Player Matchup

Atlas
Atlas
BANETHEGOAT
Atlas
Level 109
God Stats
4W - 4L
1,474 SR
Queue Stats
8W - 11L
1,501 Elo+
Party 1
Shiva
Shiva
KSB Luffy
Shiva
Level 65
God Stats
4W - 4L
1,290 SR
Queue Stats
15W - 11L
1,569 Elo+
Party 1
Anubis
Anubis
UND3RSH3I1D
Anubis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,489 Elo+
Party 1
Cu Chulainn
Cu Chulainn
daveenus
Cu Chulainn
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 11L
1,424 Elo+
Party 1
Charybdis
Charybdis
zZer0 Sympathy
Charybdis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,174 Elo+
Party 1
Team Averages
Level 67
1,453 SR
1,432 Elo+

VS

Team Averages
Level 90
1,543 SR
1,440 Elo+
Janus
Janus
DCSKZRockStar7F
Janus
Level 74
God Stats
4W - 5L
1,507 SR
Queue Stats
128W - 143L
1,448 Elo+
Party 2
Geb
Geb
DeathHorseman60
Geb
Level 80
God Stats
1W - 3L
1,757 SR
Queue Stats
145W - 149L
1,476 Elo+
Solo
Hou Yi
Hou Yi
Luisharder1905
Hou Yi
Level 95
God Stats
4W - 4L
1,216 SR
Queue Stats
215W - 230L
1,422 Elo+
Party 2
Shiva
Shiva
VIPER1174102
Shiva
Level 142
God Stats
10W - 4L
1,735 SR
Queue Stats
358W - 351L
1,422 Elo+
Solo
Hera
Hera
Zerowar1773
Hera
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 47L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 9
6,973
536
5,742
10,591
5,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
KSB Luffy
Shiva
14
2 / 1 / 0
7,985
614
4,361
8,219
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
12
4 / 3 / 5
7,562
582
7,069
8,970
4,343
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
daveenus
Cu Chulainn
13
8 / 3 / 4
8,053
619
9,389
12,493
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
zZer0 Sympathy
Charybdis
12
4 / 1 / 3
7,898
608
8,022
10,774
3,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 5
6,520
502
6,330
7,456
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 5
5,617
432
4,267
14,718
9,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 0
6,053
466
3,110
6,891
1,765
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
6 / 4 / 0
7,961
612
8,721
13,342
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 2 / 0
6,847
527
9,577
6,801
3,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
20
Kills
9
9
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
0
4
5
0.63
L
0
7
5
0.36
W
Shiva
KSB Luffy
Shiva
2
1
0
2
L
1
3
0
0.33
W
Anubis
4
3
5
2.17
L
6
4
0
1.5
L
2
2
0
1
W
Cu Chulainn
daveenus
Cu Chulainn
8
3
4
3.33
W
Charybdis
zZer0 Sympathy
Charybdis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,583
Damage
32,005
51,047
Taken
49,208
24,022
Mitigated
20,397
17,750
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,742
2,547
0
2,100
10,591
5,890
30
4,899
5,586
18,041
0
L
6,330
237
0
1,530
7,456
1,622
192
1,578
5,878
28,938
0
L
4,267
855
396
2,364
14,718
9,310
54
5,751
8,967
13,856
0
W
Shiva
KSB Luffy
Shiva
4,361
1,148
0
3,147
8,219
5,249
395
4,516
3,703
0
48,143
L
3,110
2,098
439
1,716
6,891
1,765
1,516
1,247
5,644
0
29,625
W
Anubis
7,069
349
0
3,429
8,970
4,343
1,064
3,907
4,723
35,909
0
L
8,721
1,952
152
3,423
13,342
4,067
0
4,134
9,208
0
44,185
L
9,577
2,612
0
2,912
6,801
3,633
474
101
6,700
37,588
0
W
Cu Chulainn
daveenus
Cu Chulainn
9,389
1,828
0
4,010
12,493
4,864
50
3,155
9,134
0
43,166
W
Charybdis
zZer0 Sympathy
Charybdis
8,022
5,849
0
5,064
10,774
3,676
1,459
2,983
7,727
0
53,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,471
Gold Earned
32,998
369
Minions Killed
274
0
Camps Cleared
0
1,251,900
Distance Traveled
1,167,963
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,973
536
21
2
0
250,631
5
L
Janus
6,520
502
64
5
0
249,142
4
L
Geb
5,617
432
16
1
0
244,338
0
W
Shiva
7,985
614
103
8
0
242,098
8
L
Hou Yi
6,053
466
54
4
0
191,246
0
W
Anubis
7,562
582
79
6
0
235,338
1
L
Shiva
7,961
612
66
5
0
258,157
2
L
Hera
6,847
527
74
6
0
225,080
0
W
Cu Chulainn
8,053
619
78
6
0
266,775
0
W
Charybdis
7,898
608
88
7
0
257,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role