Player Matchup

Charybdis
Charybdis
ConqRah
Charybdis
Level 76
God Stats
16W - 18L
1,397 SR
Queue Stats
360W - 397L
1,365 Elo+
Party 1
Atlas
Atlas
GraniteGamer
Atlas
Level 108
God Stats
18W - 14L
1,586 SR
Queue Stats
402W - 402L
1,574 Elo+
Party 2
Ymir
Ymir
Gstormrider
Ymir
Level 25
God Stats
21W - 9L
1,609 SR
Queue Stats
294W - 281L
1,486 Elo+
Party 2
Loki
Loki
Hstormrider
Loki
Level 45
God Stats
5W - 6L
1,318 SR
Queue Stats
9W - 7L
1,245 Elo+
Party 2
Ares
Ares
PyotrGrifovich
Ares
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 94L
1,199 Elo+
Party 1
Team Averages
Level 54
1,482 SR
1,374 Elo+

VS

Team Averages
Level 55
1,457 SR
1,391 Elo+
Izanami
Izanami
CeliaChan
Izanami
Level 88
God Stats
6W - 4L
1,287 SR
Queue Stats
44W - 62L
1,365 Elo+
Party 4
Amaterasu
Amaterasu
DCElia
Amaterasu
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 25L
1,098 Elo+
Solo
Thoth
Thoth
GinTachiGaming
Thoth
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 64L
1,347 Elo+
Party 4
Cerberus
Cerberus
MrTotoro497
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,647 Elo+
Party 3
Thor
Thor
PDarkangel
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ConqRah
Charybdis
9
2 / 1 / 2
5,312
531
6,168
6,521
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
8 / 1 / 1
6,545
655
5,570
6,249
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 4
5,402
540
2,184
5,135
1,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 1 / 2
5,719
572
1,682
5,156
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 0
5,094
509
1,253
5,448
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CeliaChan
Izanami
9
3 / 4 / 0
5,360
536
4,900
7,200
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
DCElia
Amaterasu
10
0 / 0 / 0
5,449
545
2,025
4,739
2,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 1
5,548
555
3,799
5,064
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
MrTotoro497
Cerberus
6
1 / 2 / 2
4,734
473
2,439
8,731
4,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 2 / 0
3,929
393
144
3,994
1,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
5
5
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
CeliaChan
Izanami
3
4
0
0.75
W
Charybdis
ConqRah
Charybdis
2
1
2
3
L
Amaterasu
DCElia
Amaterasu
0
0
0
0
L
1
4
1
0.38
W
8
1
1
8.5
W
1
2
4
1.5
W
1
1
2
2
L
Cerberus
MrTotoro497
Cerberus
1
2
2
1
L
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,857
Damage
13,307
28,509
Taken
29,728
9,896
Mitigated
10,665
8,469
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CeliaChan
Izanami
4,900
3,410
0
1,007
7,200
1,719
30
2,337
4,735
0
33,571
W
Charybdis
ConqRah
Charybdis
6,168
3,641
0
3,447
6,521
1,398
0
918
5,603
0
37,685
L
Amaterasu
DCElia
Amaterasu
2,025
405
0
2,090
4,739
2,316
442
1,253
3,486
0
24,436
L
3,799
327
0
250
5,064
1,196
0
1,790
3,046
24,624
0
W
5,570
1,389
0
734
6,249
2,027
0
3,153
2,812
28,361
0
W
2,184
656
264
910
5,135
1,939
0
1,405
3,690
15,136
0
W
1,682
457
0
2,804
5,156
1,384
174
398
4,718
0
32,841
L
Cerberus
MrTotoro497
Cerberus
2,439
167
0
1,665
8,731
4,249
0
3,239
5,460
5,498
0
L
144
0
0
418
3,994
1,185
0
0
3,994
0
6,209
W
1,253
245
0
310
5,448
3,148
0
0
5,205
17,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,072
Gold Earned
25,020
250
Minions Killed
203
0
Camps Cleared
0
1,020,743
Distance Traveled
884,874
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,360
536
64
6
0
166,204
1
W
Charybdis
5,312
531
59
6
0
174,587
4
L
Amaterasu
5,449
545
56
6
0
219,064
0
L
Thoth
5,548
555
53
5
0
169,550
0
W
Atlas
6,545
655
56
6
0
220,377
4
W
Ymir
5,402
540
26
3
0
196,996
2
W
Loki
5,719
572
78
8
0
216,460
0
L
Cerberus
4,734
473
18
2
0
188,857
0
L
Thor
3,929
393
12
1
0
141,199
1
W
Ares
5,094
509
31
3
0
212,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role