Player Matchup

Atlas
Atlas
Don Brennen
Atlas
Level 123
God Stats
6W - 0L
2,012 SR
Queue Stats
113W - 90L
1,533 Elo+
Party 2
Agni
Agni
Felix356
Agni
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,724 Elo+
Solo
Xbalanque
Xbalanque
Gmunny05
Xbalanque
Level 142
God Stats
7W - 3L
1,507 SR
Queue Stats
68W - 44L
1,589 Elo+
Solo
Tsukuyomi
Tsukuyomi
MailmanTod
Tsukuyomi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 35L
1,400 Elo+
Solo
Shiva
Shiva
NYpurp22
Shiva
Level 126
God Stats
6W - 3L
1,757 SR
Queue Stats
91W - 69L
1,579 Elo+
Party 2
Team Averages
Level 106
1,655 SR
1,565 Elo+

VS

Team Averages
Level 118
1,551 SR
1,502 Elo+
Vamana
Vamana
Dysangelium
Vamana
Level 81
God Stats
19W - 17L
1,570 SR
Queue Stats
195W - 213L
1,498 Elo+
Solo
Merlin
Merlin
Hurkzenn
Merlin
Level 159
God Stats
2W - 1L
1,854 SR
Queue Stats
8W - 5L
1,604 Elo+
Party 1
Jing Wei
Jing Wei
JoeCB
Jing Wei
Level 68
God Stats
2W - 3L
1,563 SR
Queue Stats
87W - 100L
1,389 Elo+
Solo
Atlas
Atlas
LucidSaber
Atlas
Level 125
God Stats
0W - 1L
1,270 SR
Queue Stats
2W - 3L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
arnythedeadly
Gilgamesh
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 22
9,104
828
8,938
17,690
20,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
16
8 / 0 / 12
9,453
859
13,816
2,782
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Gmunny05
Xbalanque
16
8 / 1 / 16
9,558
869
13,665
8,292
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
MailmanTod
Tsukuyomi
15
4 / 0 / 8
8,732
794
3,781
5,865
2,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
NYpurp22
Shiva
15
6 / 3 / 20
8,938
813
12,508
14,333
11,132
Breastplate

Breastplate

+20
Physical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 7 / 2
7,054
641
5,391
13,792
12,187
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Hurkzenn
Merlin
14
1 / 4 / 3
7,622
693
8,117
6,806
2,148
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
JoeCB
Jing Wei
13
0 / 7 / 6
7,446
677
6,992
11,069
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
13
1 / 5 / 4
7,919
720
6,253
16,266
10,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
arnythedeadly
Gilgamesh
14
3 / 5 / 1
8,276
752
5,666
13,687
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
22
28
Kills
6
6
Deaths
28
78
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
22
6.5
L
Vamana
1
7
2
0.29
W
Agni
8
0
12
14
W
Xbalanque
Gmunny05
Xbalanque
8
1
16
16
L
Merlin
Hurkzenn
Merlin
1
4
3
0.63
L
Jing Wei
JoeCB
Jing Wei
0
7
6
0.43
L
Atlas
1
5
4
0.6
W
Tsukuyomi
MailmanTod
Tsukuyomi
4
0
8
8
W
Shiva
NYpurp22
Shiva
6
3
20
5.33
L
Gilgamesh
arnythedeadly
Gilgamesh
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,708
Damage
32,419
48,962
Taken
61,620
39,079
Mitigated
34,930
17,095
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,938
3,045
3,160
4,909
17,690
20,448
196
5,272
12,418
17,563
0
L
Vamana
5,391
2,141
98
2,780
13,792
12,187
0
4,888
8,812
0
13,178
W
Agni
13,816
1,235
0
920
2,782
851
2,332
928
1,854
37,766
0
W
Xbalanque
Gmunny05
Xbalanque
13,665
5,632
0
3,243
8,292
3,717
3,205
2,218
6,074
0
39,671
L
Merlin
Hurkzenn
Merlin
8,117
67
0
1,163
6,806
2,148
0
2,124
4,682
35,662
0
L
Jing Wei
JoeCB
Jing Wei
6,992
5,820
0
1,707
11,069
3,195
649
3,173
7,803
0
21,018
L
Atlas
6,253
1,819
1,114
2,008
16,266
10,062
0
5,611
10,589
17,239
0
W
Tsukuyomi
MailmanTod
Tsukuyomi
3,781
909
0
1,518
5,865
2,931
383
772
5,093
0
27,735
W
Shiva
NYpurp22
Shiva
12,508
1,866
84
3,261
14,333
11,132
662
5,180
9,153
0
25,123
L
Gilgamesh
arnythedeadly
Gilgamesh
5,666
1,242
0
572
13,687
7,338
526
6,958
6,655
0
17,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,785
Gold Earned
38,317
197
Minions Killed
166
0
Camps Cleared
0
1,138,272
Distance Traveled
1,039,842
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,104
828
20
2
0
229,725
3
L
Vamana
7,054
641
24
2
0
218,427
2
W
Agni
9,453
859
65
6
0
232,965
0
W
Xbalanque
9,558
869
51
5
0
209,278
2
L
Merlin
7,622
693
59
5
0
206,866
0
L
Jing Wei
7,446
677
39
4
0
207,027
3
L
Atlas
7,919
720
14
1
0
212,280
2
W
Tsukuyomi
8,732
794
33
3
0
217,829
2
W
Shiva
8,938
813
28
3
0
248,475
2
L
Gilgamesh
8,276
752
30
3
0
195,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role