Player Matchup

Anubis
Anubis
FoamyMugs
Anubis
Level 106
God Stats
6W - 3L
1,558 SR
Queue Stats
30W - 45L
1,424 Elo+
Solo
Odin
Odin
NotIArms
Odin
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 29L
1,372 Elo+
Party 1
Hachiman
Hachiman
implena
Hachiman
Level 30
God Stats
6W - 5L
1,368 SR
Queue Stats
7W - 8L
1,372 Elo+
Party 1
Team Averages
Level 73
1,475 SR
1,389 Elo+

VS

Team Averages
Level 73
1,500 SR
1,427 Elo+
Zeus
Zeus
JakeBird
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,390 Elo+
Party 2
Izanami
Izanami
PerkiestPenguin
Izanami
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 7L
1,390 Elo+
Party 2
Shiva
Shiva
Stackks
Shiva
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FoamyMugs
Anubis
15
8 / 1 / 3
11,191
746
11,440
7,057
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
15
2 / 4 / 9
10,124
675
9,259
9,798
7,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
implena
Hachiman
16
2 / 2 / 9
10,585
706
7,789
8,209
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 6 / 0
8,740
583
6,842
7,911
1,874
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 2
10,063
671
5,103
11,747
3,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
Stackks
Shiva
15
2 / 1 / 3
10,109
674
6,395
14,606
10,366
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
7
7
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
FoamyMugs
Anubis
8
1
3
9.5
L
Zeus
2
6
0
0.33
W
Odin
2
4
9
1.63
L
3
5
2
0.8
L
Shiva
Stackks
Shiva
2
1
3
3.5
W
Hachiman
implena
Hachiman
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,488
Damage
18,340
25,064
Taken
34,264
13,267
Mitigated
15,495
3,301
Healing
3,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
FoamyMugs
Anubis
11,440
133
0
1,888
7,057
3,343
952
1,787
5,270
44,567
0
L
Zeus
6,842
825
466
870
7,911
1,874
0
3,266
4,645
25,147
0
W
Odin
9,259
360
0
1,159
9,798
7,576
512
3,118
6,680
0
23,848
L
5,103
2,971
0
365
11,747
3,255
0
3,161
8,586
0
36,504
L
Shiva
Stackks
Shiva
6,395
1,228
147
1,942
14,606
10,366
0
5,688
8,918
0
27,057
W
Hachiman
implena
Hachiman
7,789
4,720
0
254
8,209
2,348
1,370
2,465
5,744
0
41,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,900
Gold Earned
28,912
161
Minions Killed
144
6
Camps Cleared
5
762,916
Distance Traveled
725,581
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,191
746
76
5
2
211,956
3
L
Zeus
8,740
583
33
2
1
217,053
5
W
Odin
10,124
675
19
1
0
275,607
4
L
Izanami
10,063
671
64
4
1
223,235
0
L
Shiva
10,109
674
47
3
3
285,293
5
W
Hachiman
10,585
706
66
4
4
275,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role