Player Matchup

Arachne
Arachne
Glowbrimm
Arachne
Level 140
God Stats
2W - 3L
1,733 SR
Queue Stats
235W - 255L
1,472 Elo+
Solo
Ares
Ares
JBONZ34
Ares
Level 23
God Stats
0W - 3L
1,313 SR
Queue Stats
30W - 36L
1,327 Elo+
Party 1
Ullr
Ullr
Mazrag
Ullr
Level 109
God Stats
4W - 9L
1,356 SR
Queue Stats
135W - 134L
1,441 Elo+
Party 1
Zeus
Zeus
Nessik451
Zeus
Level 58
God Stats
1W - 4L
1,316 SR
Queue Stats
2W - 8L
1,381 Elo+
Party 1
Shiva
Shiva
charsam77
Shiva
Level 120
God Stats
3W - 4L
1,133 SR
Queue Stats
43W - 57L
1,445 Elo+
Party 1
Team Averages
Level 90
1,370 SR
1,413 Elo+

VS

Team Averages
Level 88
1,603 SR
1,480 Elo+
Olorun
Olorun
DarkBloodVampy
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 89L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KirraWolf
Morgan Le Fay
Level 141
God Stats
2W - 0L
1,738 SR
Queue Stats
12W - 13L
1,509 Elo+
Party 2
Artemis
Artemis
MingusDewDew
Artemis
Level 85
God Stats
1W - 2L
1,262 SR
Queue Stats
34W - 54L
1,476 Elo+
Solo
Ares
Ares
Sadin89
Ares
Level 123
God Stats
15W - 5L
1,861 SR
Queue Stats
26W - 18L
1,521 Elo+
Solo
Shiva
Shiva
UnlistedUniform
Shiva
Level 63
God Stats
1W - 1L
1,653 SR
Queue Stats
12W - 14L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Glowbrimm
Arachne
14
1 / 4 / 6
7,522
684
6,089
13,178
5,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ares
JBONZ34
Ares
13
0 / 4 / 7
7,451
677
4,604
15,171
11,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
Mazrag
Ullr
15
7 / 3 / 3
8,696
791
9,649
10,404
3,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
13
3 / 3 / 3
7,599
691
17,884
7,625
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
charsam77
Shiva
13
0 / 3 / 7
7,387
672
7,613
11,639
4,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
7,944
722
6,091
9,532
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
KirraWolf
Morgan Le Fay
14
5 / 2 / 6
8,067
733
13,346
8,986
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MingusDewDew
Artemis
16
6 / 1 / 6
8,784
799
9,355
8,879
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Sadin89
Ares
14
1 / 1 / 11
8,296
754
7,789
13,113
12,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 2 / 10
8,031
730
10,262
14,958
10,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
11
Kills
17
17
Deaths
11
26
Assists
40
Player
Kills
Deaths
Assists
KDA
W
2
5
7
1.1
L
Arachne
Glowbrimm
Arachne
1
4
6
1
L
Ares
JBONZ34
Ares
0
4
7
0.88
W
Morgan Le Fay
KirraWolf
Morgan Le Fay
5
2
6
4
L
Ullr
Mazrag
Ullr
7
3
3
2.83
W
Artemis
MingusDewDew
Artemis
6
1
6
9
L
Zeus
3
3
3
1.5
W
Ares
Sadin89
Ares
1
1
11
6.5
W
3
2
10
4
L
Shiva
charsam77
Shiva
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,839
Damage
46,843
58,017
Taken
55,468
28,165
Mitigated
33,900
7,651
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,091
2,190
1,657
2,902
9,532
3,298
335
2,160
7,190
24,522
0
L
Arachne
Glowbrimm
Arachne
6,089
4,806
75
2,892
13,178
5,672
0
5,731
7,234
0
17,930
L
Ares
JBONZ34
Ares
4,604
331
884
1,534
15,171
11,346
0
7,598
6,985
11,994
0
W
Morgan Le Fay
KirraWolf
Morgan Le Fay
13,346
967
94
1,104
8,986
3,443
0
4,833
3,815
28,943
0
L
Ullr
Mazrag
Ullr
9,649
3,157
0
803
10,404
3,923
0
3,903
6,303
0
25,341
W
Artemis
MingusDewDew
Artemis
9,355
3,493
0
1,330
8,879
3,459
561
1,457
7,348
0
34,336
L
Zeus
17,884
1,568
0
0
7,625
2,588
0
3,987
3,323
36,177
0
W
Ares
Sadin89
Ares
7,789
259
0
3,896
13,113
12,848
135
5,018
7,745
15,281
0
W
10,262
1,295
972
2,439
14,958
10,852
176
7,706
6,882
0
25,845
L
Shiva
charsam77
Shiva
7,613
1,243
190
1,273
11,639
4,636
0
5,119
6,185
0
25,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,655
Gold Earned
41,122
152
Minions Killed
184
0
Camps Cleared
0
1,042,734
Distance Traveled
1,034,535
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,944
722
42
4
0
191,925
0
L
Arachne
7,522
684
30
3
0
220,759
6
L
Ares
7,451
677
14
1
0
208,242
1
W
Morgan Le Fay
8,067
733
45
4
0
215,752
1
L
Ullr
8,696
791
31
3
0
198,413
0
W
Artemis
8,784
799
51
5
0
185,394
1
L
Zeus
7,599
691
46
4
0
202,983
1
W
Ares
8,296
754
11
1
0
210,871
1
W
Shiva
8,031
730
35
3
0
230,593
4
L
Shiva
7,387
672
31
3
0
212,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role