Player Matchup

Shiva
Shiva
Dr_Bustdown
Shiva
Level 114
God Stats
27W - 18L
1,509 SR
Queue Stats
242W - 214L
1,492 Elo+
Party 2
Chaac
Chaac
KingBear0987
Chaac
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
75W - 89L
1,415 Elo+
Party 3
Atlas
Atlas
NotProZetą
Atlas
Level 101
God Stats
8W - 3L
1,912 SR
Queue Stats
54W - 57L
1,459 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SPIKERtl
Morgan Le Fay
Level 126
God Stats
7W - 3L
1,494 SR
Queue Stats
254W - 229L
1,517 Elo+
Party 3
Neith
Neith
Sir_Wiggle_Sauce
Neith
Level 114
God Stats
12W - 11L
1,676 SR
Queue Stats
230W - 220L
1,464 Elo+
Party 2
Team Averages
Level 116
1,618 SR
1,469 Elo+

VS

Team Averages
Level 99
1,410 SR
1,425 Elo+
Mercury
Mercury
AddictedSnagz
Mercury
Level 141
God Stats
6W - 8L
1,500 SR
Queue Stats
141W - 174L
1,397 Elo+
Party 4
Danzaburou
Danzaburou
Lucian-Void
Danzaburou
Level 122
God Stats
24W - 34L
1,218 SR
Queue Stats
164W - 196L
1,394 Elo+
Party 4
Shiva
Shiva
Rar3Moment23
Shiva
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 103L
1,444 Elo+
Solo
Sol
Sol
YellowCosmo777
Sol
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
728W - 676L
1,504 Elo+
Party 1
Khepri
Khepri
reecekc
Khepri
Level 61
God Stats
4W - 7L
1,331 SR
Queue Stats
15W - 18L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 4
10,603
624
10,223
10,176
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 0 / 8
10,849
638
8,838
12,533
10,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
1 / 2 / 13
8,249
485
6,215
12,307
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
SPIKERtl
Morgan Le Fay
16
8 / 2 / 8
10,496
617
11,408
9,071
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 6 / 3
9,038
532
8,044
11,274
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
5 / 6 / 4
8,652
509
9,245
14,950
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Lucian-Void
Danzaburou
13
5 / 5 / 2
8,695
511
10,467
13,126
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 5 / 0
8,540
502
4,032
12,971
14,314
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 7 / 2
8,521
501
7,479
13,447
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
reecekc
Khepri
11
0 / 5 / 6
7,117
419
2,675
12,431
8,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
27
Kills
11
11
Deaths
28
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
5
6
4
1.17
W
10
1
4
12
W
3
0
8
7
L
Danzaburou
Lucian-Void
Danzaburou
5
5
2
1.2
W
1
2
13
3.75
L
0
5
0
0
W
Morgan Le Fay
SPIKERtl
Morgan Le Fay
8
2
8
6
W
5
6
3
1.08
L
1
7
2
0.29
L
Khepri
reecekc
Khepri
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,728
Damage
33,898
55,361
Taken
66,925
32,824
Mitigated
33,576
15,660
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
9,245
4,990
0
1,014
14,950
3,857
0
4,134
10,816
0
53,539
W
10,223
2,155
352
4,767
10,176
4,320
0
3,779
6,397
0
67,774
W
8,838
1,254
0
4,806
12,533
10,701
1,267
1,097
10,822
0
76,809
L
Danzaburou
Lucian-Void
Danzaburou
10,467
2,478
0
4,100
13,126
3,461
517
4,278
8,848
0
58,226
W
6,215
2,733
0
1,373
12,307
10,899
290
2,535
9,581
16,118
0
L
4,032
482
82
1,410
12,971
14,314
301
1,077
11,894
0
60,496
W
Morgan Le Fay
SPIKERtl
Morgan Le Fay
11,408
800
0
859
9,071
3,819
676
2,055
6,540
60,269
0
W
8,044
2,959
0
3,503
11,274
3,085
474
688
10,363
0
56,768
L
7,479
3,529
0
3,197
13,447
3,752
1,061
3,605
9,842
52,677
0
L
Khepri
reecekc
Khepri
2,675
274
0
619
12,431
8,192
0
4,529
7,902
10,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,235
Gold Earned
41,525
471
Minions Killed
433
0
Camps Cleared
0
1,705,921
Distance Traveled
1,586,680
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,652
509
74
4
0
346,205
2
W
Shiva
10,603
624
108
6
0
370,868
7
W
Chaac
10,849
638
155
9
0
358,590
1
L
Danzaburou
8,695
511
104
6
0
298,218
5
W
Atlas
8,249
485
17
1
0
333,267
2
L
Shiva
8,540
502
121
7
0
320,401
2
W
Morgan Le Fay
10,496
617
104
6
0
359,096
2
W
Neith
9,038
532
87
5
0
284,100
11
L
Sol
8,521
501
109
6
0
314,054
0
L
Khepri
7,117
419
25
1
0
307,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role