069
2,271
0
3,195
11,734
2,760
168
1,631
10,103
0
40,919
L
Discordia
Xmoquer
Discordia
6,402
630
0
1,465
9,097
2,771
96
4,159
4,898
41,199
0
W
Ganesha
6,829
919
0
1,785
8,505
6,409
253
2,525
5,884
23,669
4,857
W
Medusa
frordo
Medusa
9,378
4,382
0
2,602
9,603
3,382
1,820
0
9,603
0
45,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,098
Gold Earned
39,864
308
Minions Killed
334
0
Camps Cleared
0
1,184,690
Distance Traveled
1,251,157
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,846
604
69
5
0
223,627
3
L
Shiva
5,820
448
29
2
0
242,020
2
W
Shiva
8,125
625
67
5
0
282,330
0
W
Xing Tian
7,567
582
64
5
0
223,645
2
L
Da Ji
6,772
521
62
5
0
252,873
2
W
Morgan Le Fay
7,889
607
96
7
0
212,016
6
L
Neith
7,025
540
72
6
0
219,799
2
L
Discordia
7,635
587
76
6
0
246,371
3
W
Ganesha
7,907
608
16
1
0
277,965
2
W
Medusa
8,376
644
91
7
0
255,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role