Player Matchup

Tsukuyomi
Tsukuyomi
DangerDarkFell
Tsukuyomi
Level 125
God Stats
43W - 35L
1,564 SR
Queue Stats
342W - 326L
1,545 Elo+
Party 4
Khepri
Khepri
ElGamerProYoni
Khepri
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 212L
1,493 Elo+
Party 4
Shiva
Shiva
Joshuafranco12
Shiva
Level 136
God Stats
10W - 7L
1,500 SR
Queue Stats
168W - 152L
1,601 Elo+
Party 4
Sobek
Sobek
Mr_doritoman
Sobek
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
270W - 141L
1,732 Elo+
Party 2
Apollo
Apollo
Nagitoissans
Apollo
Level 40
God Stats
4W - 2L
1,500 SR
Queue Stats
244W - 96L
1,806 Elo+
Party 2
Team Averages
Level 120
1,513 SR
1,635 Elo+

VS

Team Averages
Level 77
1,644 SR
1,762 Elo+
Atlas
Atlas
Arrikudda
Atlas
Level 143
God Stats
7W - 7L
1,670 SR
Queue Stats
102W - 86L
1,628 Elo+
Party 3
King Arthur
King Arthur
Dasfter
King Arthur
Level 25
God Stats
6W - 2L
1,869 SR
Queue Stats
103W - 24L
2,022 Elo+
Party 1
Scylla
Scylla
NachinnD
Scylla
Level 39
God Stats
2W - 3L
1,493 SR
Queue Stats
38W - 42L
1,482 Elo+
Solo
Apollo
Apollo
Sadorphan
Apollo
Level 21
God Stats
0W - 1L
1,687 SR
Queue Stats
13W - 4L
2,056 Elo+
Party 3
Shiva
Shiva
ThatsChildish_
Shiva
Level 159
God Stats
6W - 7L
1,500 SR
Queue Stats
261W - 249L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DangerDarkFell
Tsukuyomi
14
3 / 1 / 2
8,326
555
8,484
7,816
2,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 1 / 1
7,603
507
1,810
6,436
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 1
7,624
508
7,845
10,427
12,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 0 / 3
8,307
554
4,986
9,280
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
16
4 / 1 / 0
9,622
641
5,711
8,502
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Arrikudda
Atlas
12
3 / 1 / 1
6,841
456
5,459
10,005
5,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Dasfter
King Arthur
13
2 / 1 / 2
7,590
506
8,264
12,292
10,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
NachinnD
Scylla
13
1 / 2 / 0
7,304
487
3,264
7,111
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Sadorphan
Apollo
12
0 / 5 / 1
7,068
471
3,086
8,206
2,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 3
6,890
459
4,770
9,215
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
10
Kills
6
6
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
Arrikudda
Atlas
3
1
1
3.5
W
Tsukuyomi
DangerDarkFell
Tsukuyomi
3
1
2
4
L
King Arthur
Dasfter
King Arthur
2
1
2
3
W
0
1
1
0.5
W
0
3
1
0.17
W
3
0
3
4.5
L
Scylla
NachinnD
Scylla
1
2
0
0.5
W
Apollo
4
1
0
4
L
Apollo
Sadorphan
Apollo
0
5
1
0.1
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,836
Damage
24,843
42,461
Taken
46,829
28,406
Mitigated
23,367
13,965
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Arrikudda
Atlas
5,459
2,233
142
990
10,005
5,668
0
1,653
8,352
25,217
0
W
Tsukuyomi
DangerDarkFell
Tsukuyomi
8,484
1,840
0
1,494
7,816
2,880
0
3,355
4,257
0
50,465
L
King Arthur
Dasfter
King Arthur
8,264
1,098
0
4,145
12,292
10,021
0
2,064
9,596
0
44,750
W
1,810
415
0
2,616
6,436
2,718
0
446
5,940
44,633
0
W
7,845
590
225
3,700
10,427
12,174
0
1,430
8,980
0
36,951
W
4,986
810
0
2,035
9,280
7,716
0
2,853
6,190
13,758
6,771
L
Scylla
NachinnD
Scylla
3,264
295
0
1,904
7,111
1,676
0
529
6,582
49,503
0
W
Apollo
5,711
3,454
0
3,895
8,502
2,918
2,928
1,292
7,210
0
84,227
L
Apollo
Sadorphan
Apollo
3,086
1,972
0
1,062
8,206
2,147
1,924
1,154
7,052
0
41,790
L
4,770
1,148
216
1,381
9,215
3,855
0
1,099
8,048
0
52,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,482
Gold Earned
35,693
439
Minions Killed
417
0
Camps Cleared
0
1,501,508
Distance Traveled
1,440,332
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,841
456
37
2
0
303,518
9
W
Tsukuyomi
8,326
555
87
6
0
309,205
3
L
King Arthur
7,590
506
95
6
0
289,317
3
W
Khepri
7,603
507
97
6
0
320,386
2
W
Shiva
7,624
508
76
5
0
270,675
3
W
Sobek
8,307
554
26
2
0
321,066
5
L
Scylla
7,304
487
105
7
0
250,237
1
W
Apollo
9,622
641
153
10
0
280,176
4
L
Apollo
7,068
471
87
6
0
267,136
0
L
Shiva
6,890
459
93
6
0
330,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role