Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AngryBunny4666
Thanatos
Level 123
God Stats
3W - 0L
1,643 SR
Queue Stats
12W - 18L
1,336 Elo+
Solo
Shiva
Shiva
Bossman98763
Shiva
Level 93
God Stats
7W - 5L
1,233 SR
Queue Stats
64W - 62L
1,564 Elo+
Party 1
Team Averages
Level 108
1,459 SR
1,467 Elo+

VS

Team Averages
Level 87
1,500 SR
1,495 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
MangeXD
Tiamat
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
472W - 560L
1,484 Elo+
Solo
Neith
Neith
violatur
Neith
Level 2
God Stats
6W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
7 / 5 / 4
8,842
884
10,827
7,519
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
13
5 / 2 / 6
8,105
811
7,308
8,200
2,606
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 1 / 11
8,536
854
6,162
8,799
6,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
3 / 4 / 3
7,251
725
5,967
11,762
6,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
MangeXD
Tiamat
12
4 / 7 / 4
8,105
811
7,036
9,923
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
violatur
Neith
11
1 / 5 / 5
6,956
696
5,596
7,553
1,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
16
Kills
8
8
Deaths
16
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
5
4
1.8
L
Cu Chulainn
 
Cu Chulainn
3
4
3
1.13
W
Thanatos
5
2
6
4
W
4
1
11
9.5
L
Tiamat
MangeXD
Tiamat
4
7
4
0.86
L
Neith
violatur
Neith
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,297
Damage
18,599
24,518
Taken
29,238
11,235
Mitigated
12,942
9,920
Healing
4,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,827
2,119
0
579
7,519
1,996
579
3,069
4,059
24,181
0
L
Cu Chulainn
 
Cu Chulainn
5,967
682
83
1,858
11,762
6,550
0
3,900
7,628
2,716
14,016
W
Thanatos
7,308
680
0
5,785
8,200
2,606
392
1,878
6,029
0
18,454
W
6,162
1,356
0
3,556
8,799
6,633
195
2,747
5,758
0
23,200
L
Tiamat
MangeXD
Tiamat
7,036
158
0
1,500
9,923
4,574
0
4,326
5,329
24,622
0
L
Neith
violatur
Neith
5,596
1,805
277
816
7,553
1,818
0
2,231
5,136
0
14,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
22,312
110
Minions Killed
96
4
Camps Cleared
6
566,500
Distance Traveled
495,603
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,842
884
36
4
0
169,321
2
L
Cu Chulainn
7,251
725
25
3
1
177,533
4
W
Thanatos
8,105
811
34
3
1
208,977
3
W
Shiva
8,536
854
40
4
3
188,202
3
L
Tiamat
8,105
811
39
4
5
167,707
1
L
Neith
6,956
696
32
3
0
150,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role